Adding some faction powers and data changes
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category: FactionPowerItem
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limitedTo: "[[Vynthra]]"
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minimumLevel: 10
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level_1: Spawns a powerful guardian with limited life. Spawns Boomers over time and on death. Retains infused when called again.
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category: FactionPowerItem
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limitedTo: [[Vynthra]]
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limitedTo: "[[Vynthra]]"
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minimumLevel: 1
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level_1: Spawn a Nourishing Pod and three Seedlings. Nourishing Pod heals nearby units.
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category: FactionPowerItem
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limitedTo: "[[Vynthra]]"
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minimumLevel: 1
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level_1: Increases the target's health, attack damage, health and energy regeneration.
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category: FactionPowerItem
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limitedToMerc: "[[The Molten]]"
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minimumLevel: 3
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level_1: Heals friendly units and Revives recently lost units.
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category: FactionPowerItem
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limitedTo: "[[Vynthra]]"
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minimumLevel: 3
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level_1: Heals friendly units and Revives recently lost units.
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