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@if (Entity != null) {
var isVanguard = Entity.VanguardAdded() != null ? " vanguard" : "";
<div class="enititiesContainer @isVanguard">
<EntityHeaderComponent Entity=Entity></EntityHeaderComponent>
<div class="entityPartsContainer">
<EntityVanguardAddedComponent Entity=Entity></EntityVanguardAddedComponent>
<EntityInfoComponent Entity=Entity></EntityInfoComponent>
<EntityVanguardsComponent Entity=Entity></EntityVanguardsComponent>
<EntityProductionComponent Entity=Entity></EntityProductionComponent>
<EntityStatsComponent Entity=Entity></EntityStatsComponent>
<EntityMechanicsComponent Entity=Entity></EntityMechanicsComponent>
<EntityPassivesComponent Entity=Entity></EntityPassivesComponent>
<EntityPyreSpellsComponent Entity=Entity></EntityPyreSpellsComponent>
<EntityUpgradesComponent Entity=Entity></EntityUpgradesComponent>
<EntityWeaponsComponent Entity=Entity></EntityWeaponsComponent>
<EntityAbilitiesComponent Entity=Entity></EntityAbilitiesComponent>
</div>
</div>
}
<style>
.enititiesContainer {
margin-bottom: 12px;
width: 100%;
overflow-y: auto;
overflow-x: hidden;
padding: 30px;
display: flex;
flex-wrap: wrap;
flex-direction: column;
}
.entityPartsContainer {
display: flex;
flex-direction: column;
flex-wrap: wrap;
width: 100%;
}
@@media only screen and (max-width: 1025px) {
.enititiesContainer {
padding: 0px;
}
}
</style>
@code {
[Parameter]
public EntityModel Entity { get; set; }
}