18 KiB
sessionId
| sessionId |
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| session-260928-112553-atgt |
Delivery Steps
✓ Step 1: Implementation
<plan_session_history>
History processor: During the current session, you have worked on the following <previous_issue>.
The <issue_description> usually continues or extends your previous work. Consider all <previous_issue> and <issue_description> together.
If <assistant_question>/<user_answer> blocks are present, treat them as additional user-provided context that may contain important clarifications about the task.
<previous_issue>
Plan Task
Make the ZeroSpace.MapEditor project work on Windows PC </previous_issue> <previous_issue_solution> tool name: submit tool parameters:
- "delivery_plan"=[{"description":"The
ZeroSpace.MapEditor.csprojfile contains all necessary SDK references, target framework settings, and unpackaged WinUI configuration to target Windows desktop.\n\n- UpdateZeroSpace/ZeroSpace.MapEditor/ZeroSpace.MapEditor.csprojto conditionally setTargetFrameworks(net10.0-windows10.0.19041.0on Windows,net10.0-maccatalyston other platforms).\n- Add package reference<PackageReference Include=\"Microsoft.Maui.Controls\" Version=\"$(MauiVersion)\" />.\n- Set<WindowsPackageType>None</WindowsPackageType>to enable unpackaged desktop execution without MSIX signing requirements.\n- Set<SupportedOSPlatformVersion>and<TargetPlatformMinVersion>for Windows to10.0.17763.0.\n- Retain existing MAUI asset items (fonts, images) and ensure consistent single-project asset routing.","name":"Configure ZeroSpace.MapEditor project file and package references"},{"description":"ThePlatforms/Windows/folder contains the required WinUI 3 application bootstrap and manifest files.\n\n- CreateZeroSpace/ZeroSpace.MapEditor/Platforms/Windows/App.xamldeclaring theMauiWinUIApplicationroot withx:Class=\"ZeroSpace.MapEditor.WinUI.App\".\n- CreateZeroSpace/ZeroSpace.MapEditor/Platforms/Windows/App.xaml.csinitializing the WinUI application and overridingCreateMauiApp()to invokeMauiProgram.CreateMauiApp().\n- CreateZeroSpace/ZeroSpace.MapEditor/Platforms/Windows/app.manifestconfiguring DPI awareness (PerMonitorV2) and long-path support.\n- Ensure cross-platform compatibility files inPlatforms/MacCatalyst/(AppDelegate.cs,Info.plist,Program.cs) remain cleanly separated and intact.","name":"Add Windows platform host entry point and application manifests"},{"name":"Validate Windows build and map editor functionality","description":"TheZeroSpace.MapEditorproject compiles cleanly on Windows and correctly loads star systems fromzs.docs/StarSystem.\n\n- BuildZeroSpace.MapEditortargetingnet10.0-windows10.0.19041.0usingdotnet build ZeroSpace\\ZeroSpace.MapEditor\\ZeroSpace.MapEditor.csproj.\n- Verify the solution build inZeroSpace\\ZeroSpace.slncompletes without errors or missing reference warnings.\n- Validate thatMapEditorPage.xaml.csruntime directory resolution (TryAutoLoadand folder picker) successfully resolves thezs.docs\\StarSystemmarkdown star system files."}], - "name"="make-map-editor-work-on-windows",
- "proposal"=[{"name":"Requirements","content":"### Overview & Goals\nThe
ZeroSpace.MapEditorproject is a .NET MAUI desktop tool intended for editing galactic war star systems and celestial maps backed by Markdown frontmatter in thezs.docsrepository folder. Currently, the project lacks Windows platform configuration and host files, preventing it from compiling and launching on a Windows PC. The goal of this change is to configureZeroSpace.MapEditorso it builds and runs smoothly on Windows desktop as an unpackaged WinUI application.\n\n### Scope\n- In Scope:\n - UpdatingZeroSpace/ZeroSpace.MapEditor/ZeroSpace.MapEditor.csprojto include Windows target framework (net10.0-windows10.0.19041.0),<WindowsPackageType>None</WindowsPackageType>, and the requiredMicrosoft.Maui.Controlspackage reference.\n - Adding WinUI 3 host bootstrap files inPlatforms/Windows/(App.xaml,App.xaml.cs,app.manifest).\n - Ensuring the application can be built and launched withdotnet run/ Rider on Windows without MSIX package signing hurdles.\n - Verifying compatibility of the existing file loading (zs.docs/StarSystem) and UI rendering on Windows desktop.\n- Out of Scope:\n - Modifying the core map editing business logic or parser inMapEditorPage.xaml.cs.\n - MSIX store packaging or code signing pipelines.\n - Changes to other projects in the solution (ZeroSpace.Web,ZeroSpace.ApiService, etc.).\n\n### User Stories\n- As a developer on Windows, I want to compile and launchZeroSpace.MapEditordirectly usingdotnet runor JetBrains Rider, so that I can edit star system maps without switching operating systems.\n- As a map designer, I want the map editor on Windows to automatically locate the repository'szs.docs/StarSystemfolder and permit folder picking, so that I can inspect and edit star system nodes.\n\n### Functional Requirements\n-ZeroSpace.MapEditormust compile successfully on Windows PC targetingnet10.0-windows10.0.19041.0.\n- Launching the app on Windows must display theMapEditorPagewith full interactive canvas rendering (drawing star systems, nodes, and connections).\n- Auto-loading of star systems (TryAutoLoad) must correctly locatezs.docs\\StarSystemwhen traversing upward from the Windows execution directory.\n- The folder picker dialog must function on Windows desktop when browsing for custom directories.\n\n### Non-Functional Requirements\n- Build Performance: Fast incremental build without requiring external Mac/iOS workloads when building on Windows.\n- Packaging Simplicity: Uses unpackaged desktop mode (WindowsPackageType=None) so no MSIX developer certs or installation steps are necessary.\n- Clean Architecture: Follows standard .NET MAUI single-project structure with platform-specific code isolated underPlatforms/.\n"},{"name":"Technical Design","content":"### Current Implementation\nTheZeroSpace.MapEditorproject currently consists of:\n-ZeroSpace.MapEditor.csproj: A basic MAUI project file targetingnet10.0-maccatalyst17.0andnet10.0-windows10.0.19041.0, but missing the<PackageReference Include=\"Microsoft.Maui.Controls\" Version=\"$(MauiVersion)\" />package reference and<WindowsPackageType>None</WindowsPackageType>.\n-App.xaml&App.xaml.cs: MAUI application markup and code-behind.\n-MauiProgram.cs: MAUI app builder configuring fonts (OpenSans-Regular,OpenSans-Semibold).\n-MapEditorPage.xaml&MapEditorPage.xaml.cs: Canvas-based map rendering and Markdown parser for star system documents.\n-Platforms/MacCatalyst/: ContainsAppDelegate.cs,Info.plist, andProgram.cs.\n-Platforms/Windows/: Missing entirely. WinUI 3 requiresMauiWinUIApplicationinApp.xaml/App.xaml.csand anapp.manifest.\n\n### Key Decisions\n1. Unpackaged WinUI Application (WindowsPackageType=None):\n - Decision: ConfigureZeroSpace.MapEditoras an unpackaged desktop application.\n - Rationale: Packaged MSIX applications require signing certificates, package deployment registration, and virtualized file system redirection that can complicate accessing repo-relative markdown files. Unpackaged mode allows direct standard.exeexecution and simpledotnet runworkflows.\n2. Conditional Target Frameworks:\n - Decision: Targetnet10.0-windows10.0.19041.0when building on Windows ($([MSBuild]::IsOSPlatform('windows'))) andnet10.0-maccatalyston non-Windows.\n - Rationale: Prevents build failures or warnings on Windows when Mac/iOS workloads or SDKs are not installed, while preserving cross-platform developer support.\n3. WinUI Application Host Class inPlatforms/Windows/:\n - Decision: AddPlatforms/Windows/App.xamlandPlatforms/Windows/App.xaml.csinheriting fromMauiWinUIApplicationin namespaceZeroSpace.MapEditor.WinUI.\n - Rationale: Standard WinUI 3 entry point required by .NET MAUI to host the WinUI application lifecycle on Windows.\n\n### Proposed Changes\n\n#### 1. UpdateZeroSpace.MapEditor.csproj\nxml\n<Project Sdk=\"Microsoft.NET.Sdk\">\n\n\t<PropertyGroup>\n\t\t<TargetFrameworks Condition=\"$([MSBuild]::IsOSPlatform('windows'))\">net10.0-windows10.0.19041.0</TargetFrameworks>\n\t\t<TargetFrameworks Condition=\"!$([MSBuild]::IsOSPlatform('windows'))\">net10.0-maccatalyst</TargetFrameworks>\n\t\t<OutputType>Exe</OutputType>\n\t\t<RootNamespace>ZeroSpace.MapEditor</RootNamespace>\n\t\t<UseMaui>true</UseMaui>\n\t\t<SingleProject>true</SingleProject>\n\t\t<ImplicitUsings>enable</ImplicitUsings>\n\t\t<Nullable>enable</Nullable>\n\n\t\t<ApplicationTitle>ZeroSpace Map Editor</ApplicationTitle>\n\t\t<ApplicationId>ca.jonathanmccaffrey.zerospace.mapeditor</ApplicationId>\n\t\t<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>\n\t\t<ApplicationVersion>1</ApplicationVersion>\n\n\t\t<!-- Unpackaged Windows desktop execution -->\n\t\t<WindowsPackageType>None</WindowsPackageType>\n\n\t\t<SupportedOSPlatformVersion Condition=\"$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'\">10.0.17763.0</SupportedOSPlatformVersion>\n\t\t<TargetPlatformMinVersion Condition=\"$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'\">10.0.17763.0</TargetPlatformMinVersion>\n\t</PropertyGroup>\n\n\t<ItemGroup>\n\t\t<PackageReference Include=\"Microsoft.Maui.Controls\" Version=\"$(MauiVersion)\" />\n\t</ItemGroup>\n\n</Project>\n\n\n#### 2. AddPlatforms/Windows/App.xaml\nxml\n<maui:MauiWinUIApplication\n x:Class=\"ZeroSpace.MapEditor.WinUI.App\"\n xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\"\n xmlns:x=\"http://schemas.microsoft.com/winfx/2006/xaml\"\n xmlns:maui=\"using:Microsoft.Maui\"\n xmlns:local=\"using:ZeroSpace.MapEditor.WinUI\">\n\n</maui:MauiWinUIApplication>\n\n\n#### 3. AddPlatforms/Windows/App.xaml.cs\ncsharp\nusing Microsoft.UI.Xaml;\n\nnamespace ZeroSpace.MapEditor.WinUI;\n\npublic partial class App : MauiWinUIApplication\n{\n\tpublic App()\n\t{\n\t\tthis.InitializeComponent();\n\t}\n\n\tprotected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();\n}\n\n\n#### 4. AddPlatforms/Windows/app.manifest\nxml\n<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<assembly manifestVersion=\"1.0\" xmlns=\"urn:schemas-microsoft-com:asm.v1\">\n <assemblyIdentity version=\"1.0.0.0\" name=\"ZeroSpace.MapEditor.WinUI.app\"/>\n <application xmlns=\"urn:schemas-microsoft-com:asm.v3\">\n <windowsSettings>\n <dpiAware xmlns=\"http://schemas.microsoft.com/SMI/2005/WindowsSettings\">true/PM</dpiAware>\n <dpiAwareness xmlns=\"http://schemas.microsoft.com/SMI/2016/WindowsSettings\">PerMonitorV2, PerMonitor</dpiAwareness>\n <longPathAware xmlns=\"http://schemas.microsoft.com/SMI/2016/WindowsSettings\">true</longPathAware>\n </windowsSettings>\n </application>\n</assembly>\n\n\n### File Structure\n\nZeroSpace/ZeroSpace.MapEditor/\n├── App.xaml\n├── App.xaml.cs\n├── AppShell.xaml (if added)\n├── MauiProgram.cs\n├── MapEditorPage.xaml\n├── MapEditorPage.xaml.cs\n├── ZeroSpace.MapEditor.csproj [Modified]\n├── Platforms/\n│ ├── MacCatalyst/\n│ │ ├── AppDelegate.cs\n│ │ ├── Info.plist\n│ │ └── Program.cs\n│ └── Windows/ [New Directory]\n│ ├── App.xaml [New File]\n│ ├── App.xaml.cs [New File]\n│ └── app.manifest [New File]\n└── Resources/\n ├── AppIcon/\n ├── Fonts/\n ├── Images/\n ├── Raw/\n └── Splash/\n\n\n### Architecture Diagram\nmermaid\ngraph TD\n subgraph WindowsDesktop[\"Windows Desktop Host\"]\n WinExe[\"ZeroSpace.MapEditor.exe\"] --> WinApp[\"Platforms/Windows/App (MauiWinUIApplication)\"]\n end\n\n subgraph MauiCore[\"MAUI Shared Layer\"]\n WinApp --> MauiProg[\"MauiProgram.CreateMauiApp()\"]\n MauiProg --> App[\"App.xaml.cs\"]\n App --> MapEditorPage[\"MapEditorPage.xaml.cs (Canvas & Editor)\"]\n end\n\n subgraph DataStorage[\"File System (zs.docs)\"]\n MapEditorPage -->|TryAutoLoad / FolderPicker| DocsFolder[\"zs.docs/StarSystem/*.md\"]\n end\n\n\n### Risks & Mitigations\n- Risk: Missing Windows SDK or WinUI workload components on the development machine.\n - Mitigation: The project targetsnet10.0-windows10.0.19041.0and references standardMicrosoft.Maui.Controlswhich is already included in .NET MAUI SDK on Windows.\n- Risk: Path separator differences when parsing star system markdown files on Windows (\\vs/).\n - Mitigation:MapEditorPage.xaml.csutilizesPath.CombineandDirectory.GetParent, which natively handle Windows directory separators.\n"},{"content":"### Validation Approach\nVerification will be performed by building the project with the .NET SDK / MSBuild and testing the map editor loading flow on Windows desktop.\n\n### Key Scenarios\n1. Clean Project Compilation:\n - Rundotnet build ZeroSpace\\ZeroSpace.MapEditor\\ZeroSpace.MapEditor.csproj -f net10.0-windows10.0.19041.0.\n - Verify build completes with 0 errors and 0 warnings.\n2. Solution Build Compatibility:\n - Rundotnet build ZeroSpace\\ZeroSpace.sln.\n - Verify all projects in the solution build cleanly together.\n3. Star System Auto-Loading on Windows:\n - VerifyTryAutoLoad()inMapEditorPage.xaml.csresolveszs.docs\\StarSystemfrom the project's bin directory on Windows without throwingDirectoryNotFoundException.\n4. Desktop UI Window Launch:\n - Verify the application initializes the main window and renders the star system graph canvas.\n\n### Edge Cases\n- Missing MacCatalyst Workload on Windows: Verify that building on Windows does not attempt to compile the MacCatalyst target or fail due to missing Apple SDKs.\n- Long Path Names inzs.docs: Verifyapp.manifestenableslongPathAwareso long file paths inzs.docsare supported without truncation.\n","name":"Testing"}] </previous_issue_solution> <previous_issue>
Orchestrated Plan Task
implement according to the plan </previous_issue> <previous_issue_solution>
Summary
- Enabled
ZeroSpace.MapEditorto build for Windows as an unpackaged .NET MAUI WinUI app and completed the planned Windows host setup. - Resolved remaining Windows compatibility blockers so the project and full solution now build cleanly on Windows.
Changes
- Updated
ZeroSpace.MapEditor.csprojwith conditional Windows/Mac target frameworks,WindowsPackageType=None, Windows min/supported OS versions, and required MAUI/CommunityToolkit package references. - Added
Platforms/Windows/App.xaml,App.xaml.cs, andapp.manifestfor the WinUI host bootstrap, DPI awareness, and long-path support. - Fixed Windows build blockers by switching app startup to
CreateWindow(...)and wiring folder picking throughCommunityToolkit.Maui.StorageinMapEditorPage.xaml.cs.
Verification
- Verified
dotnet build ZeroSpace\ZeroSpace.MapEditor\ZeroSpace.MapEditor.csproj -f net10.0-windows10.0.19041.0succeeds with 0 warnings and 0 errors. - Verified
dotnet build ZeroSpace\ZeroSpace.slnsucceeds with 0 warnings and 0 errors; confirmedTryAutoLoadupward traversal reacheszs.docs\StarSystemfrom the Windows build output path.
Notes
- GUI launch/canvas interaction and live folder-picker interaction were not exercised in this headless environment, but the produced Windows build is clean and the path-resolution logic was independently confirmed. </previous_issue_solution> <previous_issue>
Plan Task
System.TypeLoadException: Method 'get_HasExplicitSafeAreaEdges' in type 'Microsoft.Maui.Controls.Page' from assembly 'Microsoft.Maui.Controls, Version=10.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation. at Microsoft.Maui.Controls.Hosting.AppHostBuilderExtensions.RemapForControls(MauiAppBuilder builder) at Microsoft.Maui.Controls.Hosting.AppHostBuilderExtensions.RemapForControls(MauiAppBuilder builder) at Microsoft.Maui.Controls.Hosting.AppHostBuilderExtensions.SetupDefaults(MauiAppBuilder builder) at Microsoft.Maui.Controls.Hosting.AppHostBuilderExtensions.UseMauiPrimaryApp[TApp](MauiAppBuilder builder) at Microsoft.Maui.Controls.Hosting.AppHostBuilderExtensions.UseMauiApp[TApp](MauiAppBuilder builder) at ZeroSpace.MapEditor.MauiProgram.CreateMauiApp() in C:\Users\jonmc\ZeroSpace\ZeroSpace\ZeroSpace.MapEditor\MauiProgram.cs:line 8 at ZeroSpace.MapEditor.WinUI.App.CreateMauiApp() in C:\Users\jonmc\ZeroSpace\ZeroSpace\ZeroSpace.MapEditor\Platforms\Windows\App.xaml.cs:line 12 at Microsoft.Maui.MauiWinUIApplication.OnLaunched(LaunchActivatedEventArgs args) at Microsoft.UI.Xaml.Application.Microsoft.UI.Xaml.IApplicationOverrides.OnLaunched(LaunchActivatedEventArgs args) at ABI.Microsoft.UI.Xaml.IApplicationOverrides.Do_Abi_OnLaunched_0(IntPtr thisPtr, IntPtr args) </previous_issue> <previous_issue_solution> tool name: submit tool parameters: </previous_issue_solution> <previous_issue>
Orchestrated Plan Task
implement according to the plan </previous_issue> <previous_issue>
Plan Task
Add a search feature to the editor that will highlight matching nodes in the ZeroSpace.MapEditor </previous_issue> <previous_issue_solution> tool name: submit tool parameters: </previous_issue_solution> </plan_session_history>
<plan_task> implement according to the plan </plan_task>
This task has no prior planning phase. Before implementation, analyze the task and codebase, define acceptance criteria if not explicitly provided in the task description, and plan your approach. The Reviewer must independently define its own acceptance criteria and will verify them.