654 lines
35 KiB
C#
654 lines
35 KiB
C#
using System.Collections.Generic;
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using Model.Entity.Parts;
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using Model.Types;
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namespace Model.Entity.Data;
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public partial class EntityData
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{
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public static Dictionary<string, EntityModel> GetResearchData()
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{
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return new Dictionary<string, EntityModel>
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{
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// Upgrades
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// Q'Rath
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{
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DataType.UPGRADE_GreavesOfAhqar,
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new EntityModel(DataType.UPGRADE_GreavesOfAhqar, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Greaves Of Ahqar", Descriptive = DescriptiveType.Upgrade,
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Description = "Increases the Sipari speed by 75."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 100, ProducedBy = DataType.BUILDING_Reliquary })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Reliquary,
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Requirement = RequirementType.Production_Building
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})
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.AddPart(new EntityVanguardReplacedModel
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{ ImmortalId = DataType.IMMORTAL_Orzum, ReplacedById = DataType.UPGRADE_FaithCastBlades })
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},
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{
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DataType.UPGRADE_RadiantWard,
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new EntityModel(DataType.UPGRADE_RadiantWard, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Research Radiant Ward", Descriptive = DescriptiveType.Upgrade,
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Description = "Unlocks the dervish's Radiant Ward ability"
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 80, Ether = 80, BuildTime = 34, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_HouseOfFadingSaints,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_FortifiedIcons,
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new EntityModel(DataType.UPGRADE_FortifiedIcons, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Fortified Icons", Descriptive = DescriptiveType.Upgrade,
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Description =
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"""
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Sipari get more Shields.
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Bonus Shields from <b style="color:white">Hallowed Ground</b>
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"""
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 125, Ether = 125, BuildTime = 60, ProducedBy = DataType.BUILDING_EyeOfAros })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_EyeOfAros,
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Requirement = RequirementType.Production_Building
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Reliquary,
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Requirement = RequirementType.Production_Building
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})
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.AddPart(new EntityVanguardReplacedModel
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{ ImmortalId = DataType.IMMORTAL_Orzum, ReplacedById = DataType.UPGRADE_IconOfKhastEem })
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},
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{
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DataType.UPGRADE_FaithCastBlades,
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new EntityModel(DataType.UPGRADE_FaithCastBlades, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Faith-Cast Blades", Descriptive = DescriptiveType.Upgrade,
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Description =
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"""
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Zentari get more range attack when in Hallowed Ground.
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"""
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 50, Ether = 125, BuildTime = 60, ProducedBy = DataType.BUILDING_Reliquary })
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.AddPart(new EntityRequirementModel
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{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Research_Building })
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.AddPart(new EntityVanguardAddedModel
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{ ReplaceId = DataType.UPGRADE_GreavesOfAhqar, ImmortalId = DataType.IMMORTAL_Orzum })
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},
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{
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DataType.UPGRADE_RelicOfTheWrathfulGaze,
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new EntityModel(DataType.UPGRADE_RelicOfTheWrathfulGaze, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Relic Of The Wrathful Gaze", Descriptive = DescriptiveType.Upgrade,
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Description = "Increases the Castigator's anti-air weapon range."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 75, Ether = 75, BuildTime = 29, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_HouseOfFadingSaints,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_PsalmOfFire,
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new EntityModel(DataType.UPGRADE_PsalmOfFire, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Psalm of Fire", Descriptive = DescriptiveType.Upgrade,
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Description = "Fire Singers get area damage."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "S", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{
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Alloy = 125, Ether = 200, BuildTime = 64,
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ProducedBy = DataType.BUILDING_KeeperOfTheHardenedFlames
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_KeeperOfTheHardenedFlames,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_WindStep,
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new EntityModel(DataType.UPGRADE_WindStep, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{ Name = "Windstep", Descriptive = DescriptiveType.Upgrade, Description = "Unlocks windstep." })
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.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 125, Ether = 100, BuildTime = 75, ProducedBy = DataType.BUILDING_MonasteryOfIzur })
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.AddPart(new EntityRequirementModel
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{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Production_Building })
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},
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{
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DataType.UPGRADE_ZephyrRange,
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new EntityModel(DataType.UPGRADE_ZephyrRange, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Zephyr Range", Descriptive = DescriptiveType.Upgrade,
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Description = "Increases Zephyr's range by 100."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 50, BuildTime = 50, ProducedBy = DataType.BUILDING_Reliquary })
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.AddPart(new EntityRequirementModel
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{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Research_Building })
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_WindStep })
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_ZephyrRange })
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},
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{
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DataType.UPGRADE_SiroccoScript,
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new EntityModel(DataType.UPGRADE_SiroccoScript, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Sirocco Script", Descriptive = DescriptiveType.Upgrade,
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Description = "Grant's the Dervish Sirocco Script"
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{
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Alloy = 100, Ether = 125, BuildTime = 60, ProducedBy = DataType.BUILDING_HouseOfFadingSaints
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_HouseOfFadingSaints,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_IconOfTheEnduringVigil,
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new EntityModel(DataType.UPGRADE_IconOfTheEnduringVigil, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Icon of the Enduring Vigil", Descriptive = DescriptiveType.Upgrade,
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Description = "The Dervish's Radiant Wards become permanent."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{
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Alloy = 100, Ether = 100, BuildTime = 34, ProducedBy = DataType.BUILDING_HouseOfFadingSaints
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_HouseOfFadingSaints,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_AbsolverHealthUpgrade,
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new EntityModel(DataType.UPGRADE_AbsolverHealthUpgrade, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Absolver Health Upgrade", Descriptive = DescriptiveType.Upgrade,
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Description = "Absolvers get more HP and damage reductions"
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{
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Alloy = 150, Ether = 150, BuildTime = 90, ProducedBy = DataType.BUILDING_HouseOfFadingSaints
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_HouseOfFadingSaints,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_Awestrike,
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new EntityModel(DataType.UPGRADE_Awestrike, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Awestrike", Descriptive = DescriptiveType.Upgrade,
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Description = "Unlocks a damage spell for Shar'u"
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{
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Alloy = 125, Ether = 150, BuildTime = 45, ProducedBy = DataType.BUILDING_HouseOfFadingSaints
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_EyeOfAros,
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Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_IconOfKhastEem,
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new EntityModel(DataType.UPGRADE_IconOfKhastEem, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Icon of Khast'Eem", Descriptive = DescriptiveType.Upgrade,
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Description = "Grants the Zentari shields and flat armor reduction."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "Q", HoldSpace = true, HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_EyeOfAros })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_EyeOfAros,
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Requirement = RequirementType.Production_Building
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})
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.AddPart(new EntityVanguardAddedModel
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{ ReplaceId = DataType.UPGRADE_FortifiedIcons, ImmortalId = DataType.IMMORTAL_Orzum })
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},
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{
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DataType.UPGRADE_WingsOfTheKenLatir,
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new EntityModel(DataType.UPGRADE_WingsOfTheKenLatir, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Wings of the Ken'Latir", Descriptive = DescriptiveType.Upgrade,
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Description = "Wardens use their empowered attacks more often."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "E", HoldSpace = true, HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 150, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_BearerOfTheCrown })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_EyeOfAros, Requirement = RequirementType.Production_Building
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})
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},
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{
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DataType.UPGRADE_TitheBlades,
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new EntityModel(DataType.UPGRADE_TitheBlades, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Tithe Blades", Descriptive = DescriptiveType.Upgrade,
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Description = "Unlocks a utility ability for Thrones."
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "A", HoldSpace = true, HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
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.AddPart(new EntityProductionModel
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{ Alloy = 200, Ether = 200, BuildTime = 120, ProducedBy = DataType.BUILDING_BearerOfTheCrown })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_BearerOfTheCrown, Requirement = RequirementType.Production_Building
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})
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},
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// Upgrades
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// Aru
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{
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DataType.UPGRADE_Offering,
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new EntityModel(DataType.UPGRADE_Offering, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Offering",
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Descriptive = DescriptiveType.Upgrade,
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Description = "Unlocks Offering"
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_AltarOfTheWorthy,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Production_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 75, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_PursuitLigaments,
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new EntityModel(DataType.UPGRADE_PursuitLigaments, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{
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Name = "Pursuit Ligaments",
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Description =
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"""
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Ichors get more movement speed.
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""",
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Descriptive = DescriptiveType.Upgrade
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})
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 80, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_ResinantSpeed,
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new EntityModel(DataType.UPGRADE_ResinantSpeed, EntityType.Tech)
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.AddPart(new EntityInfoModel { Name = "Resinant Speed", Descriptive = DescriptiveType.Upgrade })
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.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_AmberWomb,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_RootShepherdHidden,
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new EntityModel(DataType.UPGRADE_RootShepherdHidden, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{ Name = "Root Shepherd Hidden", Descriptive = DescriptiveType.Upgrade })
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_AmberWomb,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_RootShepherdSpeed,
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new EntityModel(DataType.UPGRADE_RootShepherdSpeed, EntityType.Tech)
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.AddPart(new EntityInfoModel
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{ Name = "Root Shepherd Speed", Descriptive = DescriptiveType.Upgrade })
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.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X", HoldSpace = true })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_AmberWomb,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 100, Ether = 100, BuildTime = 80, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_EthericFibers,
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new EntityModel(DataType.UPGRADE_EthericFibers, EntityType.Tech)
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.AddPart(new EntityInfoModel { Name = "Etheric Fibers", Descriptive = DescriptiveType.Upgrade })
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.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "X" })
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.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
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.AddPart(new EntityRequirementModel
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{
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Id = DataType.BUILDING_Neurocyte,
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Requirement = RequirementType.Research_Building
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})
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.AddPart(new EntityProductionModel
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{ Alloy = 75, Ether = 100, BuildTime = 75, ProducedBy = DataType.BUILDING_Neurocyte })
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},
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{
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DataType.UPGRADE_ObstructingSwarm,
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new EntityModel(DataType.UPGRADE_ObstructingSwarm, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Obstructing Swarm", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_Neurocyte,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_AmberWomb,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 150, Ether = 100, BuildTime = 100, ProducedBy = DataType.BUILDING_Neurocyte })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_Hematoma,
|
|
new EntityModel(DataType.UPGRADE_Hematoma, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Hematoma", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_Neurocyte,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_AmberWomb,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 125, Ether = 125, BuildTime = 45, ProducedBy = DataType.BUILDING_Neurocyte })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_VitellineCysts,
|
|
new EntityModel(DataType.UPGRADE_VitellineCysts, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Vitelline Cysts", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "A", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_DeepNest,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 200, Ether = 200, BuildTime = 46, ProducedBy = DataType.BUILDING_DeepNest })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_HyperAdrenoceptors,
|
|
new EntityModel(DataType.UPGRADE_HyperAdrenoceptors, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{ Name = "Hyper Adrenoceptors", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_DeepNest,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 100, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_DeepNest })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_EoxBowstring,
|
|
new EntityModel(DataType.UPGRADE_EoxBowstring, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{
|
|
Name = "Eox Bowstring",
|
|
Description = "Increase's the range of the Wraith Bow anti-air attack.",
|
|
Descriptive = DescriptiveType.Upgrade
|
|
})
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_Neurocyte,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 50, Ether = 100, BuildTime = 29, ProducedBy = DataType.BUILDING_Neurocyte })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_SporeBurst,
|
|
new EntityModel(DataType.UPGRADE_SporeBurst, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{
|
|
Name = "Spore Burst",
|
|
Description = "Aerovores and Omnivores get area damage vs air units.",
|
|
Descriptive = DescriptiveType.Upgrade
|
|
})
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "S", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RootCradle,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 100, Ether = 150, BuildTime = 64, ProducedBy = DataType.BUILDING_RootCradle })
|
|
},
|
|
{
|
|
DataType.UPGRADE_Ambush,
|
|
new EntityModel(DataType.UPGRADE_Ambush, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{
|
|
Name = "Research Ambush",
|
|
Description =
|
|
"""
|
|
Bone Stalkers get double damage for a few seconds after attack while Hidden.
|
|
""",
|
|
Descriptive = DescriptiveType.Upgrade
|
|
})
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "X", HoldSpace = false })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 100, Ether = 75, BuildTime = 60, ProducedBy = DataType.BUILDING_RedVale })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RedVale,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
},
|
|
{
|
|
DataType.UPGRADE_BloodPlague,
|
|
new EntityModel(DataType.UPGRADE_BloodPlague, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{
|
|
Name = "Blood Plague", Descriptive = DescriptiveType.Upgrade,
|
|
Description = "Unlocks Blood Plague"
|
|
})
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RedVale,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 100, Ether = 150, BuildTime = 100, ProducedBy = DataType.BUILDING_RedVale })
|
|
.AddPart(new EntityVanguardReplacedModel
|
|
{ ImmortalId = DataType.IMMORTAL_Xol, ReplacedById = DataType.ABILITY_BirthingStorm })
|
|
},
|
|
{
|
|
DataType.UPGRADE_GodphageDamage,
|
|
new EntityModel(DataType.UPGRADE_GodphageDamage, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Godphage Damage", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "X" })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_DeepNest,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 250, Ether = 250, BuildTime = 100, ProducedBy = DataType.BUILDING_DeepNest })
|
|
},
|
|
{
|
|
DataType.UPGRADE_BirthingStorm,
|
|
new EntityModel(DataType.UPGRADE_BirthingStorm, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Birthing Storm", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RedVale,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 100, Ether = 150, BuildTime = 100, ProducedBy = DataType.BUILDING_RedVale })
|
|
.AddPart(new EntityVanguardAddedModel
|
|
{ ImmortalId = DataType.IMMORTAL_Mala, ReplaceId = DataType.ABILITY_BloodPlague })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_GENERIC_Attack1,
|
|
new EntityModel(DataType.UPGRADE_GENERIC_Attack1, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel { Name = "Aru Attack Level 1", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "A", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RedVale,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 125, Ether = 125, BuildTime = 114, ProducedBy = DataType.BUILDING_RootCradle })
|
|
},
|
|
|
|
{
|
|
DataType.UPGRADE_GENERIC_Defense1,
|
|
new EntityModel(DataType.UPGRADE_GENERIC_Defense1, EntityType.Tech)
|
|
.AddPart(new EntityInfoModel
|
|
{ Name = "Aru Defense Level 1", Descriptive = DescriptiveType.Upgrade })
|
|
.AddPart(new EntityHotkeyModel { Hotkey = "S", HotkeyGroup = "X", HoldSpace = true })
|
|
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
|
.AddPart(new EntityRequirementModel
|
|
{
|
|
Id = DataType.BUILDING_RedVale,
|
|
Requirement = RequirementType.Research_Building
|
|
})
|
|
.AddPart(new EntityProductionModel
|
|
{ Alloy = 125, Ether = 125, BuildTime = 114, ProducedBy = DataType.BUILDING_RootCradle })
|
|
}
|
|
};
|
|
}
|
|
} |