Updating Mudblazor Version
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@@ -174,7 +174,7 @@ public class EconomyService : IEconomyService
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var usedWorkers = Math.Min(harvester.Slots, freeWorkers);
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economyAtSecond.Alloy += harvester.HarvestedPerInterval * usedWorkers;
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economyAtSecond.AlloyIncome += harvester.HarvestedPerInterval * usedWorkers;
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freeWorkers -= usedWorkers;
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if (usedWorkers < harvester.Slots) workersNeeded += 1;
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@@ -187,7 +187,7 @@ public class EconomyService : IEconomyService
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economyAtSecond.Ether += harvester.HarvestedPerInterval * harvester.Slots;
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economyAtSecond.EtherIncome += harvester.HarvestedPerInterval * harvester.Slots;
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}
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if (harvester.Resource == ResourceType.Alloy)
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{
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economyAtSecond.Alloy += harvester.HarvestedPerInterval * harvester.Slots;
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