AI: Loadout page — ZeroSpace/ZeroSpace.Model/GeneralItems.g.cs
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// <auto-generated />
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namespace ZeroSpace.Model;
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public static class GeneralItems
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{
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public static readonly GeneralItemData ArandiPenumbra = new(
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Id: "ArandiPenumbra",
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Name: "Arandi Penumbra",
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Levels: ["Unlocks construction of Arandi Penumbra and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Arandi",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData ElderbastionShell = new(
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Id: "ElderbastionShell",
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Name: "Elderbastion Shell",
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Levels: ["Gives you access to the wall building. +15% vitals for buildings.", "+30% vitals for buildings.", "+45% vitals for buildings.", "+60% vitals for buildings.", "+75% vitals for buildings."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData EnigmaticCapacitor = new(
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Id: "EnigmaticCapacitor",
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Name: "Enigmatic Capacitor",
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Levels: ["-5% unit ability cooldowns.", "-10% unit ability cooldowns.", "-15% unit ability cooldowns.", "-20% unit ability cooldowns.", "-25% unit ability cooldowns."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData FreeCorsairMercenaryOutpost = new(
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Id: "FreeCorsairMercenaryOutpost",
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Name: "Free Corsair Mercenary Outpost",
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Levels: ["Unlocks construction of Free Corsair Mercernary Outpost and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Free Corsair",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData GensisCore = new(
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Id: "GensisCore",
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Name: "Gensis Core",
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Levels: ["+1 unit health regeneration per second.", "+2 unit health regeneration per second.", "+3 unit health regeneration per second.", "+4 unit health regeneration per second.", "+5 unit health regeneration per second."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData LightweightAlloys = new(
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Id: "LightweightAlloys",
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Name: "Lightweight alloys",
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Levels: ["+10% unit movement speed.", "+20% unit movement speed.", "+30% unit movement speed.", "+40% unit movement speed.", "+50% unit movement speed."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData MarranBulwark = new(
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Id: "MarranBulwark",
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Name: "Marran Bulwark",
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Levels: ["Unlocks construction of Marran Bulwark and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Marran",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData RenewalMatrix = new(
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Id: "RenewalMatrix",
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Name: "Renewal Matrix",
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Levels: ["5x faster hero and harvester respawn rate.", "10x faster hero and harvester respawn rate."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData SilentHollow = new(
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Id: "SilentHollow",
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Name: "Silent Hollow",
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Levels: ["Unlocks construction of Deep One and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Enrandi",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData StarhunterScopes = new(
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Id: "StarhunterScopes",
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Name: "Starhunter Scopes",
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Levels: ["+0.5 attack range to army units", "+0.75 attack range to army units", "+1 attack range to army units", "+1.25 attack range to army units", "+1.5 attack range to army units"],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData TempleOfAnqas = new(
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Id: "TempleOfAnqas",
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Name: "Temple of Anqas",
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Levels: ["Unlocks construction of Cha'kru Temple of Anqas and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Cha'Kru Kingdom",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData TempleOfStars = new(
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Id: "TempleOfStars",
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Name: "Temple of Stars",
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Levels: ["Unlocks construction of Cha'kru Temple of Stars and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData ValkaruWarVault = new(
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Id: "ValkaruWarVault",
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Name: "Valkaru War Vault",
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Levels: ["Unlocks construction of Valkaru War Vault and production of mercenaries from it.", "Increase mercenary health +15% and damage +15%", "Increase mercenary compound limit by 1.", "Increase mercenary health +30% and damage +30%", "Increase mercenary compound limit by 1."],
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LimitedToMerc: "Valkaru",
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ImageFileName: null,
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Body: "");
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public static readonly GeneralItemData XolRelicOutpost = new(
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Id: "XolRelicOutpost",
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Name: "Xol Relic Outpost",
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Levels: ["Ancient Xol Master relic. Calls Xol mercenaries to fight for you.", "Unlock Molten Xyther", "Unlock Molten Synapse", "Unlock Molten Aegis", "Can build additional Xol Relic Outpost"],
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LimitedToMerc: null,
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ImageFileName: null,
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Body: "");
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public static IReadOnlyList<GeneralItemData> All { get; } =
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[
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ArandiPenumbra,
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ElderbastionShell,
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EnigmaticCapacitor,
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FreeCorsairMercenaryOutpost,
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GensisCore,
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LightweightAlloys,
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MarranBulwark,
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RenewalMatrix,
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SilentHollow,
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StarhunterScopes,
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TempleOfAnqas,
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TempleOfStars,
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ValkaruWarVault,
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XolRelicOutpost,
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];
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public static IReadOnlyDictionary<string, GeneralItemData> ByName { get; } =
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All.ToDictionary(static item => item.Name, StringComparer.OrdinalIgnoreCase);
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}
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