AI: Add .NET MAUI star map position editor

This commit is contained in:
2026-09-29 18:21:21 +00:00
parent da15f82611
commit 5dd8dcac40
@@ -0,0 +1,77 @@
using Microsoft.Maui.Graphics;
using ZeroSpace.MapEditor.Models;
namespace ZeroSpace.MapEditor.Views;
/// <summary>
/// Draws the star map: connection lines between connected systems and
/// one circle per system. Names are intentionally not drawn on the
/// canvas; details live in the inspector.
/// </summary>
public sealed class MapDrawable : IDrawable
{
public const double NodeRadius = 14;
public IList<MapNode> Nodes { get; set; } = Array.Empty<MapNode>();
public Func<string, MapNode?> FindNode { get; set; } = _ => null;
/// <summary>Screen pixels per world unit.</summary>
public double Scale { get; set; } = 1;
public double OffsetX { get; set; }
public double OffsetY { get; set; }
public void Draw(ICanvas canvas, RectF dirtyRect)
{
canvas.FillColor = Color.FromArgb("#1e2430");
canvas.FillRectangle(dirtyRect);
PointF ToScreen(double worldX, double worldY) =>
new((float)(worldX * Scale + OffsetX), (float)(worldY * Scale + OffsetY));
// Connections first, so nodes draw on top of the lines.
canvas.StrokeColor = Color.FromArgb("#5b6b82");
canvas.StrokeSize = Math.Max(1, (float)(1.5 * Scale));
foreach (var node in Nodes)
{
var from = ToScreen(node.X, node.Y);
foreach (var name in node.Doc.ConnectedSystems)
{
var target = FindNode(name);
if (target is null || ReferenceEquals(target, node))
{
continue;
}
var to = ToScreen(target.X, target.Y);
canvas.DrawLine(from, to);
}
}
foreach (var node in Nodes)
{
var center = ToScreen(node.X, node.Y);
var radius = (float)(NodeRadius * Scale);
canvas.FillColor = ColorForKind(node.Doc.Kind);
canvas.FillCircle(center, radius);
if (node.IsSelected)
{
canvas.StrokeColor = Colors.White;
canvas.StrokeSize = 3;
canvas.DrawCircle(center, radius + 6);
}
}
}
public static Color ColorForKind(string kind) => kind switch
{
"Homeworld" => Color.FromArgb("#43a047"),
"Core" => Color.FromArgb("#fb8c00"),
"Side" => Color.FromArgb("#4a90d9"),
_ => Color.FromArgb("#9aa5b1"),
};
}