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548 lines
26 KiB
548 lines
26 KiB
using System.Collections.Generic; |
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using Model.Entity.Parts; |
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using Model.Types; |
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namespace Model.Entity.Data; |
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public partial class EntityData |
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{ |
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public static Dictionary<string, EntityModel> GetPassiveData() |
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{ |
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return new Dictionary<string, EntityModel> |
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{ |
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// Passives |
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// Q'Rath Passives |
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{ |
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DataType.PASSIVE_HallowedWarrior, |
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new EntityModel(DataType.PASSIVE_HallowedWarrior, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hallowed Warrior", Descriptive = DescriptiveType.Ability, |
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Description = @"Gains bonus shields when in Hallowed Ground", |
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Notes = "+20 Shields on Hallowed Ground." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_GreavesOfAhqar, |
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new EntityModel(DataType.PASSIVE_GreavesOfAhqar, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Greaves Of Ahqar", Descriptive = DescriptiveType.Ability, |
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Description = @"+75 Sipari Speed" |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_GreavesOfAhqar, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_RelicOfTheWrathfulGaze, |
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new EntityModel(DataType.PASSIVE_RelicOfTheWrathfulGaze, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Relic Of The Wrathful Gaze", Descriptive = DescriptiveType.Ability, |
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Description = @"Increases Castigator range against air." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ |
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Id = DataType.UPGRADE_RelicOfTheWrathfulGaze, Requirement = RequirementType.Research_Upgrade |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_WingsOfTheKenLatir, |
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new EntityModel(DataType.PASSIVE_WingsOfTheKenLatir, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Wings of the Ken'Latir", Descriptive = DescriptiveType.Passive, |
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Description = @"Increases the Warden's speed and shields significantly." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_WingsOfTheKenLatir, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_ExecutionRites, |
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new EntityModel(DataType.PASSIVE_ExecutionRites, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Execution Rites", Descriptive = DescriptiveType.Passive, |
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Description = @"Warden's attacks charge up to a hit that deals greatly increased damage." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_IconOfKhastEem, |
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new EntityModel(DataType.PASSIVE_IconOfKhastEem, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Icon Of Khast'Eem", Descriptive = DescriptiveType.Passive, |
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Description = @"Grants the Zentari shields and flat armor reduction." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_IconOfKhastEem, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_FaithCastBlades, |
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new EntityModel(DataType.PASSIVE_FaithCastBlades, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Faith Cast Blades", Descriptive = DescriptiveType.Passive, |
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Description = @"Increases the range of the Zentari's ranged weapon." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_FaithCastBlades, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_ThroneMovingShot, |
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new EntityModel(DataType.PASSIVE_ThroneMovingShot, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Throne Moving Shot", Descriptive = DescriptiveType.Passive, |
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Description = @"Thrones can attack while moving." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_SiroccoScript, |
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new EntityModel(DataType.PASSIVE_SiroccoScript, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Sirocco Script Rites", Descriptive = DescriptiveType.Passive, |
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Description = @"Increases the derish's movement speed" |
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}) |
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.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_SiroccoScript }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_HallowingRites, |
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new EntityModel(DataType.PASSIVE_HallowingRites, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hallowing Rites", Descriptive = DescriptiveType.Passive, |
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Description = @"Ark Mother's creates Hallowed Ground on stabilize." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_HallowedRuin, |
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new EntityModel(DataType.PASSIVE_HallowedRuin, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hallowed Ruin", Descriptive = DescriptiveType.Passive, |
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Description = @"Hallowers have splash on attacks that leave an area of Hallowed Ground." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_RegentsWrath, |
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new EntityModel(DataType.PASSIVE_RegentsWrath, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Regent's Wrath", Descriptive = DescriptiveType.Passive, |
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Description = |
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@"Sceptres gain energy when stabilized. They lose energy when moving. Energy is spent to have splash on attack." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_PsalmOfFire, |
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new EntityModel(DataType.PASSIVE_PsalmOfFire, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Psalm Of Fire", Descriptive = DescriptiveType.Applies_Debuff, |
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Description = @"Fire Singers deal damage over time against attacked targets." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_HallowedWeapons, |
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new EntityModel(DataType.PASSIVE_HallowedWeapons, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hallowed Weapons", Descriptive = DescriptiveType.Applies_Debuff, |
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Description = @"Gains 14 damage while in Hallowed Ground" |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_Zeal, |
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new EntityModel(DataType.PASSIVE_Zeal, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Zeal", Descriptive = DescriptiveType.Passive, |
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Description = @"Increased attack speed to allied near Pillar of the Heavens" |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_HallowedGround, |
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new EntityModel(DataType.PASSIVE_HallowedGround, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hallowed Ground", Descriptive = DescriptiveType.Passive, |
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Description = @"This building generates Hallowed Ground." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_WraithBowRange, |
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new EntityModel(DataType.PASSIVE_WraithBowRange, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Wraith Bow Range", Descriptive = DescriptiveType.Ability, |
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Description = @"Increases Wraith Bow range against air." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_EoxBowstring, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_Rootway, |
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new EntityModel(DataType.PASSIVE_Rootway, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Rootway", Descriptive = DescriptiveType.Passive, |
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Description = @"Building generates Rootway." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_BehemothCapacity, |
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new EntityModel(DataType.PASSIVE_BehemothCapacity, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Quitl Storage", Descriptive = DescriptiveType.Passive, |
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Description = @"Unit stores quitl for attacks." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_QuitlStorage2, |
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new EntityModel(DataType.PASSIVE_QuitlStorage2, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Quitl Storage", Descriptive = DescriptiveType.Passive, |
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Description = @"Unit stores more quitl for attacks." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_VitellineCysts, Requirement = RequirementType.Research_Upgrade }) |
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}, |
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{ |
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DataType.PASSIVE_ExternalDigestion, |
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new EntityModel(DataType.PASSIVE_ExternalDigestion, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "External Digestion", Descriptive = DescriptiveType.Passive, |
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Description = @"Ichor attacks splash in a cone." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_PursuitLigaments, |
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new EntityModel(DataType.PASSIVE_PursuitLigaments, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Pursuit Ligaments", Descriptive = DescriptiveType.Passive, |
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Description = @"Increases Ichor speed to 530 (+106)." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_PursuitLigaments, Requirement = RequirementType.Research_Upgrade }) |
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}, |
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{ |
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DataType.PASSIVE_Temporary, |
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new EntityModel(DataType.PASSIVE_Temporary, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Temporary", Descriptive = DescriptiveType.Passive, |
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Description = @"This unit has a limited duration before it dies." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_Stalk, |
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new EntityModel(DataType.PASSIVE_Stalk, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Stalk", Descriptive = DescriptiveType.Passive, |
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Description = |
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@"After remaining stationary for several seconds, gain Hidden 3 and a movement speed boost.", |
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Notes = "Lose hidden on attacking" |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_Ambush, |
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new EntityModel(DataType.PASSIVE_Stalk, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Ambush", Descriptive = DescriptiveType.Passive, |
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Description = @"This unit deals double damage when attacking from hidden." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_Ambush }) |
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}, |
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{ |
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DataType.PASSIVE_HiddenX, |
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new EntityModel(DataType.PASSIVE_HiddenX, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Hidden X", Descriptive = DescriptiveType.Passive, |
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Description = @"This unit cannot be seen unless enemies units are within X." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_FallenHarvest, |
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new EntityModel(DataType.PASSIVE_FallenHarvest, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Fallen Harvest", Descriptive = DescriptiveType.Passive, |
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Description = @"Incubator gets energy when nearby non-quitl units die." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_RestoreLifeblood, |
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new EntityModel(DataType.PASSIVE_RestoreLifeblood, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Restore Lifeblood", Descriptive = DescriptiveType.Passive, |
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Description = @"Quickly heals a nearby unit" |
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}) |
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.AddPart(new EntityProductionModel { Cooldown = 0.25f }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_Transfusion, |
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new EntityModel(DataType.PASSIVE_Transfusion, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Transfusion", Descriptive = DescriptiveType.Passive, |
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Description = @"Spends mana to refill the mana of nearby units" |
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}) |
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.AddPart(new EntityProductionModel { Energy = 4, Cooldown = 1 }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_FortifiedIcons, |
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new EntityModel(DataType.PASSIVE_FortifiedIcons, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Fortified Icons", Descriptive = DescriptiveType.Ability, |
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Description = @"Increases Sipari shields and increases the bonus while in Hallowed Ground", |
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Notes = "+20 Shields, and +20 Shields on Hallowed Ground." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_FortifiedIcons, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_MendingDecree, |
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new EntityModel(DataType.PASSIVE_MendingDecree, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Mending Decree", Descriptive = DescriptiveType.Ability, |
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Description = @"Heals a nearby allied unit." |
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}) |
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.AddPart(new EntityProductionModel { Energy = 10, Cooldown = 3 }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_GodstoneBulwark, |
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new EntityModel(DataType.PASSIVE_GodstoneBulwark, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Godstone Bulkwark", Descriptive = DescriptiveType.Ability, |
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Description = @"Grants +1 damage reduction." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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{ |
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DataType.PASSIVE_Invervention, |
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new EntityModel(DataType.PASSIVE_Invervention, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Intervention", Descriptive = DescriptiveType.Ability, |
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Description = |
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"The Saoshin releases healing energy. Allied units nearby heal over several seconds. This automatically activates when the Saoshin drops below 70 HP." |
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}) |
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.AddPart(new EntityProductionModel { Pyre = 70, Cooldown = 5 }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath }) |
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}, |
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// Passives |
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// Aru Passives |
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{ |
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DataType.PASSIVE_BloodFrenzy, |
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new EntityModel(DataType.PASSIVE_BloodFrenzy, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Blood Frenzy", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Thrums gain more attack speed for a short duration when a nearby allied Thrum kills an enemy unit." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_XacalDamage, |
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new EntityModel(DataType.PASSIVE_XacalDamage, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Xacal Damage", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Xacal builds up charges for double damage overtime. These charges can be spent on attacking." |
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}) |
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.AddPart(new EntityRequirementModel |
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{ Id = DataType.UPGRADE_EthericFibers, Requirement = RequirementType.Research_Upgrade }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_XacalDefense, |
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new EntityModel(DataType.PASSIVE_XacalDefense, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Xacal Defense", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Xacal take 1 less damage from all attacks." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_CastingFromBlood, |
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new EntityModel(DataType.PASSIVE_CastingFromBlood, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Cast From Blood", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"This unit can spend life to cast abilities when it doesn't have enough energy.", |
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Notes = "They must have at least one remaining hitpoint after to perform Cast From Blood." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_OssifyingSwarm, |
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new EntityModel(DataType.PASSIVE_OssifyingSwarm, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Ossifying Swarm", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Reduces the movement speed and attack speed of enemies near your attack target.", |
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Notes = "10% movement and attack speed. Stacks up to 5 times." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_AaroxBurn, |
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new EntityModel(DataType.PASSIVE_AaroxBurn, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Aarox Burn", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"The aarox dies when attacking. Any units in its area of effect suffer damage over time.", |
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Notes = "Deals 75 damage over 3 seconds." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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{ |
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DataType.PASSIVE_QuenchingScythes, |
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new EntityModel(DataType.PASSIVE_QuenchingScythes, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Quenching Scythes", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Recovers 5 life when dealing damage, or 10 mana if life is full." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_EngorgedArteries, |
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new EntityModel(DataType.PASSIVE_EngorgedArteries, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Engorged Arteries", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Grants +2 range when deployed on rootway." |
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}) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_ProjectileGestation, |
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new EntityModel(DataType.PASSIVE_ProjectileGestation, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Projectile Gestation", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Fires a quitl at a target enemy unit." |
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}) |
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.AddPart(new EntityProductionModel { Energy = 35, Cooldown = 2.5f }) |
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
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}, |
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|
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{ |
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DataType.PASSIVE_GuidingAmber, |
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new EntityModel(DataType.PASSIVE_GuidingAmber, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Guiding Amber", Descriptive = DescriptiveType.Ability, |
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Description = |
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@"Units hit by this attack takes +1 damage for a few seconds, to a maximum of +4." |
|
}) |
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
|
}, |
|
|
|
{ |
|
DataType.PASSIVE_FireQuitl, |
|
new EntityModel(DataType.PASSIVE_FireQuitl, EntityType.Passive) |
|
.AddPart(new EntityInfoModel |
|
{ |
|
Name = "Spawn Quitl", Descriptive = DescriptiveType.Ability, |
|
Description = @"Unit spawns Quitl on attack.", |
|
Notes = "Quitl deals 99 damage over it's life span of 8 seconds." |
|
}) |
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru }) |
|
} |
|
}; |
|
} |
|
} |