--- category: SystemMastery level_1: +5% unit max energy and regeneration level_2: -3% unit ability cooldown level_3: +5% unit max energy and regeneration level_4: -3% unit ability cooldown level_5: +10% unit max energy and regeneration, -5% unit ability cooldown availableSystems: - "[[Eden's Heart]]" - "[[Crystallic Genesis]]" - "[[Pleiades Cluster]]" - "[[Ivory Fields]]" - "[[Heigen Stream]]" - "[[Gamma Swarm]]" - "[[Helios Crossing]]" - "[[Epsilon Arc]]" - "[[Orion's Gate]]" maxUnitEnergyAndRegen: "0.20" unitAbilityCooldown: "-0.11" --- I don't feel like there are good enough abilities that I would want to use this. I am sure this will rapidly change as more units get added to the roster. Perhaps that caster unit with [[Galavax]] is good. Some of the hotkeys on mercs are kind of bad, which is understandable given the sheer amount of variety. Perhaps I am also downplaying some of them, and tweaking the hotkeys will make them more friendly. I would ignore this for now, unless there is a very powerful caster unit added to the game. Like anything with summons via energy spending and cooldowns.