diff --git a/Model/Entity/Data/DATA.cs b/Model/Entity/Data/DATA.cs
index 14f3fcb..82826d1 100644
--- a/Model/Entity/Data/DATA.cs
+++ b/Model/Entity/Data/DATA.cs
@@ -338,7 +338,7 @@ public class DATA
Name = "Ordained Conquest", Description =
"""
Damaging an enemy Tower to 20% Life or lower will cause Orzum to appear and destroy the tower.
- Orzum's Citadels now generate pyre at a rate of 1 every 6 seconds.
+ Orzum's Citadels now generate pyre at a rate of 1 every 8 seconds.
Citadel counter above resources to keep track of how big your pyre farm is getting. More tower more better
"""
})
@@ -2940,7 +2940,7 @@ public class DATA
Description =
@"Provides a Barrier to a nearby allied unit once every 0.5 seconds.",
Notes =
- " - Summons Ajari (movable).
- Ajari has Swift Charge aura: +20% movement speed
- Every 0.5s Ajari applies a Barrier (Blocks one instance of damage) that lasts 20s to the closest nearby unit without one."
+ " - Summons Ajari (movable).
- Every 0.5s Ajari applies a Barrier (Blocks one instance of damage) that lasts 20s to the closest nearby unit without one."
})
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "V" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
diff --git a/Model/Variables.cs b/Model/Variables.cs
index 95d09dc..b5a7b13 100644
--- a/Model/Variables.cs
+++ b/Model/Variables.cs
@@ -2,5 +2,5 @@
public static class Variables
{
- public static string GamePatch = "0.0.6.10294a";
+ public static string GamePatch = "0.0.6.10322a";
}
\ No newline at end of file