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AOW4/docs/Data/Terrain Data.md
2026-05-27 10:47:30 -04:00

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type
Data

Terrain data can stack on a Province. For example a tile can be a Forest with a River.


See Raw Data section.

String

  • Name required: Name is from the Terrain column
  • Description: Taken from the description column. Do not transfer the image icons.
  • effectAsDisplayText[]?: take strings from other effects for display label purposes. Not used in calculation data
  • improvementAsDisplayText[]?: take strings from improvements column. Not used in database connections

Int

  • decreaseFoodFromFarms?: When an effect reduces food from build food improvements. Null if no effect. -2 if reduce by -2
  • increaseFoodFromFarms? When an effect increases food from build food improvements. Null if no effect. 2 if increase by 2
  • increaseStability? Improves stability by a value each turn for city with improvement built on it. Null if no effect
  • decreaseStability? Lowers stability by a value each turn for city with improvement built on it. Null if no effect

Bool

  • canBeProspected required: normally false. True is has the 'Can be prospected effect'

Raw Data

Terrain Improvements Other effects Description
Grassland Province improvement farm.png Farm Rolling fields of fertile grassland. A Province improvement farm.png Farm can be built here.
Swamp Province improvement farm.png Farm -2 Resource food.png food from farms Swampy marshlands. A Province improvement farm.png Farm can be built here, but factions without Swamp Adaptation will suffer -2 Resource food.png food.
Sand Province improvement hut.png Hut A rolling landscape of golden sand. A Province improvement hut.png Hut can be built here. Desert-adapted factions can build a Province improvement farm.png Farm here instead.
Snow Province improvement hut.png Hut Cold lands covered in snow. A Province improvement hut.png Hut can be built here. Arctic-adapted factions can build a Province improvement farm.png Farm here instead.
Ice Province improvement hut.png Hut A sprawl of icy flats. Not suitable for exploitation.
Ashlands Province improvement hut.png Hut A sprawling expanse of gray dust and ash. A Province improvement hut.png Hut can be built here.
Forest Province improvement forester.png Forester A province full of various trees. A Province improvement forester.png Forester can be built here.
Rocky Province improvement quarry.png Quarry Rough lands of exposed rock. A Province improvement quarry.png Quarry can be built here.
Ruins Province improvement quarry.png Quarry Only in handcrafted regions Monolithic structures of an unknown age. A Province improvement quarry.png Quarry can be built here. A Province improvement research post.png Research Post in this province will grant +2 Resource knowledge.png Knowledge income.
River +2 Resource food.png Food from Province improvement farm.png Farms A river runs through this province. Grants +2 Resource food.png food to Province improvement farm.png Farms built in this province.
Blessed DLC Archon Prophecy.png +5 Morale.png stability A serene aura can be felt in the surrounding terrain.
Sunless DLC Thrones of Blood.png -5 Morale.png stability†
-5 world map Hit points HP regeneration†
-50% to all Unit stats temporary health.png combat healing†
The absence of sunlight has spread thorny and dark flora dotted with crimson roses.
Astral Barrens DLC Rise from Ruin.png Magic Origin units do not regenerate Hit points Hit Points
Spells have 20% chance of backfiring
No Resource mana.png Mana income
Resource Nodes become ruined and cannot be restored
Cannot be terraformed
These lands have been eroded by a wind that rips all forms of magic from everyone and everything.
Cliff Province improvement quarry.png Quarry Can be prospected A steep cliff formed from a rocky drop-off. A Province improvement quarry.png Quarry can be built here.
Mountain (habitable) Province improvement quarry.png Quarry Can be prospected A habitable province with some mountains. A Province improvement quarry.png Quarry can be built here.
Mountain (uninhabitable) Can be prospected Rough, sharp, high rising peaks. Not viable for exploitation.
Coast Province improvement farm.png Fish Farm A province of water adjacent to a body of land. A water Province improvement farm.png Farm can be built here.
Water Rocky Province improvement quarry.png Dredger Quarry A series of rocky outcroppings trailing into the sea. A water Province improvement quarry.png Quarry can be built here.
Mangrove Forest Province improvement forester.png Mangrove Forester A forest with its roots submerged in water. A water Province improvement forester.png Forester can be built here.
Sunken Ruins Province improvement research post.png Nautical Research Post
Province improvement quarry.png Dredger Quarry
Ruins from a forgotten and flooded civilization. A water Province improvement research post.png Research Post or Province improvement quarry.png Quarry can be built here.
Ocean Oceans can only be traversed through seafaring.
Lava Province improvement mine.png Smelter Mine
Province improvement conduit.png Cinder Conduit
-15 Morale.png stability Blistering hot lava is present in this province.
Chasm -5 Morale.png stability A gaping chasm full of lava cuts through this province.
Cavern Floor Province improvement hut.png Hut Rough, nearly barren rock. A Province improvement hut.png Hut can be built here. Underground-adapted factions can build a Province improvement farm.png Farm here instead.
Fungus Fields Province improvement farm.png Farm -2 Resource food.png food from farms Sprawling fields full of nutritious mushrooms. A Province improvement farm.png Farm can be built here, but factions without Underground Adaptation will suffer -2 Resource food.png food.
Mushroom Forest Province improvement forester.png Forester A dense forest full of enormous mushrooms. A Province improvement forester.png Forester can be built here.
Stalagmites Province improvement quarry.png Quarry Can be prospected A formation of mineral and rock that rises from the cavern floor. A Province improvement quarry.png Quarry can be built here.
Dungeon Underground terrain shaped into a fortified structure.
Water Province improvement farm.png Fish Farm A province of water in the underground. A water Province improvement farm.png Farm can be built here.
Diggable Progression excavation.png Excavation Can be Excavated one province at a time by Units once the Excavation Empire Skill is acquired.
Earth Packed earth that forms a solid wall. Can be excavated.
Bedrock Impassable Solid, unbreakable bedrock. Not viable for exploitation.
Gloom Umbral Malady
-10 Morale.png stability
Gloom terrain is normally only found in the Umbral Abyss.
Gloom Tear A wound in reality seeping with eldritch power.
Astral Void Only spawns from certain realm traits or handcrafted regions Endless void where no being can pass.
Uninhabitable This province is uninhabitable. You cannot build an Outpost here, nor can you annex this Province to a City.