@inject IJSRuntime jsRuntime;
@inject IEconomyService economyService
@implements IDisposable
@BuildOrderService.GetLastRequestInterval() | T @Interval.ToTime(BuildOrderService.GetLastRequestInterval())
@_economy.Alloy
@_economy.Ether
@_economy.Pyre
@_supplyTaken / @_supplyGranted (@(_supplyGranted / 16)@(_extraBuildings > 0 ? "+" + _extraBuildings : ""))
Workers
@_economy.WorkerCount
@_economy.BusyWorkerCount
@_economy.CreatingWorkerCount
@code {
[Inject]
IBuildOrderService BuildOrderService { get; set; } = default!;
[Inject]
IEconomyService EconomyService { get; set; } = default!;
EconomyModel _economy = new();
int _supplyGranted;
int _supplyTaken;
int _extraBuildings;
protected override void OnInitialized()
{
BuildOrderService.Subscribe(OnBuildOrderChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "BankComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "BankComponent");
#endif
}
void IDisposable.Dispose()
{
BuildOrderService.Unsubscribe(OnBuildOrderChanged);
}
void OnBuildOrderChanged()
{
_economy = EconomyService.GetEconomy(BuildOrderService.GetLastRequestInterval());
var ordersOverTime = BuildOrderService.GetOrders();
_supplyTaken = (from ordersAtInterval in ordersOverTime
from order in ordersAtInterval.Value
where order.Supply() != null
where order.Supply().Takes > 0
select order.Supply().Takes).Sum();
_supplyGranted = (from ordersAtInterval in ordersOverTime
from order in ordersAtInterval.Value
where order.Supply() != null
where order.Supply().Grants > 0
select order.Supply().Grants).Sum();
_extraBuildings = 0;
if (_supplyGranted > 160)
{
_extraBuildings = (_supplyGranted - 160) / 16;
_supplyGranted = 160;
}
StateHasChanged();
}
}