diff --git a/Model/Entity/Data/DATA.cs b/Model/Entity/Data/DATA.cs index 14f3fcb..82826d1 100644 --- a/Model/Entity/Data/DATA.cs +++ b/Model/Entity/Data/DATA.cs @@ -338,7 +338,7 @@ public class DATA Name = "Ordained Conquest", Description = """ Damaging an enemy Tower to 20% Life or lower will cause Orzum to appear and destroy the tower.
- Orzum's Citadels now generate pyre at a rate of 1 every 6 seconds.
+ Orzum's Citadels now generate pyre at a rate of 1 every 8 seconds.
Citadel counter above resources to keep track of how big your pyre farm is getting. More tower more better
""" }) @@ -2940,7 +2940,7 @@ public class DATA Description = @"Provides a Barrier to a nearby allied unit once every 0.5 seconds.", Notes = - " - Summons Ajari (movable).
- Ajari has Swift Charge aura: +20% movement speed
- Every 0.5s Ajari applies a Barrier (Blocks one instance of damage) that lasts 20s to the closest nearby unit without one." + " - Summons Ajari (movable).
- Every 0.5s Ajari applies a Barrier (Blocks one instance of damage) that lasts 20s to the closest nearby unit without one." }) .AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "V" }) .AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) diff --git a/Model/Variables.cs b/Model/Variables.cs index 95d09dc..b5a7b13 100644 --- a/Model/Variables.cs +++ b/Model/Variables.cs @@ -2,5 +2,5 @@ public static class Variables { - public static string GamePatch = "0.0.6.10294a"; + public static string GamePatch = "0.0.6.10322a"; } \ No newline at end of file