Notes and Vibe start

This commit is contained in:
2026-06-14 14:55:42 -04:00
commit d231ceded9
150 changed files with 62364 additions and 0 deletions
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Tag of entity. Can influence damage it can take.
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This unit does extra damage to medium armour.
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Secondary resource. High resource Flux can be found towards the center of the map, and can be represented by purple gravel on the ground. High resource Flux doubles harvested amount.
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Generates 1.5 [[Hexite]] per second.
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Build a [[HQ Resource Spigot]], up to 6. Starts with 5.
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Main resource in game.
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Tag of armor. Influences damage entity takes.
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Tag of armor. Influences damage entity takes.
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Heroes, builders, and harvesters have this tag. Causes them to revive after a certain period of time.
60 seconds for Harvesters. meaning killing one will deny at least 60 [[Flux]].
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Unit you make in your army.
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This is your new *vault*.
Make a note of something, [[create a link]], or try [the Importer](https://help.obsidian.md/Plugins/Importer)!
When you're ready, delete this note and make the vault your own.
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![[Pasted image 20260614164156.png]]
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note.hexite: 39
note.Flux: 42
note.supply: 46
note.productionTime: 65
note.health: 63
note.Energy: 69
note.Shields: 71
note.Armor rating: 41
note.movementSpeed: 62
note.damagePerSecond: 45
note.attackRange: 75
note.attributes: 251
note.Tier: 70
note.Hotkey: 38