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@inject IJSRuntime jsRuntime;
@inject IKeyService keyService
@inject IImmortalSelectionService filterService
@inject IBuildOrderService buildOrderService
@implements IDisposable
@if (entity != null)
{
<div class="entityClickView">
<CascadingValue Value="entity">
<CascadingValue Value="@viewType">
<EntityViewComponent></EntityViewComponent>
</CascadingValue>
</CascadingValue>
</div>
}
<style>
.entityClickView {
overflow-y: scroll; width: 100%; overflow-x: hidden; height: 550px;
}
</style>
@code {
private EntityModel? entity = default!;
private string viewType = "Detailed";
protected override void OnInitialized()
{
keyService.Subscribe(HandleClick);
}
void IDisposable.Dispose()
{
keyService.Unsubscribe(HandleClick);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "EntityClickViewComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "EntityClickViewComponent");
#endif
}
private void HandleClick()
{
var hotkey = keyService.GetHotkey();
var hotkeyGroup = keyService.GetHotkeyGroup();
var isHoldSpace = keyService.IsHoldingSpace();
var faction = filterService.GetFactionType();
var immortal = filterService.GetImmortalType();
var foundEntity = EntityModel.GetFrom(hotkey!, hotkeyGroup, isHoldSpace, faction, immortal);
if (foundEntity != null && entity != foundEntity)
{
entity = foundEntity;
StateHasChanged();
}
}
}