Zerospace docs
This commit is contained in:
Vendored
+3
-1
@@ -1 +1,3 @@
|
||||
{}
|
||||
{
|
||||
"promptDelete": false
|
||||
}
|
||||
Vendored
+3
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"backlinkInDocument": true
|
||||
}
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
[
|
||||
"sample-plugin",
|
||||
"frontmatter-folder-organizer"
|
||||
]
|
||||
@@ -0,0 +1,6 @@
|
||||
/*
|
||||
THIS IS A GENERATED/BUNDLED FILE BY ESBUILD
|
||||
if you want to view the source, please visit the github repository of this plugin
|
||||
*/
|
||||
|
||||
"use strict";var d=Object.defineProperty;var F=Object.getOwnPropertyDescriptor;var p=Object.getOwnPropertyNames;var y=Object.prototype.hasOwnProperty;var w=(i,t)=>{for(var e in t)d(i,e,{get:t[e],enumerable:!0})},z=(i,t,e,n)=>{if(t&&typeof t=="object"||typeof t=="function")for(let r of p(t))!y.call(i,r)&&r!==e&&d(i,r,{get:()=>t[r],enumerable:!(n=F(t,r))||n.enumerable});return i};var S=i=>z(d({},"__esModule",{value:!0}),i);var b={};w(b,{default:()=>m});module.exports=S(b);var g=require("obsidian");var l=require("obsidian"),f={frontmatterHierarchy:"Category, Faction"},h=class extends l.PluginSettingTab{constructor(t,e){super(t,e),this.plugin=e}display(){let{containerEl:t}=this;t.empty(),t.createEl("h2",{text:"Frontmatter Folder Organizer"}),new l.Setting(t).setName("Frontmatter hierarchy").setDesc("Enter frontmatter keys in order. Files will be organized into folders based on these values.").addTextArea(e=>e.setPlaceholder("category").setValue(this.plugin.settings.frontmatterHierarchy).onChange(async n=>{this.plugin.settings.frontmatterHierarchy=n,await this.plugin.saveSettings()})),new l.Setting(t).setName("Organize files now").setDesc("Create folders and move markdown files according to the configured frontmatter hierarchy.").addButton(e=>e.setButtonText("Organize now").onClick(async()=>{await this.plugin.organizeFilesByFrontmatter()}))}};var m=class extends g.Plugin{async onload(){await this.loadSettings(),this.addCommand({id:"organize-frontmatter-folders",name:"Organize markdown by frontmatter hierarchy",callback:async()=>{await this.organizeFilesByFrontmatter()}}),this.addSettingTab(new h(this.app,this))}async organizeFilesByFrontmatter(){let t=this.getHierarchyKeys();if(!t.length){new g.Notice("Set a frontmatter hierarchy in plugin settings before organizing files.");return}let e=this.app.vault.getFiles().filter(r=>r.extension==="md"),n=0;for(let r of e){let a=this.getFolderSegmentsForFile(r,t);if(!a||!a.length)continue;let s=a.join("/");if(`${s}/${r.name}`===r.path)continue;await this.ensureFolderExists(s);let c=await this.getAvailableTargetPath(s,r.name);await this.app.vault.rename(r,c),n+=1}new g.Notice(`Organized ${n} markdown file${n===1?"":"s"} by frontmatter folder hierarchy.`)}getHierarchyKeys(){return this.settings.frontmatterHierarchy.split(/[,\r\n]+/).map(t=>t.trim()).filter(Boolean)}getFolderSegmentsForFile(t,e){let n=this.app.metadataCache.getFileCache(t);if(!n?.frontmatter)return null;let r=[];for(let a of e){let s=this.getFrontmatterValueByKey(n.frontmatter,a),o=this.normalizeFrontmatterValue(s);if(o===null)break;r.push(this.sanitizeFolderName(o))}return r.length?r:null}getFrontmatterValueByKey(t,e){let n=e.trim().toLowerCase();for(let[r,a]of Object.entries(t))if(r.trim().toLowerCase()===n)return a}normalizeFrontmatterValue(t){if(t==null||typeof t=="object")return null;let e=String(t).trim();return e.length?e:null}sanitizeFolderName(t){return t.replace(/[<>:"/\\|?*]/g,"-").trim()}async ensureFolderExists(t){let e=t.replace(/\\/g,"/").split("/").filter(Boolean),n="";for(let r of e)n=n?`${n}/${r}`:r,this.app.vault.getAbstractFileByPath(n)||await this.app.vault.createFolder(n)}async getAvailableTargetPath(t,e){let n=t.replace(/\\/g,"/"),r=`${n}/${e}`;if(!this.app.vault.getAbstractFileByPath(r))return r;let a=e.lastIndexOf("."),s=a>=0?e.slice(0,a):e,o=a>=0?e.slice(a):"",c=1;for(;;){let u=`${n}/${s}-${c}${o}`;if(!this.app.vault.getAbstractFileByPath(u))return u;c+=1}}async loadSettings(){this.settings=Object.assign({},f,await this.loadData())}async saveSettings(){await this.saveData(this.settings)}};
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"id": "frontmatter-folder-organizer",
|
||||
"name": "Frontmatter Folder Organizer",
|
||||
"version": "1.0.0",
|
||||
"minAppVersion": "1.0.0",
|
||||
"description": "Organize markdown files into folders based on frontmatter hierarchy.",
|
||||
"author": "Obsidian",
|
||||
"authorUrl": "https://obsidian.md",
|
||||
"isDesktopOnly": false
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||||
}
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||||
+3135
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
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||||
/*
|
||||
|
||||
This CSS file will be included with your plugin, and
|
||||
available in the app when your plugin is enabled.
|
||||
|
||||
If your plugin does not need CSS, delete this file.
|
||||
|
||||
*/
|
||||
Vendored
+100
-40
@@ -36,26 +36,75 @@
|
||||
"icon": "lucide-table",
|
||||
"title": "_Talents"
|
||||
}
|
||||
}
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],
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"currentTab": 1
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},
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{
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"id": "756d9924fb5e23c2",
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"type": "tabs",
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"children": [
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},
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{
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"id": "6e58412b029dfbac",
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"id": "022423d551867488",
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"type": "leaf",
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"state": {
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||||
"type": "markdown",
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||||
"state": {
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||||
"file": "Koru Symbiosis.md",
|
||||
"file": "PVE Map/Fabricators.md",
|
||||
"mode": "source",
|
||||
"source": false
|
||||
"source": false,
|
||||
"backlinks": true,
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||||
"backlinkOpts": {
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||||
"collapseAll": false,
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||||
"extraContext": false,
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||||
"sortOrder": "alphabetical",
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||||
"showSearch": false,
|
||||
"searchQuery": "",
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||||
"backlinkCollapsed": false,
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||||
"unlinkedCollapsed": true
|
||||
}
|
||||
},
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||||
"icon": "lucide-file",
|
||||
"title": "Koru Symbiosis"
|
||||
"title": "Fabricators"
|
||||
}
|
||||
},
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||||
{
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||||
"id": "6e58412b029dfbac",
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||||
"type": "leaf",
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||||
"pinned": true,
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||||
"state": {
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||||
"type": "bases",
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||||
"state": {
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||||
"file": "_Buildings.base",
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||||
"viewName": "Table"
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||||
},
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||||
"pinned": true,
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||||
"icon": "lucide-table",
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||||
"title": "_Buildings"
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||||
}
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||||
}
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],
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"currentTab": 2
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},
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{
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"id": "053f8ad47efefbe1",
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"type": "tabs",
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"children": [
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{
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"id": "544b6c2c78763839",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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||||
"file": "Rewards.md",
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||||
"mode": "source",
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||||
"source": false,
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||||
"backlinks": true,
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"backlinkOpts": {
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"collapseAll": false,
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||||
"extraContext": false,
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"sortOrder": "alphabetical",
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||||
"showSearch": false,
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||||
"searchQuery": "",
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"backlinkCollapsed": false,
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||||
"unlinkedCollapsed": true
|
||||
}
|
||||
},
|
||||
"icon": "lucide-file",
|
||||
"title": "Rewards"
|
||||
}
|
||||
}
|
||||
]
|
||||
@@ -78,7 +127,9 @@
|
||||
"type": "file-explorer",
|
||||
"state": {
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||||
"sortOrder": "alphabetical",
|
||||
"autoReveal": false
|
||||
"autoReveal": false,
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||||
"showSearch": false,
|
||||
"searchQuery": ""
|
||||
},
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||||
"icon": "lucide-folder-closed",
|
||||
"title": "Files"
|
||||
@@ -220,36 +271,45 @@
|
||||
"bases:Create new base": false
|
||||
}
|
||||
},
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||||
"active": "6e58412b029dfbac",
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"active": "544b6c2c78763839",
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||||
"lastOpenFiles": [
|
||||
"_Talents.base",
|
||||
"Corsair Flamer.md",
|
||||
"Koru Symbiosis.md",
|
||||
"_Units.base",
|
||||
"Research Upgrade.md",
|
||||
"Build Building.md",
|
||||
"Untitled 8.md",
|
||||
"PVE Map/Fabricators.md",
|
||||
"PVE Map",
|
||||
"Information",
|
||||
"Tag/Respawns for free after death.md",
|
||||
"Tag/Regains Energy From Attacking.md",
|
||||
"Tag/Light Armor.md",
|
||||
"Tag/Bonus Damage vs Light Armor.md",
|
||||
"Tag/Bonus Damage vs Heavy Armor.md",
|
||||
"Tag/Air unit.md",
|
||||
"Tag/Biological.md",
|
||||
"_Buildings.base",
|
||||
"Lasher.md",
|
||||
"Production of Army.md",
|
||||
"Recruit Mercenaries.md",
|
||||
"Corsair.md",
|
||||
"_Talents.base",
|
||||
"PVE Map/Blockage.md",
|
||||
"Pasted image 20260619123019.png",
|
||||
"Pasted image 20260619123010.png",
|
||||
"Information/First Win of The Day.md",
|
||||
"Rewards.md",
|
||||
"[[Unit]]/[[Grell]]/1/Brood Guard.md",
|
||||
"[[Unit]]/[[Grell]]/0/Gatherer.md",
|
||||
"PVE Map/Scavenging.md",
|
||||
"PVE Map/Retreat.md",
|
||||
"PVE Map/Siege.md",
|
||||
"PVE Map/Iron Shield.md",
|
||||
"PVE Map/Advance.md",
|
||||
"PVE Map/Hillside.md",
|
||||
"Rule/Flux.md",
|
||||
"Rule/Hexite.md",
|
||||
"Rule/Spells.md",
|
||||
"Rule/Power.md",
|
||||
"Rule/Unit.md",
|
||||
"_Units.base",
|
||||
"_.md",
|
||||
"Faction",
|
||||
"Tag",
|
||||
"Pasted image 20260614164156.png",
|
||||
"Untitled 7.md",
|
||||
"Air unit.md",
|
||||
"Bonus Damage vs Buildings.md",
|
||||
"Bonus Damage vs Heavy Armor.md",
|
||||
"Vine Feeder.md",
|
||||
"Bonus Damage vs Air.md",
|
||||
"Biological.md",
|
||||
"Skyclutch.md",
|
||||
"Bloodwell Attacker.md",
|
||||
"Cultivator Defender.md",
|
||||
"Synapse Canopy.md",
|
||||
"Macrogenisis Canopy.md",
|
||||
"Young Canopy.md",
|
||||
"Elderwomb.md",
|
||||
"Incubator.md"
|
||||
"[[Unit]]/[[Grell]]/2.5",
|
||||
"[[Unit]]/[[Grell]]/1.5",
|
||||
"Building/[[Grell]]/3"
|
||||
]
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
Tag of entity. Can influence damage it can take.
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1 +0,0 @@
|
||||
This unit does extra damage to medium armour.
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 400
|
||||
Flux: 0
|
||||
productionTime: 60
|
||||
health: 2500
|
||||
Armor rating: 0
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 0
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 400
|
||||
Flux: 0
|
||||
productionTime: 60
|
||||
health: 2500
|
||||
Armor rating: 0
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 0
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 75
|
||||
Flux: 0
|
||||
productionTime: 35
|
||||
health: 1000
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 0
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 20
|
||||
Flux: 0
|
||||
productionTime: 8
|
||||
health: 250
|
||||
Armor rating: 0
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 0
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 20
|
||||
Flux: 0
|
||||
productionTime: 8
|
||||
health: 250
|
||||
Armor rating: 0
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 0
|
||||
---
|
||||
@@ -2,9 +2,9 @@
|
||||
category: Building
|
||||
hexite: 0
|
||||
Flux: 0
|
||||
productionTime:
|
||||
productionTime: 25
|
||||
health: 200
|
||||
Armor rating: 0
|
||||
Faction: "[[Grell]]"
|
||||
Tier:
|
||||
Tier: 0
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 75
|
||||
Flux: 0
|
||||
productionTime: 12
|
||||
health: 500
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 1.5
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 100
|
||||
Flux: 25
|
||||
productionTime: 25
|
||||
health: 1000
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 1.5
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 100
|
||||
Flux: 25
|
||||
productionTime: 30
|
||||
health: 1000
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 2.5
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 100
|
||||
Flux: 25
|
||||
productionTime: 25
|
||||
health: 1000
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 2.5
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 100
|
||||
Flux: 50
|
||||
productionTime: 45
|
||||
health: 1200
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 2
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 100
|
||||
Flux: 75
|
||||
productionTime: 40
|
||||
health: 1000
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 3.5
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Building
|
||||
hexite: 125
|
||||
Flux: 75
|
||||
productionTime: 60
|
||||
health: 1400
|
||||
Armor rating: 1
|
||||
Faction: "[[Grell]]"
|
||||
Tier: 3
|
||||
---
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Faction
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Faction
|
||||
---
|
||||
@@ -1 +0,0 @@
|
||||
Generates 1.5 [[Hexite]] per second.
|
||||
@@ -1 +0,0 @@
|
||||
Build a [[HQ Resource Spigot]], up to 6. Starts with 5.
|
||||
@@ -1 +0,0 @@
|
||||
Main resource in game.
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -0,0 +1,8 @@
|
||||
---
|
||||
category: Information
|
||||
---
|
||||
+1,500 XP
|
||||
+150 Credits
|
||||
+150 Influence
|
||||
+5 Energy
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
Tag of armor. Influences damage entity takes.
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1 +0,0 @@
|
||||
Tag of armor. Influences damage entity takes.
|
||||
@@ -0,0 +1,4 @@
|
||||
---
|
||||
category: Note
|
||||
---
|
||||
I am bad at using all my power as [[Grell]]. Lots of unit dies, it feels like it's easy to reach the [[Power]] cap. And the ability
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: PVE Map
|
||||
---
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 356 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 294 KiB |
@@ -0,0 +1,29 @@
|
||||
|
||||
# Endless Wastes
|
||||
|
||||
| | |
|
||||
| ----------------- | ------- |
|
||||
| Lock Secured | 600 |
|
||||
| Bonus | 400 |
|
||||
| Mission Completed | 1000 |
|
||||
| Total | 2000 |
|
||||
| | |
|
||||
| Mutator | 650 |
|
||||
| Mutator | 650 |
|
||||
| Mutator | 650 |
|
||||
| Total | 1950 |
|
||||
| | |
|
||||
| Sum Total | 3950 |
|
||||
| | |
|
||||
| Difficulty Bonus | 1.3 |
|
||||
| Random Mission | 0.25 |
|
||||
| Threat Level | 0.6 |
|
||||
| Multiplier Total | 2.15 |
|
||||
| | |
|
||||
| Grand Total | 8,492.5 |
|
||||
|
||||
Mission Score does factor in Multipliers.
|
||||
|
||||
There is something off with it though. That calculations don't seem to add up.
|
||||
|
||||
|
||||
@@ -1 +1,6 @@
|
||||
---
|
||||
category: Rule
|
||||
---
|
||||
|
||||
|
||||
Secondary resource. High resource Flux can be found towards the center of the map, and can be represented by purple gravel on the ground. High resource Flux doubles harvested amount.
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Rule
|
||||
---
|
||||
|
||||
|
||||
Main resource in game.
|
||||
@@ -0,0 +1,5 @@
|
||||
---
|
||||
category: Rule
|
||||
---
|
||||
You get 1 power every 15 seconds. Power can be used to cast spells.
|
||||
You get more power when a unit or structure dies, relative to it's (supply?)
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Rule
|
||||
---
|
||||
|
||||
|
||||
![[Pasted image 20260619123010.png]]
|
||||
|
||||
![[Pasted image 20260619123019.png]]
|
||||
|
||||
Infusion is 1 power per supply
|
||||
@@ -1 +1,6 @@
|
||||
---
|
||||
category: Rule
|
||||
---
|
||||
|
||||
|
||||
Unit you make in your army.
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -1,9 +0,0 @@
|
||||
---
|
||||
category: Building
|
||||
hexite:
|
||||
Flux:
|
||||
productionTime:
|
||||
health:
|
||||
Armor rating:
|
||||
Faction:
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
|
||||
|
||||
Tag of entity. Can influence damage it can take.
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
|
||||
|
||||
This unit does extra damage to medium armour.
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
|
||||
|
||||
Tag of armor. Influences damage entity takes.
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
|
||||
|
||||
Tag of armor. Influences damage entity takes.
|
||||
@@ -0,0 +1,3 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
+5
@@ -1,3 +1,8 @@
|
||||
---
|
||||
category: Tag
|
||||
---
|
||||
|
||||
|
||||
Heroes, builders, and harvesters have this tag. Causes them to revive after a certain period of time.
|
||||
|
||||
60 seconds for Harvesters. meaning killing one will deny at least 60 [[Flux]].
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: |-
|
||||
+2.5 range for infused ranged units.
|
||||
+20% health for infused melee units.
|
||||
productionTime:
|
||||
Rank: 3
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: |-
|
||||
Units can be Infused a second time.
|
||||
+50 current and max Power.
|
||||
productionTime:
|
||||
Rank: 6
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: |-
|
||||
4x faster Infuse.
|
||||
+40% attack and movement for 10 seconds.
|
||||
productionTime:
|
||||
Rank: 3
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: |-
|
||||
A Deep Nest will appear to the location spawning Arkanids and Boomers.
|
||||
The Deep Nest loses health over time.
|
||||
productionTime:
|
||||
Rank: 5
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,7 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: +12% attack and movement Speed.
|
||||
productionTime:
|
||||
Rank: 4
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: |-
|
||||
+30% Nourishing Pod & Cultivator vision and biomass range.
|
||||
-50% Cultivator cost.
|
||||
Rank: 1
|
||||
Faction: "[[Grell]]"
|
||||
productionTime: 20
|
||||
---
|
||||
Why does this have a production time in the in game tooltip?
|
||||
@@ -0,0 +1,6 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: +50% faster building construction.
|
||||
Rank: 2
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -0,0 +1,7 @@
|
||||
---
|
||||
category: Talent
|
||||
Effect: Heals friendly units and Revives recently lost units.
|
||||
productionTime:
|
||||
Rank: 5
|
||||
Faction: "[[Grell]]"
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime: 1
|
||||
Armor rating: 0
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime:
|
||||
Armor rating: 0
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime:
|
||||
Armor rating: 0
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime:
|
||||
Armor rating: 0
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime:
|
||||
Armor rating: 0
|
||||
---
|
||||
@@ -1,18 +0,0 @@
|
||||
---
|
||||
category: "[[Unit]]"
|
||||
hexite:
|
||||
Flux:
|
||||
supply:
|
||||
productionTime:
|
||||
health:
|
||||
Shields:
|
||||
Armor rating:
|
||||
movementSpeed:
|
||||
damagePerSecond:
|
||||
attackRange:
|
||||
attributes:
|
||||
Tier:
|
||||
Faction:
|
||||
Hotkey:
|
||||
buildAtSameTime:
|
||||
---
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user