Initial commit

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2022-03-28 18:44:08 -04:00
commit e43d9a90e7
267 changed files with 17049 additions and 0 deletions
@@ -0,0 +1,65 @@
@implements IDisposable
<FormLayoutComponent>
<FormDisplayComponent Label="Army ready at">
<Display>@LastInterval | T @Interval.ToTime(LastInterval)</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Army units built">
<Display>
<div style="display: flex; width: 100%; gap: 12px; flex-wrap: wrap;">
@foreach (var unit in armyCount) {
<div style="width:90px; height: 60px; border: 1px solid gray; padding: 8px;">
<div>@unit.Value.ToString()x</div>
<div>@unit.Key</div>
</div>
}
</div>
</Display>
</FormDisplayComponent>
</FormLayoutComponent>
@code {
[Inject]
public IBuildOrderService BuildOrder { get; set; }
int LastInterval;
readonly Dictionary<string, int> armyCount = new();
List<EntityModel> army = new();
protected override void OnInitialized() {
BuildOrder.Subscribe(OnBuildOrderChanged);
}
void IDisposable.Dispose() {
BuildOrder.Unsubscribe(OnBuildOrderChanged);
}
void OnBuildOrderChanged() {
armyCount.Clear();
LastInterval = 0;
var entitiesOverTime = BuildOrder.GetOrders();
foreach (var entitiesAtTime in entitiesOverTime) {
foreach (var entity in entitiesAtTime.Value) {
if (entity.EntityType == EntityType.Army) {
if (!armyCount.TryAdd(entity.Info().Name, 1)) {
armyCount[entity.Info().Name]++;
}
if (entity.Production() != null && entity.Production().BuildTime + entitiesAtTime.Key > LastInterval) {
LastInterval = entity.Production().BuildTime + entitiesAtTime.Key;
}
}
}
}
StateHasChanged();
}
}
@@ -0,0 +1,73 @@
@implements IDisposable
<FormLayoutComponent>
<FormDisplayComponent Label="Time">
<Display>@BuildOrderService.GetLastRequestInterval() | T @Interval.ToTime(BuildOrderService.GetLastRequestInterval())</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Alloy">
<Display>@economy.Alloy</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Ether">
<Display>@economy.Ether</Display>
</FormDisplayComponent>
<DevOnlyComponent>
<FormDisplayComponent Label="Pyre">
<Display>@economy.Pyre</Display>
</FormDisplayComponent>
</DevOnlyComponent>
<FormDisplayComponent Label="Supply">
<Display>@supplyTaken / @supplyGranted (@(supplyGranted / 16)@(extraBuildings > 0 ? "+" + extraBuildings : ""))</Display>
</FormDisplayComponent>
</FormLayoutComponent>
@code {
[Inject]
IBuildOrderService BuildOrderService { get; set; }
[Inject]
IEconomyService EconomyService { get; set; }
EconomyModel economy = new();
int supplyGranted;
int supplyTaken;
int extraBuildings;
protected override void OnInitialized() {
BuildOrderService.Subscribe(OnBuildOrderChanged);
EconomyService.Subscribe(OnBuildOrderChanged);
}
void IDisposable.Dispose() {
BuildOrderService.Unsubscribe(OnBuildOrderChanged);
EconomyService.Subscribe(OnBuildOrderChanged);
}
void OnBuildOrderChanged() {
economy = EconomyService.GetEconomy(BuildOrderService.GetLastRequestInterval());
var ordersOverTime = BuildOrderService.GetOrders();
supplyTaken = (from ordersAtInterval in ordersOverTime
from order in ordersAtInterval.Value
where order.Supply() != null
where order.Supply().Takes > 0
select order.Supply().Takes).Sum();
supplyGranted = (from ordersAtInterval in ordersOverTime
from order in ordersAtInterval.Value
where order.Supply() != null
where order.Supply().Grants > 0
select order.Supply().Grants).Sum();
extraBuildings = 0;
if (supplyGranted > 160) {
extraBuildings = (supplyGranted - 160) / 16;
supplyGranted = 160;
}
StateHasChanged();
}
}
@@ -0,0 +1,23 @@
@implements IDisposable
<FormLayoutComponent>
<FormTextAreaComponent Label="JSON Data"
Rows="14"
Value="@BuildOrderService.AsJson()">
</FormTextAreaComponent>
</FormLayoutComponent>
@code {
[Inject]
IBuildOrderService BuildOrderService { get; set; }
protected override void OnInitialized() {
BuildOrderService.Subscribe(StateHasChanged);
}
void IDisposable.Dispose() {
BuildOrderService.Unsubscribe(StateHasChanged);
}
}
@@ -0,0 +1,243 @@
@implements IDisposable
<div class="chartsContainer">
@foreach (var chart in charts) {
<div style="width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
<div style="position: relative; border: 2px solid gray; border-radius:2px; width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
@foreach (var point in chart.Points) {
<div style="position: absolute;
bottom:@point.GetValue(chart.HighestValuePoint, chart.ValueDisplayMax)px;
left:@point.GetInterval(chart.HighestIntervalPoint, chart.IntervalDisplayMax)px;
width: 0px;
height: 0px;">
<div style="width:1px; height: 1px; border-top-right-radius:10px; border-top-left-radius:10px; border: 2px solid @chart.ChartColor; background-color:@chart.ChartColor">
</div>
</div>
}
</div>
</div>
}
</div>
<style>
.chartsContainer {
position: relative;
display: flex;
gap: 20px;
flex-wrap: wrap;
justify-content: center;
margin-bottom: 20px;
}
</style>
<FormLayoutComponent>
<FormDisplayComponent Label="Highest Alloy">
<Display>@highestAlloyPoint</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Highest Ether">
<Display>@highestEtherPoint</Display>
</FormDisplayComponent>
<DevOnlyComponent>
<FormDisplayComponent Label="Highest Pyre">
<Display>@highestEtherPoint</Display>
</FormDisplayComponent>
</DevOnlyComponent>
<FormDisplayComponent Label="Highest Army">
<Display>@highestArmyPoint</Display>
</FormDisplayComponent>
</FormLayoutComponent>
@code {
[Inject]
IEconomyService EconomyService { get; set; }
[Inject]
IBuildOrderService BuildOrderService { get; set; }
int height = 100;
readonly int width = 250;
List<int> valueList = new();
readonly List<ChartModel> charts = new();
float highestAlloyPoint;
float highestEtherPoint;
float highestPyrePoint;
float highestArmyPoint;
protected override void OnInitialized() {
EconomyService.Subscribe(GenerateChart);
BuildOrderService.Subscribe(GenerateChart);
GenerateChart();
}
void IDisposable.Dispose() {
EconomyService.Unsubscribe(GenerateChart);
BuildOrderService.Unsubscribe(GenerateChart);
}
void GenerateChart() {
var economyOverTime = EconomyService.GetOverTime();
charts.Clear();
var alloyChart = new ChartModel {
IntervalDisplayMax = width,
ValueDisplayMax = 100,
ChartColor = "Cyan"
};
var etherChart = new ChartModel {
Offset = width,
IntervalDisplayMax = width,
ValueDisplayMax = 100,
ChartColor = "LightGreen"
};
var pyreChart = new ChartModel {
Offset = width * 2,
IntervalDisplayMax = width,
ValueDisplayMax = 100,
ChartColor = "Red"
};
var armyChart = new ChartModel {
Offset = width * 3,
IntervalDisplayMax = width,
ValueDisplayMax = 100,
ChartColor = "White"
};
highestAlloyPoint = 0;
highestEtherPoint = 0;
highestPyrePoint = 0;
highestArmyPoint = 0;
for (var interval = 0; interval < economyOverTime.Count(); interval++) {
var army = from unit in BuildOrderService.GetCompletedBefore(interval)
where unit.EntityType == EntityType.Army
select unit;
var armyValue = 0;
foreach (var unit in army) {
armyValue += unit.Production().Alloy + unit.Production().Ether;
}
highestArmyPoint = Math.Max(highestArmyPoint, armyValue);
armyChart.Points.Add(new PointModel { Interval = interval, Value = armyValue });
}
for (var interval = 0; interval < economyOverTime.Count(); interval++) {
var alloyPoint = new PointModel { Interval = interval };
var etherPoint = new PointModel { Interval = interval };
var pyrePoint = new PointModel { Interval = interval };
var economyAtSecond = economyOverTime[interval];
var alloyWorkerHarvesters = from harvester in economyAtSecond.Harvesters
where harvester.Harvest() != null
where harvester.Harvest().RequiresWorker
where harvester.Harvest().Resource == ResourceType.Alloy
select harvester;
var alloyAutomaticHarvesters = from harvester in economyAtSecond.Harvesters
where harvester.Harvest() != null
where harvester.Harvest().RequiresWorker == false
where harvester.Harvest().Resource == ResourceType.Alloy
select harvester;
var etherAutomaticHarvesters = from harvester in economyAtSecond.Harvesters
where harvester.Harvest() != null
where harvester.Harvest().RequiresWorker == false
where harvester.Harvest().Resource == ResourceType.Ether
select harvester;
float autoAlloy = 0;
float workerSlots = 0;
float workerAlloy = 0;
float autoEther = 0;
float economySpending = 0;
foreach (var alloyAutoHarvester in alloyAutomaticHarvesters) {
autoAlloy += alloyAutoHarvester.Harvest().Slots * alloyAutoHarvester.Harvest().HarvestedPerInterval;
var production = alloyAutoHarvester.Production();
if (production != null) {
economySpending += production.Alloy;
}
}
foreach (var alloyWorkerHarvester in alloyWorkerHarvesters) {
workerSlots += alloyWorkerHarvester.Harvest().Slots;
var production = alloyWorkerHarvester.Production();
if (production != null) {
economySpending += production.Alloy;
}
}
foreach (var etherWorkerHarvester in etherAutomaticHarvesters) {
autoEther += etherWorkerHarvester.Harvest().Slots * etherWorkerHarvester.Harvest().HarvestedPerInterval;
var production = etherWorkerHarvester.Production();
if (production != null) {
economySpending += production.Alloy;
}
}
economySpending += (economyAtSecond.WorkerCount - 6) * 50;
workerAlloy = Math.Min(economyAtSecond.WorkerCount - economyAtSecond.BusyWorkerCount, workerSlots);
alloyPoint.TempValue = workerAlloy + autoAlloy;
etherPoint.Value = autoEther;
if (interval > 0) {
alloyPoint.TempValue += alloyChart.Points.Last().TempValue;
etherPoint.Value += etherChart.Points.Last().Value;
pyrePoint.Value = pyreChart.Points.Last().Value + 1;
}
alloyPoint.Value = alloyPoint.TempValue - economySpending;
highestAlloyPoint = Math.Max(highestAlloyPoint, alloyPoint.Value);
highestEtherPoint = Math.Max(highestEtherPoint, etherPoint.Value);
alloyChart.Points.Add(alloyPoint);
etherChart.Points.Add(etherPoint);
pyreChart.Points.Add(pyrePoint);
}
alloyChart.HighestValuePoint = (int)Math.Max(highestAlloyPoint, 5000.0f);
etherChart.HighestValuePoint = (int)Math.Max(highestEtherPoint, 2000.0f);
pyreChart.HighestValuePoint = (int)Math.Max(highestPyrePoint, 2000.0f);
alloyChart.HighestIntervalPoint = economyOverTime.Count();
etherChart.HighestIntervalPoint = economyOverTime.Count();
pyreChart.HighestIntervalPoint = economyOverTime.Count();
armyChart.HighestValuePoint = (int)Math.Max(highestArmyPoint, 2000.0f);
armyChart.HighestIntervalPoint = economyOverTime.Count();
charts.Add(alloyChart);
charts.Add(etherChart);
//TODO WIP
//charts.Add(pyreChart);
charts.Add(armyChart);
StateHasChanged();
}
}
@@ -0,0 +1,51 @@
@implements IDisposable
<div style="overflow-y: scroll; width: 100%; overflow-x: hidden; height: 550px;">
@if (Entity != null) {
<EntityViewComponent Entity=Entity></EntityViewComponent>
}
</div>
@code {
EntityModel Entity;
[Inject]
IKeyService KeyService { get; set; }
[Inject]
IImmortalSelectionService FilterService { get; set; }
[Inject]
IBuildOrderService BuildOrderService { get; set; }
protected override void OnInitialized() {
KeyService.Subscribe(HandleClick);
BuildOrderService.Subscribe(OnBuildOrderChanged);
}
void IDisposable.Dispose() {
KeyService.Unsubscribe(HandleClick);
BuildOrderService.Unsubscribe(OnBuildOrderChanged);
}
protected void HandleClick() {
var hotkey = KeyService.GetHotkey();
var hotkeyGroup = KeyService.GetHotkeyGroup();
var isHoldSpace = KeyService.IsHoldingSpace();
var faction = FilterService.GetFactionType();
var immortal = FilterService.GetImmortalType();
var foundEntity = EntityModel.GetFrom(hotkey, hotkeyGroup, isHoldSpace, faction, immortal);
if (foundEntity != null) {
Entity = foundEntity;
StateHasChanged();
}
}
void OnBuildOrderChanged() {
StateHasChanged();
}
}
@@ -0,0 +1,38 @@
<FormLayoutComponent>
<FormSelectComponent OnChange="@OnFactionChanged">
<FormLabelComponent>Faction</FormLabelComponent>
<ChildContent>
<option value="@FactionType.Aru">Aru</option>
<option value="@FactionType.QRath" selected>Q'Rath</option>
</ChildContent>
</FormSelectComponent>
<FormSelectComponent OnChange="@OnImmortalChanged">
<FormLabelComponent>Immortal</FormLabelComponent>
<ChildContent>
@if (FilterService.GetFactionType() == FactionType.QRath) {
<option value="@ImmortalType.Orzum" selected>Orzum</option>
<option value="@ImmortalType.Ajari">Ajari</option>
}
@if (FilterService.GetFactionType() == FactionType.Aru) {
<option value="@ImmortalType.Mala" selected>Mala</option>
<option value="@ImmortalType.Xol">Xol</option>
}
</ChildContent>
</FormSelectComponent>
</FormLayoutComponent>
@code {
[Inject]
public IImmortalSelectionService FilterService { get; set; }
void OnFactionChanged(ChangeEventArgs e) {
FilterService.SelectFactionType(e.Value.ToString());
}
void OnImmortalChanged(ChangeEventArgs e) {
FilterService.SelectImmortalType(e.Value.ToString());
}
}
@@ -0,0 +1,75 @@
@implements IDisposable
<div class="highlightsContainer">
<div>
<div>Requested</div>
@for (var i = TimingService.GetTiming() - 1; i >= 0; i--) {
@foreach (var order in BuildOrderService.GetOrdersAt(i)) {
if (order.EntityType == EntityType.Worker) {
continue;
}
<div>
@i | T @Interval.ToTime(i)
</div>
<div>
@order.Info().Name
</div>
<br/>
}
}
</div>
<div>
<div>Finished</div>
@for (var i = TimingService.GetTiming() - 1; i >= 0; i--) {
@foreach (var order in BuildOrderService.GetCompletedAt(i)) {
if (order.EntityType == EntityType.Worker) {
continue;
}
<div>
@i | T @Interval.ToTime(i)
</div>
<div>
@order.Info().Name
</div>
<br/>
}
}
</div>
</div>
<style>
.highlightsContainer {
overflow-y: scroll;
overflow-x: hidden;
height: 400px;
display: grid;
grid-template-columns: 1fr 1fr;
gap: 4px;
}
</style>
@code {
[Inject]
IEconomyService EconomyService { get; set; }
[Inject]
IBuildOrderService BuildOrderService { get; set; }
[Inject]
ITimingService TimingService { get; set; }
protected override void OnInitialized() {
EconomyService.Subscribe(StateHasChanged);
BuildOrderService.Subscribe(StateHasChanged);
}
void IDisposable.Dispose() {
EconomyService.Unsubscribe(StateHasChanged);
BuildOrderService.Unsubscribe(StateHasChanged);
}
}
@@ -0,0 +1,229 @@
@implements IDisposable
<InputPanelComponent>
<div class="keyContainer">
@foreach (var hotkey in hotkeys) {
if (hotkey.IsHidden) {
continue;
}
var color = hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace() || KeyService.GetAllPressedKeys().Contains(hotkey.KeyText)
? "#0a0f12" : hotkey.GetColor();
var x = hotkey.PositionX * Size;
var y = hotkey.PositionY * Size;
var border = "1px solid black";
if (hotkey.KeyText.Equals(_key)) {
border = "5px solid black";
}
if (hotkey.KeyText.Equals(_controlGroup)) {
border = "5px solid green";
}
if (hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace()) {
border = "5px solid green";
}
<div style="position:relative;
cursor:pointer;
top:@y.ToString()px;
left:@x.ToString()px;
width: 0px;
height: 0px;">
<div @onclick="x => { if (hotkey.KeyText.Equals(HotKeyType.SPACE.ToString())) { if (KeyService.IsHoldingSpace()) { KeyService.RemovePressedKey(hotkey.KeyText); } else { KeyService.AddPressedKey(hotkey.KeyText); } } else { KeyService.AddPressedKey(hotkey.KeyText); KeyService.RemovePressedKey(hotkey.KeyText); }}" style="background-color:@color;
border: @border;
width: @Size.ToString()px;
height: @Size.ToString()px;
overflow: hidden;
padding: 4px;">
@hotkey.KeyText
@foreach (var entity in data.Values) {
if (!BuildOrderService.MeetsRequirements(entity, 9000)) {
continue;
}
if (InvalidKey(entity, hotkey) || InvalidKeyGroup(entity, hotkey) || InvalidHoldSpace(entity)) {
continue;
}
if (InvalidFaction(entity) || InvalidVanguard(entity) || InvalidNonVanguard(entity)) {
continue;
}
var isVanguard = entity.Vanguard() != null;
var style = isVanguard ? "font-weight: bold;" : "";
<div style="@style">@entity.Info()?.Name</div>
}
</div>
</div>
}
</div>
</InputPanelComponent>
<style>
.keyContainer {
width: 400px;
max-width: 95vw;
height: 400px;
outline: 3px solid black;
border-radius: 8px;
background-color: #282A30;
margin: auto;
}
@@media only screen and (max-width: 1025px) {
.keyContainer {
transform: scale(0.85) translateX(-20px);
background-color: none;
outline: none;
}
}
</style>
@code {
[Parameter]
public int Size { get; set; } = 100;
[Inject]
public IKeyService KeyService { get; set; }
[Inject]
public IBuildOrderService BuildOrderService { get; set; }
[Inject]
public IImmortalSelectionService FilterService { get; set; }
readonly Dictionary<string, EntityModel> data = EntityModel.GetDictionary();
readonly List<HotkeyModel> hotkeys = HotkeyModel.GetAll();
public string _controlGroup = "C";
public string _key = "";
protected override void OnInitialized() {
base.OnInitialized();
KeyService.Subscribe(OnKeyPressed);
FilterService.Subscribe(StateHasChanged);
}
void IDisposable.Dispose() {
KeyService.Unsubscribe(OnKeyPressed);
FilterService.Unsubscribe(StateHasChanged);
}
// Move to Filter Service
bool InvalidFaction(EntityModel entity) {
if (entity.Faction() != null && entity.Faction()?.Faction != FilterService.GetFactionType() && FilterService.GetFactionType() != FactionType.Any) {
return true;
}
return false;
}
// Move to Filter Service
bool InvalidVanguard(EntityModel entity) {
if (entity.Vanguard() != null && entity.Vanguard()?.Immortal != FilterService.GetImmortalType() && FilterService.GetImmortalType() != ImmortalType.Any) {
return true;
}
return false;
}
// Move to Filter Service
bool InvalidNonVanguard(EntityModel entity) {
if (entity.Replaceds().Count > 0) {
var isReplaced = false;
foreach (var replaced in entity.Replaceds()) {
if (FilterService.GetImmortalType() == replaced.Immortal) {
isReplaced = true;
break;
}
}
if (isReplaced) {
return true;
}
}
return false;
}
bool InvalidRequirements(EntityModel entity) {
return !BuildOrderService.MeetsRequirements(entity, 9000);
}
bool InvalidKey(EntityModel entity, HotkeyModel key) {
if (entity.Hotkey()?.Hotkey == key.KeyText) {
return false;
}
return true;
}
bool InvalidKeyGroup(EntityModel entity, HotkeyModel key) {
if (entity.Hotkey()?.HotkeyGroup == _controlGroup) {
return false;
}
return true;
}
bool InvalidKey(EntityModel entity) {
if (entity.Hotkey()?.Hotkey == _key) {
return false;
}
return true;
}
bool InvalidKeyGroup(EntityModel entity) {
if (entity.Hotkey()?.HotkeyGroup == _controlGroup) {
return false;
}
return true;
}
bool InvalidHoldSpace(EntityModel entity) {
if (entity.Hotkey()?.HoldSpace == KeyService.IsHoldingSpace()) {
return false;
}
return true;
}
void OnKeyPressed() {
if (KeyService.GetAllPressedKeys().Contains("Z")) {
_controlGroup = "Z";
}
if (KeyService.GetAllPressedKeys().Contains("TAB")) {
_controlGroup = "TAB";
}
if (KeyService.GetAllPressedKeys().Contains("C")) {
_controlGroup = "C";
}
if (KeyService.GetAllPressedKeys().Contains("D")) {
_controlGroup = "D";
}
if (KeyService.GetAllPressedKeys().Contains("1")) {
_controlGroup = "1";
}
//TODO This could be better. Duplicated code
if (KeyService.GetAllPressedKeys().Contains("2")) {
_controlGroup = "2";
}
if (KeyService.GetAllPressedKeys().Contains("SHIFT")) {
_controlGroup = "SHIFT";
}
if (KeyService.GetAllPressedKeys().Contains("CONTROL")) {
_controlGroup = "CONTROL";
}
if (KeyService.GetAllPressedKeys().Count > 0) {
_key = KeyService.GetAllPressedKeys().First();
}
StateHasChanged();
}
}
@@ -0,0 +1,26 @@
<div tabindex="0"
style="margin: auto;"
@onkeydown="HandleKeyDown"
@onkeyup="HandleKeyUp"
@onkeydown:preventDefault="true"
colorwn:stopPropagation="true">
@ChildContent
</div>
@code {
[Parameter]
public RenderFragment ChildContent { get; set; }
[Inject]
public IKeyService KeyService { get; set; }
private void HandleKeyDown(KeyboardEventArgs e) {
KeyService.AddPressedKey(e.Key);
}
private void HandleKeyUp(KeyboardEventArgs e) {
KeyService.RemovePressedKey(e.Key);
}
}
@@ -0,0 +1,60 @@
@implements IDisposable
<Virtualize Items="@EconomyService.GetOverTime()" Context="economyAtSecond" ItemSize="400" OverscanCount="4">
<div style="display: grid; gap: 8px; grid-template-columns: 1fr 1fr;">
<div>
<div>
@economyAtSecond.Interval
</div>
<div>
T @Interval.ToTime(economyAtSecond.Interval) | A @economyAtSecond.Alloy | E @economyAtSecond.Ether
</div>
<div>
Worker Count: @(economyAtSecond.WorkerCount)
</div>
<div>
Free Worker Count: @(economyAtSecond.WorkerCount - economyAtSecond.BusyWorkerCount)
</div>
<div>
Busy Worker Count: @economyAtSecond.BusyWorkerCount
</div>
<div>
Creating Worker Count: @economyAtSecond.CreatingWorkerCount
</div>
<br/>
</div>
<div>
@foreach (var order in BuildOrderService.GetOrdersAt(economyAtSecond.Interval)) {
<div>
Requested: @order.Info().Name
</div>
}
@foreach (var order in BuildOrderService.GetCompletedAt(economyAtSecond.Interval)) {
<div>
New: @order.Info().Name
</div>
}
</div>
</div>
</Virtualize>
@code {
[Inject]
IEconomyService EconomyService { get; set; }
[Inject]
IBuildOrderService BuildOrderService { get; set; }
protected override void OnInitialized() {
EconomyService.Subscribe(StateHasChanged);
BuildOrderService.Subscribe(StateHasChanged);
}
void IDisposable.Dispose() {
EconomyService.Unsubscribe(StateHasChanged);
BuildOrderService.Unsubscribe(StateHasChanged);
}
}
@@ -0,0 +1,50 @@
<FormLayoutComponent>
<FormNumberComponent ReadOnly="true"
Max="600"
Min="0"
Value="@TimingService.GetTiming()"
OnChange="@OnTimingChanged">
<FormLabelComponent>Timing interval</FormLabelComponent>
<FormInfoComponent>Altering the time interval is currently disabled.</FormInfoComponent>
</FormNumberComponent>
<FormTextComponent Label="Name" Placeholder="Fast Thrones..." Value="@BuildOrderService.GetName()" OnChange="OnNameChanged"/>
<FormTextAreaComponent Label="Notes"
Value="@BuildOrderService.GetNotes()"
OnChange="@OnNotesChanged">
</FormTextAreaComponent>
<FormTextComponent Label="Color" Placeholder="red..." Value="@BuildOrderService.GetColor()" OnChange="OnColorChanged"/>
</FormLayoutComponent>
@code {
[Inject]
public ITimingService TimingService { get; set; }
[Inject]
public IBuildOrderService BuildOrderService { get; set; }
void OnTimingChanged(ChangeEventArgs changeEventArgs) {
TimingService.SetTiming(int.Parse(changeEventArgs.Value.ToString()));
}
void OnTimingChanged(int value) {
TimingService.SetTiming(value);
}
void OnNameChanged(ChangeEventArgs changeEventArgs) {
BuildOrderService.SetName(changeEventArgs.Value.ToString());
}
void OnColorChanged(ChangeEventArgs changeEventArgs) {
BuildOrderService.SetColor(changeEventArgs.Value.ToString());
}
void OnNotesChanged(ChangeEventArgs changeEventArgs) {
BuildOrderService.SetNotes(changeEventArgs.Value.ToString());
}
}