@if (!vitality.DefenseLayer.Equals(0)) {
Shield: @vitality.DefenseLayer
}
@if (!vitality.Health.Equals(0)) {
Health: @vitality.Health
}
@if (!vitality.Energy.Equals(0)) {
Energy: @vitality.Energy
}
@if (vitality.Armor != "") {
Armor: @vitality.Armor
}
@if (vitality.IsEtheric) {
+ Etheric
}
@if (vitality.IsStructure) {
+ Structure
}