diff --git a/zs.docs/StarSystem/Corundum Dream.md b/zs.docs/StarSystem/Corundum Dream.md index 65c4c9e..fe301eb 100644 --- a/zs.docs/StarSystem/Corundum Dream.md +++ b/zs.docs/StarSystem/Corundum Dream.md @@ -8,7 +8,7 @@ connectedSystems: - "[[Andus Reach]]" - "[[Igneous Cascade]]" - "[[Iotan Tears]]" - - "[[Idal's Word]]" + - "[[Idal's World]]" - "[[Sullen Dwarf]]" x: 726.9 y: 403.5 diff --git a/zs.docs/StarSystem/Idal's Word.md b/zs.docs/StarSystem/Idal's World.md similarity index 100% rename from zs.docs/StarSystem/Idal's Word.md rename to zs.docs/StarSystem/Idal's World.md diff --git a/zs.docs/StarSystem/Iotan Tears.md b/zs.docs/StarSystem/Iotan Tears.md index 6718c39..4eafd0c 100644 --- a/zs.docs/StarSystem/Iotan Tears.md +++ b/zs.docs/StarSystem/Iotan Tears.md @@ -7,7 +7,7 @@ systemMastery: "[[Production Speed for Buildings]]" connectedSystems: - "[[Igneous Cascade]]" - "[[Corundum Dream]]" - - "[[Idal's Word]]" + - "[[Idal's World]]" - "[[Heigen Stream]]" x: 793.8 y: 476.4 diff --git a/zs.docs/StarSystem/Sullen Dwarf.md b/zs.docs/StarSystem/Sullen Dwarf.md index 5d77c70..56434ac 100644 --- a/zs.docs/StarSystem/Sullen Dwarf.md +++ b/zs.docs/StarSystem/Sullen Dwarf.md @@ -8,7 +8,7 @@ connectedSystems: - "[[Quartzalian Berth]]" - "[[Andus Reach]]" - "[[Corundum Dream]]" - - "[[Idal's Word]]" + - "[[Idal's World]]" - "[[Mercury Forge]]" - "[[Ivory Steel]]" x: 658.7 diff --git a/zs.docs/SystemMastery/Hero Damage.md b/zs.docs/SystemMastery/Hero Damage.md index a2f08ee..aaf6275 100644 --- a/zs.docs/SystemMastery/Hero Damage.md +++ b/zs.docs/SystemMastery/Hero Damage.md @@ -13,6 +13,7 @@ availableSystems: - "[[Shattered Light]]" - "[[Lambda Gateway]]" - "[[Devil's Trident]]" + - "[[Beta Clarity]]" heroDamage: 0.12 heroCooldown: 0.05 --- diff --git a/zs.docs/SystemMastery/Hero Health and Shields.md b/zs.docs/SystemMastery/Hero Health and Shields.md index a7e1041..5c2e6f3 100644 --- a/zs.docs/SystemMastery/Hero Health and Shields.md +++ b/zs.docs/SystemMastery/Hero Health and Shields.md @@ -14,7 +14,7 @@ availableSystems: - "[[Scarlett Ire]]" - "[[Negative Ion]]" - "[[The Crucible]]" - - "[[Idal's Word]]" + - "[[Idal's World]]" - "[[Crimson Expanse]]" --- Seems pointless. Heroes currently are all ranged, so while they are good tanks in terms of durability, it's a bit micro intensive to actually get them to tank. Maybe when a melee hero gets released, this would be worth stacking as a easy health and shield tanking hero. diff --git a/zs.docs/SystemMastery/Max Supply.md b/zs.docs/SystemMastery/Max Supply.md index b2849a3..12b269f 100644 --- a/zs.docs/SystemMastery/Max Supply.md +++ b/zs.docs/SystemMastery/Max Supply.md @@ -13,6 +13,7 @@ availableSystems: - "[[Magnetic Folly]]" - "[[Mercury Forge]]" - "[[Wild's End]]" + - "[[The Undergrowth]]" startingSupply: 5 maxSupply: 13 --- diff --git a/zs.docs/SystemMastery/Turret Damage.md b/zs.docs/SystemMastery/Turret Damage.md index adfb060..cf05bd8 100644 --- a/zs.docs/SystemMastery/Turret Damage.md +++ b/zs.docs/SystemMastery/Turret Damage.md @@ -13,6 +13,7 @@ availableSystems: - "[[Inferno's Edge Stronghold]]" - "[[Titan's Fall]]" - "[[Nebulon Drift]]" + - "[[Proxima Prime]]" turretDamage: 0.2 turretAttackSpeed: "0.10" --- diff --git a/zs.docs/SystemMastery/Unit Energy and Regeneration (not heroes).md b/zs.docs/SystemMastery/Unit Energy and Regeneration (not heroes).md index 32fbfcd..128ba87 100644 --- a/zs.docs/SystemMastery/Unit Energy and Regeneration (not heroes).md +++ b/zs.docs/SystemMastery/Unit Energy and Regeneration (not heroes).md @@ -15,6 +15,8 @@ availableSystems: - "[[Helios Crossing]]" - "[[Epsilon Arc]]" - "[[Orion's Gate]]" +maxUnitEnergyAndRegen: "0.20" +unitAbilityCooldown: "-0.11" --- I don't feel like there are good enough abilities that I would want to use this. I am sure this will rapidly change as more units get added to the roster. Perhaps that caster unit with [[Galavax]] is good. Some of the hotkeys on mercs are kind of bad, which is understandable given the sheer amount of variety. Perhaps I am also downplaying some of them, and tweaking the hotkeys will make them more friendly.