feat(BuildCalc) Adding Pyre to Bank
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@@ -77,8 +77,10 @@ public class EconomyService : IEconomyService
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select harvester).ToList();
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// Add funds
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economyAtSecond.Pyre += 1;
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if (interval % 3 == 0)
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{
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economyAtSecond.Pyre += 1;
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}
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// Add funds
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foreach (var entity in economyAtSecond.Harvesters)
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{
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