diff --git a/zs.docs/Galactic War.md b/zs.docs/Galactic War.md index e8ce5c9..f1dba00 100644 --- a/zs.docs/Galactic War.md +++ b/zs.docs/Galactic War.md @@ -1,3 +1,7 @@ +There is a 5 day cooldown for changing for faction. + +--- + War about The Keeper Council, the Eden Accord, and The Obsidian Order. Not sure what these three factions are suppose to represent, or the lore behind them. diff --git a/zs.docs/Rewards.md b/zs.docs/Rewards.md index 5e358ac..9e43425 100644 --- a/zs.docs/Rewards.md +++ b/zs.docs/Rewards.md @@ -26,4 +26,27 @@ Mission Score does factor in Multipliers. There is something off with it though. That calculations don't seem to add up. +--- +Mission: Time To Kill +Difficult: Brutal +Threat: 1 + +| Name | Value | +| -------------------------- | ----- | +| Destroyed Power Generators | 500 | +| Enemy Facility Secured | 500 | +| Bonus Objectives Completed | 200 | +| Transport Exported | 800 | +| (Mutator) Mine Layers | 1000 | +| (Mutator) Pirate Defense | 1000 | +| Difficulty Bonus | 2 | +| Random Mission bonus | 0.25 | +| Threat level 1 bonus | 0.3 | +| Mission Score | 6500 | +| Total Before Bonuses | 4000 | +| Total Multiplier | 2.55 | +| | | +How is the math working? How is 4000 x 2.55 becoming 6500? + +Verify if Random map even affects mission score. \ No newline at end of file