12 KiB
Common building that can be built by any action. Some common buildings are swapped out for specific culture buildings if the chosen leader matches said culture.
Schema
Raw Data
{| class="mildtable sortable"
! class="unsortable" width=1% | !! width=10% | Name !! width=5% | Category
! class="unsortable" width=30% | Effects
! width=15% | Requirements !! width=10% | Cost !! width=10% | Boost !! width=10% | Source
|- id="Store House"
| File:Building foragers_market.png || Store House || {{icon|food|24px}}
| +10 {{icon|food|21px}} Food income
| Requires Town Hall I: Town Center
| 130 {{icon|production|21px}} 60 {{icon|gold|21px}}
| Build 1 {{icon|forester|21px}} Forester
| General
|- id="Granary"
| File:Building granary.png || Granary || {{icon|food|24px}}
| +20 {{icon|food|21px}} Food income
| Requires Store House
| 250 {{icon|production|21px}} 100 {{icon|gold|21px}}
| Build 2 {{icon|forester|21px}} Foresters
| General
|- id="Estate Hall"
| File:Building estate_hall.png || Estate Hall || {{icon|food|24px}}
| +30 {{icon|food|21px}} Food income
| Requires 2 {{icon|farm|21px}} Farms.
Requires Granary or equivalent
| 450 {{icon|production|21px}} 170 {{icon|gold|21px}}
| Build 3 {{icon|forester|21px}} Foresters
| General
|- id="Farmers' Guild"
| File:Building farmers_guild.png || Farmers' Guild || {{icon|food|24px}}
| +10 {{icon|food|21px}} Food income per {{icon|farm|21px}} Farm
This city produces +30% {{icon|food|21px}} Food income.
| Requires 4 {{icon|farm|21px}} Farms
Only 1 Guild allowed per city.
Requires Estate Hall
| 750 {{icon|production|21px}} 280 {{icon|gold|21px}}
| Build 4 {{icon|forester|21px}} Foresters
| General
|- id="Workshop"
| File:Building workshop.png || Workshop || {{icon|production|24px}}
{{icon|draft|24px}}
| +10 {{icon|production|21px}} Production income
+5 {{icon|draft|21px}} Draft income
| Requires Town Hall I: Town Center
| 130 {{icon|production|21px}} 60 {{icon|gold|21px}}
| Build 1 {{icon|farm|21px}} Farm
| General
|- id="Stonemason"
| File:Building stonemason.png || Stonemason || {{icon|production|24px}}
| +15 {{icon|production|21px}} Production income
| Requires Workshop or equivalent
| 250 {{icon|production|21px}} 100 {{icon|gold|21px}}
| Build 2 {{icon|farm|21px}} Farms
| General
|- id="Masonic Hall"
| File:Building masonic_hall.png || Masonic Hall || {{icon|production|24px}}
| +20 {{icon|production|21px}} Production income
| Requires 2:{{icon|quarry|21px}} Quarries
Requires Stonemason or equivalent
| 450 {{icon|production|21px}} 170 {{icon|gold|21px}}
| Build 3 {{icon|farm|21px}} Farms
| General
|- id="Workers' Guild"
| File:Building workers_guild.png || Workers' Guild || {{icon|production|24px}}
| +10 {{icon|fort health|21px}}Fortification Health
+10 {{icon|production|21px}} Production income per {{icon|quarry|21px}} Quarry
| Requires 4 {{icon|quarry|21px}} Quarries to unlock
Only 1 Guild allowed per city.
Requires Masonic Hall
| 750 {{icon|production|21px}} 280 {{icon|gold|21px}}
| Build 4 {{icon|farm|21px}} Farms
| General
|- id="Blacksmith"
| File:Building blacksmith.png || Blacksmith || {{icon|draft|24px}}
| +20 {{icon|draft|21px}} Draft income
+1 File:Medal PMA.png Starting Rank to every Tier 1 unit
| Requires Workshop or equivalent
| 250 {{icon|production|21px}} 100 {{icon|gold|21px}}
| Build 2 {{icon|quarry|21px}} Quarries
| General
|- id="Armory"
| File:Building armory.png || Armory || {{icon|draft|24px}}
| +30 {{icon|draft|21px}} Draft income
+1 File:Medal PMA.png Starting Rank to every Tier 1 and Tier 2 unit
| Requires 2 {{icon|forester|21px}} Foresters
Requires Blacksmith or equivalent
| 450 {{icon|production|21px}} 170 {{icon|gold|21px}}
| Build 3 {{icon|quarry|21px}} Quarries
| General
|- id="Smiths' Guild"
| File:Building smiths_guild.png || Smiths' Guild || {{icon|draft|24px}}
| +1 File:Medal PMA.png Starting Rank to every Tier 1, Tier 2 and Tier 3 units.
Per {{icon|forester|21px}} Forester:
- +5 {{icon|food|21px}} Food income
- +5 {{icon|draft|21px}} Draft income
Only 1 Guild allowed per city.
Requires Armory | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 4 {{icon|quarry|21px}} Quarries | General |- id="Vendor" | File:Building vendor.png || Vendor || {{icon|gold|24px}} | +10 {{icon|gold|21px}} Gold income | Requires Town Hall I: Town Center | 130 {{icon|production|21px}} 60 {{icon|gold|21px}} | Build 1 {{icon|farm|21px}} Farm | General |- id="Market" | File:Building market.png || Market || {{icon|gold|24px}} | +15 {{icon|gold|21px}} Gold income | Requires Vendor | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 2 {{icon|farm|21px}} Farms | General |- id="Mint" | File:Building mint.png || Mint || {{icon|gold|24px}} | +20 {{icon|gold|21px}} Gold income | Requires 1 {{icon|mine|21px}} Mine
Requires Market or equivalent | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 3 {{icon|farm|21px}} Farms | General |- id="Merchants' Guild" | File:Building merchants_guild.png || Merchants' Guild || {{icon|gold|24px}} | +10 {{icon|gold|21px}} Gold income per {{icon|mine|21px}} Mine | Requires 2 {{icon|mine|21px}} Mines
Only 1 Guild allowed per city.
Requires Mint | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 4 {{icon|farm|21px}} Farms | General |- id="Library" | File:Building library.png || Library || {{icon|knowledge|24px}} | +10 {{icon|knowledge|21px}} Knowledge income | Requires Town Hall I: Town Center | 130 {{icon|production|21px}} 60 {{icon|gold|21px}} | Build 1 {{icon|forester|21px}} Forester | General |- id="Arcane Institute" | File:Building arcane_institute.png || Arcane Institute || {{icon|knowledge|24px}} | +15 {{icon|knowledge|21px}} Knowledge income | Requires Library | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 1 {{icon|forester|21px}} Forester
Build 1 {{icon|quarry|21px}} Quarry | General |- id="Academy" | File:Building academy.png || Academy || {{icon|knowledge|24px}} | +20 {{icon|knowledge|21px}} Knowledge income | Requires 1 {{icon|research post|21px}} Research Post
Requires Arcane Institute or equivalent | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 1 {{icon|forester|21px}} Forester
Build 2 {{icon|quarry|21px}} Quarries | General |- id="Scholars' Guild" | File:Building scholars_guild.png || Scholars' Guild || {{icon|knowledge|24px}} | +10 {{icon|knowledge|21px}} Knowledge income per {{icon|research post|21px}} Research Post | Requires 2 {{icon|research post|21px}} Research Posts
Only 1 Guild allowed per city.
Requires Academy | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 2 {{icon|forester|21px}} Foresters
Build 2 {{icon|quarry|21px}} Quarries | General |- id="Shrine" | File:Building shrine.png || Shrine || {{icon|mana|24px}} | +10 {{icon|mana|21px}} Mana income | Requires Town Hall I: Town Center | 130 {{icon|production|21px}} 60 {{icon|gold|21px}} | Build 1 {{icon|quarry|21px}} Quarry | General |- id="Mana Obelisk" | File:Building mana_obelisk.png || Mana Obelisk || {{icon|mana|24px}} | +15 {{icon|mana|21px}} Mana income | Requires Shrine | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 2 {{icon|quarry|21px}} Quarries | General |- id="Monolith" | File:Building monolith.png || Monolith || {{icon|mana|24px}} | +20 {{icon|mana|21px}} Mana income | Requires 1 {{icon|conduit|21px}} Conduit
Requires Mana Obelisk or equivalent | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 3 {{icon|quarry|21px}} Quarries | General |- id="Mages' Guild" | File:Building mages_guild.png || Mages' Guild || {{icon|mana|24px}} | +10 {{icon|mana|21px}} Mana income per {{icon|conduit|21px}} Conduit | Requires 2 {{icon|conduit|21px}} Conduits
Only 1 Guild allowed per city.
Requires Monolith | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 4 {{icon|quarry|21px}} Quarries | General |- id="Shipyard" | File:Building shipyard.png || Shipyard || {{icon|gold|24px}} | +10 {{icon|gold|21px}} Gold income | Requires 1 Water province to unlock
Requires Town Hall I: Town Center | 130 {{icon|production|21px}} 60 {{icon|gold|21px}} | Build 1 {{icon|forester|21px}} Forester | General |- id="Fishmonger" | File:Building fishmonger.png || Fishmonger || {{icon|food|24px}} | +15 {{icon|food|21px}} Food income | Requires 2 Water provinces to unlock
Requires Shipyard | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 2 {{icon|forester|21px}} Foresters | General |- id="Grand Wharf" | File:Building grand_wharf.png || Grand Wharf || {{icon|production|24px}} | +20 {{icon|production|21px}} Production income | Requires 3 Water provinces to unlock
Requires Fishmonger | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 3 {{icon|forester|21px}} Foresters | General |- id="Seafarers' Guild" | File:Building seafarers_guild.png || Seafarers' Guild || | Per Coast or Underground Lake province:
- +3 {{icon|production|21px}} Production
- +3 {{icon|food|21px}} Food
- +3 {{icon|gold|21px}} Gold
- +3 {{icon|draft|21px}} Draft
Only 1 Guild allowed per city.
Requires Grand Wharf | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 4 {{icon|forester|21px}} Foresters | General |- id="Mineral Extractor" | File:Building mineral extractor.png || Mineral Extractor || {{icon|gold|24px}} | +5 {{icon|gold|21px}} Gold income
+5 {{icon|mana|21px}} Mana income | Requires 1 Lava province to unlock
Requires Town Hall I: Town Center | 130 {{icon|production|21px}} 60 {{icon|gold|21px}} | Build 1 {{icon|quarry|21px}} Quarry | General |- id="Basalt Excavation" | File:Building basalt excavation.png || Basalt Excavation || {{icon|production|24px}} | +15 {{icon|production|21px}} Production income | Requires 2 Lava provinces to unlock
Requires Mineral Extractor | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 2 {{icon|quarry|21px}} Quarries | General |- id="Obsidian Weaponsmith" | File:Building obsidian weaponsmith.png || Obsidian Weaponsmith || {{icon|draft|24px}} | +20 {{icon|draft|21px}} Draft income | Requires 3 Lava provinces to unlock
Requires Basalt Excavation | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 3 {{icon|quarry|21px}} Quarries | General |- id="Volcanologists' Guild" | File:Building volcanologists_guild.png || Volcanologists' Guild || | Per annexed province with Lava
- +5 {{icon|production|21px}} Production
- +3 {{icon|knowledge|21px}} Knowledge | Requires 4 Lava provinces to unlock
Requires Obsidian Weaponsmith
Only 1 Guild allowed per city. | 750 {{icon|production|21px}} 280 {{icon|gold|21px}} | Build 4 {{icon|quarry|21px}} Quarries | General |- id="Tavern" | File:Building tavern.png || Tavern || {{icon|stability|24px}} | +20 {{icon|stability|21px}} City Stability income | Requires Town Hall II | 250 {{icon|production|21px}} 100 {{icon|gold|21px}} | Build 2 {{icon|farm|21px}} Farm | General |- id="Bathhouse" | File:Building bathhouse.png || Bathhouse || {{icon|stability|24px}} | +40 {{icon|stability|21px}} City Stability income
Grants Bathhouse: XP Bonus (+10% {{icon|xp|21px}}) to every Unit produced in this City. | Requires Tavern | 450 {{icon|production|21px}} 170 {{icon|gold|21px}} | Build 1 {{icon|quarry|21px}} Quarry
Build 2 {{icon|farm|21px}} Farm | General |}