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category: Syndicate
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# Timelines
## The One True Timeline
Heals everything 1 health each turn.
A lot of Phasetide agents simply immortalize in this timeline. And a lot of Phasetide agents start damage to take advantage of this healing effect.
And some Phasetide agents will hate it when your not in the timeline. Such as [[Shattersmith]], which will flat out die if too many timelines exist in the stack that are not The One True timeline.
# Mechanics
## Healing
Healing.
Cards:
- [[Bearer of the Broth]]
Payoff:
- [[Bareknuckle Inquisitor]]
## Rewind
Rewind.
Cards:
- [[Temple Analyst]]
Payoff:
- [[Divergence Assassin]]
## Phase
Phase.
Cards:
- [[Set in Stone]]
Payoff:
- [[Karmic Debtor]]
## Reduce Cost
Reduce cost.
Cards:
- [[Slow Convert]]
Payoff:
- [[Stern Arbiter]]
# Key Cards
## Defensive Cards:
- [[Prayer of Rescue]]
- [[Invigorating Balm]]
- [[Set in Stone]]
- [[Out of Line]]
## Threats
- [[Temple Analyst]]
- [[Consummate Conspirator]]
- [[Bareknuckle Inquisitor]]
- [[Divergence Assassin]]
- [[Stern Arbiter]]