Fixed bugs
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@@ -224,21 +224,21 @@ else
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var economyAtSecond = economyOverTime[interval];
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var alloyWorkerHarvesters = from harvester in economyAtSecond.HarvestPoints
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where harvester.Harvest() != null
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where harvester.Harvest().RequiresWorker
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where harvester.Harvest().Resource == ResourceType.Alloy
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where harvester.Harvester() != null
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where harvester.Harvester().RequiresWorker
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where harvester.Harvester().Resource == ResourceType.Alloy
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select harvester;
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var alloyAutomaticHarvesters = from harvester in economyAtSecond.HarvestPoints
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where harvester.Harvest() != null
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where harvester.Harvest().RequiresWorker == false
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where harvester.Harvest().Resource == ResourceType.Alloy
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where harvester.Harvester() != null
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where harvester.Harvester().RequiresWorker == false
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where harvester.Harvester().Resource == ResourceType.Alloy
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select harvester;
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var etherAutomaticHarvesters = from harvester in economyAtSecond.HarvestPoints
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where harvester.Harvest() != null
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where harvester.Harvest().RequiresWorker == false
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where harvester.Harvest().Resource == ResourceType.Ether
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where harvester.Harvester() != null
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where harvester.Harvester().RequiresWorker == false
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where harvester.Harvester().Resource == ResourceType.Ether
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select harvester;
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float autoAlloy = 0;
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@@ -250,7 +250,7 @@ else
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foreach (var alloyAutoHarvester in alloyAutomaticHarvesters)
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{
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autoAlloy += alloyAutoHarvester.Harvest().Slots * alloyAutoHarvester.Harvest().HarvestedPerInterval;
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autoAlloy += alloyAutoHarvester.Harvester().Slots * alloyAutoHarvester.Harvester().HarvestedPerInterval;
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var production = alloyAutoHarvester.Production();
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if (production != null)
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{
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@@ -260,7 +260,7 @@ else
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foreach (var alloyWorkerHarvester in alloyWorkerHarvesters)
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{
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workerSlots += alloyWorkerHarvester.Harvest().Slots;
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workerSlots += alloyWorkerHarvester.Harvester().Slots;
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var production = alloyWorkerHarvester.Production();
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if (production != null)
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{
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@@ -270,7 +270,7 @@ else
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foreach (var etherWorkerHarvester in etherAutomaticHarvesters)
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{
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autoEther += etherWorkerHarvester.Harvest().Slots * etherWorkerHarvester.Harvest().HarvestedPerInterval;
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autoEther += etherWorkerHarvester.Harvester().Slots * etherWorkerHarvester.Harvester().HarvestedPerInterval;
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var production = etherWorkerHarvester.Production();
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if (production != null)
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{
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