Browse Source

feat(BuildCalc) Optimized the build calculator

main
Jonathan McCaffrey 4 years ago
parent
commit
39db0afbe5
  1. 102
      IGP/Pages/BuildCalculator/BuildCalculatorPage.razor
  2. 43
      IGP/Pages/BuildCalculator/Parts/ArmyComponent.razor
  3. 30
      IGP/Pages/BuildCalculator/Parts/BankComponent.razor
  4. 20
      IGP/Pages/BuildCalculator/Parts/BuildOrderComponent.razor
  5. 148
      IGP/Pages/BuildCalculator/Parts/ChartComponent.razor
  6. 58
      IGP/Pages/BuildCalculator/Parts/EntityClickViewComponent.razor
  7. 19
      IGP/Pages/BuildCalculator/Parts/FilterComponent.razor
  8. 65
      IGP/Pages/BuildCalculator/Parts/HighlightsComponent.razor
  9. 146
      IGP/Pages/BuildCalculator/Parts/HotkeyViewerComponent.razor
  10. 32
      IGP/Pages/BuildCalculator/Parts/InputPanelComponent.razor
  11. 46
      IGP/Pages/BuildCalculator/Parts/TimelineComponent.razor
  12. 58
      IGP/Pages/BuildCalculator/Parts/TimingComponent.razor
  13. 1
      IGP/Program.cs
  14. 34
      Model/BuildOrders/BuildOrderModel.cs
  15. 20
      Model/Economy/EconomyOverTimeModel.cs
  16. 27
      Model/Entity/Data/DATA.cs
  17. 2
      Model/Entity/EntityModel.cs
  18. 24
      Services/IServices.cs
  19. 332
      Services/Immortal/BuildOrderService.cs
  20. 77
      Services/Immortal/EconomyService.cs
  21. 58
      Services/Immortal/GameLogicService.cs
  22. 2
      Services/Immortal/TimingService.cs

102
IGP/Pages/BuildCalculator/BuildCalculatorPage.razor

@ -1,7 +1,4 @@
@using Microsoft.Extensions.Localization
@implements IDisposable
@layout PageLayout
@layout PageLayout
@inject IStringLocalizer<Localizations> locale
@ -13,6 +10,9 @@
@inject ITimingService timingService
@page "/build-calculator"
@using Microsoft.Extensions.Localization
@implements IDisposable
<LayoutLargeContentComponent>
<WebsiteTitleComponent>Build Calculator</WebsiteTitleComponent>
@ -30,7 +30,7 @@
<div class="calculatorGrid">
<div style="grid-area: timing;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Timing Info"]" >
<InfoTooltipComponent InfoText="@locale["Tooltip Timing Info"]">
<TimingComponent></TimingComponent>
</InfoTooltipComponent>
@ -52,27 +52,32 @@
</InfoTooltipComponent>
</div>
@if (true)
{
<div style="grid-area: view;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Entity Info"]">
<EntityClickViewComponent/>
</InfoTooltipComponent>
</div>
}
<div style="grid-area: view;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Entity Info"]">
<EntityClickViewComponent/>
</InfoTooltipComponent>
</div>
<div style="grid-area: bank;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Bank Info"]">
<BankComponent></BankComponent>
</InfoTooltipComponent>
</div>
<div style="grid-area: army;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Army Info"]">
<ArmyComponent></ArmyComponent>
</InfoTooltipComponent>
</div>
@if (true)
{
<div style="grid-area: bank;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Bank Info"]">
<BankComponent></BankComponent>
</InfoTooltipComponent>
</div>
}
@if (true)
{
<div style="grid-area: army;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Army Info"]">
<ArmyComponent></ArmyComponent>
</InfoTooltipComponent>
</div>
}
<div class="gridItem gridKeys">
@ -82,25 +87,22 @@
</InfoTooltipComponent>
</div>
@if (false)
@if (true)
{
<div style="grid-area: timeline;" class="gridItem">
<TimelineComponent></TimelineComponent>
<div style="grid-area: highlights;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Highlights Info"]">
<HighlightsComponent></HighlightsComponent>
</InfoTooltipComponent>
</div>
}
@if (true)
{
<div style="grid-area: buildorder;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip BuildOrder Info"]">
<BuildOrderComponent></BuildOrderComponent>
</InfoTooltipComponent>
</div>
}
<div style="grid-area: highlights;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip Highlights Info"]">
<HighlightsComponent></HighlightsComponent>
</InfoTooltipComponent>
</div>
<div style="grid-area: buildorder;" class="gridItem">
<InfoTooltipComponent InfoText="@locale["Tooltip BuildOrder Info"]">
<BuildOrderComponent></BuildOrderComponent>
</InfoTooltipComponent>
</div>
</div>
<ContentDividerComponent></ContentDividerComponent>
@ -218,29 +220,19 @@
@code {
protected override void OnInitialized()
{
keyService.Subscribe(HandleClick);
filterService.Subscribe(StateHasChanged);
economyService.Subscribe(StateHasChanged);
timingService.Subscribe(HandleTimingChanged);
economyService.Calculate(buildOrderService, timingService, 0);
keyService.Subscribe(HandleClick);
}
void IDisposable.Dispose()
{
keyService.Unsubscribe(HandleClick);
filterService.Unsubscribe(StateHasChanged);
timingService.Unsubscribe(StateHasChanged);
economyService.Unsubscribe(StateHasChanged);
}
private void HandleTimingChanged()
{
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
}
private void HandleClick()
{
var hotkey = keyService.GetHotkey();
@ -254,7 +246,6 @@
{
buildOrderService.RemoveLast();
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
StateHasChanged();
return;
}
@ -275,5 +266,4 @@
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
}
}
}

43
IGP/Pages/BuildCalculator/Parts/ArmyComponent.razor

@ -1,4 +1,8 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@inject IBuildOrderService BuildOrder
@implements IDisposable
<FormLayoutComponent>
<FormDisplayComponent Label="Army ready at">
@ -22,8 +26,6 @@
@code {
[Inject]
public IBuildOrderService BuildOrder { get; set; } = default!;
private int lastInterval;
@ -41,8 +43,29 @@
BuildOrder.Unsubscribe(OnBuildOrderChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "ArmyComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "ArmyComponent");
#endif
}
void OnBuildOrderChanged()
{
int armyCountWas = 0;
foreach (var army in armyCount)
{
armyCountWas += army.Value;
}
armyCount.Clear();
lastInterval = 0;
@ -68,7 +91,19 @@
}
}
StateHasChanged();
//TODO Better
int armyCountIs = 0;
foreach (var army in armyCount)
{
armyCountIs += army.Value;
}
if (armyCountWas != armyCountIs)
{
StateHasChanged();
}
}
}

30
IGP/Pages/BuildCalculator/Parts/BankComponent.razor

@ -1,4 +1,9 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@inject IEconomyService economyService
@implements IDisposable
<FormLayoutComponent>
<FormDisplayComponent Label="Time">
@ -10,11 +15,6 @@
<FormDisplayComponent Label="Ether">
<Display>@economy.Ether</Display>
</FormDisplayComponent>
<DevOnlyComponent>
<FormDisplayComponent Label="Pyre">
<Display>@economy.Pyre</Display>
</FormDisplayComponent>
</DevOnlyComponent>
<FormDisplayComponent Label="Supply">
<Display>@supplyTaken / @supplyGranted (@(supplyGranted / 16)@(extraBuildings > 0 ? "+" + extraBuildings : ""))</Display>
</FormDisplayComponent>
@ -36,13 +36,27 @@
protected override void OnInitialized()
{
BuildOrderService.Subscribe(OnBuildOrderChanged);
EconomyService.Subscribe(OnBuildOrderChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "BankComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "BankComponent");
#endif
}
void IDisposable.Dispose()
{
BuildOrderService.Unsubscribe(OnBuildOrderChanged);
EconomyService.Subscribe(OnBuildOrderChanged);
}
void OnBuildOrderChanged()

20
IGP/Pages/BuildCalculator/Parts/BuildOrderComponent.razor

@ -1,4 +1,7 @@
@inject IBuildOrderService buildOrderService
@inject IJSRuntime jsRuntime;
@inject IBuildOrderService buildOrderService
@implements IDisposable
@ -21,4 +24,19 @@
buildOrderService.Unsubscribe(StateHasChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "BuildOrderComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "BuildOrderComponent");
#endif
}
}

148
IGP/Pages/BuildCalculator/Parts/ChartComponent.razor

@ -1,27 +1,38 @@
@implements IDisposable
<div class="chartsContainer">
@foreach (var chart in charts)
{
<div style="width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
<div style="position: relative; border: 2px solid gray; border-radius:2px; width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
@foreach (var point in chart.Points)
{
<div style="position: absolute;
@inject IEconomyService economyService
@inject IBuildOrderService buildOrderService
@inject IJSRuntime jsRuntime;
@implements IDisposable
@if (lastRequestedRefreshIndex != requestedRefreshIndex)
{
<LoadingComponent/>
}
else
{
<div class="chartsContainer">
@foreach (var chart in charts)
{
<div style="width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
<div style="position: relative; border: 2px solid gray; border-radius:2px; width: @chart.IntervalDisplayMax.ToString()px; height: @chart.ValueDisplayMax.ToString()px">
@foreach (var point in chart.Points)
{
<div style="position: absolute;
bottom:@point.GetValue(chart.HighestValuePoint, chart.ValueDisplayMax)px;
left:@point.GetInterval(chart.HighestIntervalPoint, chart.IntervalDisplayMax)px;
width: 0px;
height: 0px;">
<div style="width:1px; height: 1px; border-top-right-radius:10px; border-top-left-radius:10px; border: 2px solid @chart.ChartColor; background-color:@chart.ChartColor">
<div style="width:1px; height: 1px; border-top-right-radius:10px; border-top-left-radius:10px; border: 2px solid @chart.ChartColor; background-color:@chart.ChartColor">
</div>
</div>
</div>
}
}
</div>
</div>
</div>
}
</div>
<style>
}
</div>
<style>
.chartsContainer {
position: relative;
display: flex;
@ -30,33 +41,30 @@
justify-content: center;
margin-bottom: 20px;
}
</style>
<FormLayoutComponent>
<FormDisplayComponent Label="Highest Alloy">
<Display>@highestAlloyPoint</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Highest Ether">
<Display>@highestEtherPoint</Display>
</FormDisplayComponent>
<DevOnlyComponent>
<FormDisplayComponent Label="Highest Pyre">
<FormLayoutComponent>
<FormDisplayComponent Label="Highest Alloy">
<Display>@highestAlloyPoint</Display>
</FormDisplayComponent>
<FormDisplayComponent Label="Highest Ether">
<Display>@highestEtherPoint</Display>
</FormDisplayComponent>
</DevOnlyComponent>
<FormDisplayComponent Label="Highest Army">
<Display>@highestArmyPoint</Display>
</FormDisplayComponent>
</FormLayoutComponent>
<DevOnlyComponent>
<FormDisplayComponent Label="Highest Pyre">
<Display>@highestEtherPoint</Display>
</FormDisplayComponent>
</DevOnlyComponent>
<FormDisplayComponent Label="Highest Army">
<Display>@highestArmyPoint</Display>
</FormDisplayComponent>
</FormLayoutComponent>
@code {
[Inject]
IEconomyService EconomyService { get; set; } = default!;
}
[Inject]
IBuildOrderService BuildOrderService { get; set; } = default!;
@code {
private readonly int width = 250;
@ -70,23 +78,75 @@
float highestPyrePoint;
float highestArmyPoint;
private Timer ageTimer = null!;
protected override void OnInitialized()
{
EconomyService.Subscribe(GenerateChart);
BuildOrderService.Subscribe(GenerateChart);
buildOrderService.Subscribe(OnBuilderOrderChanged);
ageTimer = new Timer(3000);
ageTimer.Elapsed += OnAge!;
ageTimer.Enabled = true;
GenerateChart();
}
int lastRequestedRefreshIndex = 0;
void OnAge(object? sender, ElapsedEventArgs elapsedEventArgs)
{
if (requestedRefreshIndex > 0)
{
if (requestedRefreshIndex == lastRequestedRefreshIndex)
{
GenerateChart();
requestedRefreshIndex = 0;
lastRequestedRefreshIndex = 0;
}
lastRequestedRefreshIndex = requestedRefreshIndex;
}
ageTimer.Enabled = true;
}
void IDisposable.Dispose()
{
EconomyService.Unsubscribe(GenerateChart);
BuildOrderService.Unsubscribe(GenerateChart);
buildOrderService.Unsubscribe(OnBuilderOrderChanged);
}
int requestedRefreshIndex = 0;
void OnBuilderOrderChanged()
{
requestedRefreshIndex++;
StateHasChanged();
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "ChartComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "ChartComponent");
#endif
}
void GenerateChart()
{
var economyOverTime = EconomyService.GetOverTime();
var economyOverTime = economyService.GetOverTime();
charts.Clear();
@ -127,7 +187,7 @@
for (var interval = 0; interval < economyOverTime.Count(); interval++)
{
var army = from unit in BuildOrderService.GetCompletedBefore(interval)
var army = from unit in buildOrderService.GetCompletedBefore(interval)
where unit.EntityType == EntityType.Army
select unit;

58
IGP/Pages/BuildCalculator/Parts/EntityClickViewComponent.razor

@ -1,4 +1,11 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@inject IKeyService keyService
@inject IImmortalSelectionService filterService
@inject IBuildOrderService buildOrderService
@implements IDisposable
@if (entity != null)
{
@ -20,48 +27,45 @@
private EntityModel? entity = default!;
private string viewType = "Detailed";
[Inject]
IKeyService KeyService { get; set; } = default!;
[Inject]
IImmortalSelectionService FilterService { get; set; } = default!;
[Inject]
IBuildOrderService BuildOrderService { get; set; } = default!;
protected override void OnInitialized()
{
KeyService.Subscribe(HandleClick);
BuildOrderService.Subscribe(OnBuildOrderChanged);
keyService.Subscribe(HandleClick);
}
void IDisposable.Dispose()
{
KeyService.Unsubscribe(HandleClick);
BuildOrderService.Unsubscribe(OnBuildOrderChanged);
keyService.Unsubscribe(HandleClick);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "EntityClickViewComponent");
#endif
return true;
}
protected void HandleClick()
protected override void OnAfterRender(bool firstRender)
{
var hotkey = KeyService.GetHotkey();
var hotkeyGroup = KeyService.GetHotkeyGroup();
var isHoldSpace = KeyService.IsHoldingSpace();
var faction = FilterService.GetFactionType();
var immortal = FilterService.GetImmortalType();
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "EntityClickViewComponent");
#endif
}
private void HandleClick()
{
var hotkey = keyService.GetHotkey();
var hotkeyGroup = keyService.GetHotkeyGroup();
var isHoldSpace = keyService.IsHoldingSpace();
var faction = filterService.GetFactionType();
var immortal = filterService.GetImmortalType();
var foundEntity = EntityModel.GetFrom(hotkey!, hotkeyGroup, isHoldSpace, faction, immortal);
if (foundEntity != null)
if (foundEntity != null && entity != foundEntity)
{
entity = foundEntity;
StateHasChanged();
}
}
void OnBuildOrderChanged()
{
StateHasChanged();
}
}

19
IGP/Pages/BuildCalculator/Parts/FilterComponent.razor

@ -1,4 +1,6 @@
<FormLayoutComponent>
@inject IJSRuntime jsRuntime;
<FormLayoutComponent>
<FormSelectComponent OnChange="@OnFactionChanged">
<FormLabelComponent>Faction</FormLabelComponent>
<ChildContent>
@ -39,4 +41,19 @@
FilterService.SelectImmortalType(e.Value!.ToString()!);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "FilterComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "FilterComponent");
#endif
}
}

65
IGP/Pages/BuildCalculator/Parts/HighlightsComponent.razor

@ -1,40 +1,37 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@implements IDisposable
<div class="highlightsContainer">
<div>
<div>Requested</div>
@for (var i = TimingService.GetTiming() - 1; i >= 0; i--)
{
@foreach (var order in BuildOrderService.GetOrdersAt(i))
{
if (order.EntityType == EntityType.Worker)
{
continue;
@foreach (var ordersAtTime in BuildOrderService.StartedOrders.Reverse()) {
foreach (var order in ordersAtTime.Value)
{
<div>
@ordersAtTime.Key | T @Interval.ToTime(ordersAtTime.Key)
</div>
<div>
@order.Info().Name
</div>
<br/>
}
}
<div>
@i | T @Interval.ToTime(i)
</div>
<div>
@order.Info().Name
</div>
<br/>
}
}
</div>
<div>
<div>Finished</div>
@for (var i = TimingService.GetTiming() - 1; i >= 0; i--)
@foreach (var ordersAtTime in BuildOrderService.CompletedOrders.Reverse())
{
@foreach (var order in BuildOrderService.GetCompletedAt(i))
foreach (var order in ordersAtTime.Value)
{
if (order.EntityType == EntityType.Worker)
{
continue;
}
<div>
@i | T @Interval.ToTime(i)
@ordersAtTime.Key | T @Interval.ToTime(ordersAtTime.Key)
</div>
<div>
@order.Info().Name
@ -79,5 +76,21 @@
EconomyService.Unsubscribe(StateHasChanged);
BuildOrderService.Unsubscribe(StateHasChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "HighlightsComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "HighlightsComponent");
#endif
}
}

146
IGP/Pages/BuildCalculator/Parts/HotkeyViewerComponent.razor

@ -1,4 +1,14 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@implements IDisposable
@inject IKeyService keyService
@inject IBuildOrderService buildOrderService
@inject IImmortalSelectionService filterService
@inject IEconomyService economyService
@inject ITimingService timingService
@inject IToastService toastService
<InputPanelComponent>
<div class="keyContainer">
@ -9,7 +19,7 @@
continue;
}
var color = hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace() || KeyService.GetAllPressedKeys().Contains(hotkey.KeyText)
var color = hotkey.KeyText.Equals("SPACE") && keyService.IsHoldingSpace() || keyService.GetAllPressedKeys().Contains(hotkey.KeyText)
? "#0a0f12" : hotkey.GetColor();
var x = hotkey.PositionX * Size;
@ -25,7 +35,7 @@
border = "5px solid green";
}
if (hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace())
if (hotkey.KeyText.Equals("SPACE") && keyService.IsHoldingSpace())
{
border = "5px solid green";
}
@ -37,7 +47,7 @@
width: 0px;
height: 0px;">
<div @onclick="x => { if (hotkey.KeyText.Equals(HotKeyType.SPACE.ToString())) { if (KeyService.IsHoldingSpace()) { KeyService.RemovePressedKey(hotkey.KeyText); } else { KeyService.AddPressedKey(hotkey.KeyText); } } else { KeyService.AddPressedKey(hotkey.KeyText); KeyService.RemovePressedKey(hotkey.KeyText); }}" style="background-color:@color;
<div @onclick="x => { if (hotkey.KeyText.Equals(HotKeyType.SPACE.ToString())) { if (keyService.IsHoldingSpace()) { keyService.RemovePressedKey(hotkey.KeyText); } else { keyService.AddPressedKey(hotkey.KeyText); } } else { keyService.AddPressedKey(hotkey.KeyText); keyService.RemovePressedKey(hotkey.KeyText); }}" style="background-color:@color;
border: @border;
width: @Size.ToString()px;
height: @Size.ToString()px;
@ -46,7 +56,7 @@
@hotkey.KeyText
@foreach (var entity in data.Values)
{
if (!BuildOrderService.MeetsRequirements(entity, 9000))
if (buildOrderService.WillMeetRequirements(entity) == null)
{
continue;
}
@ -97,15 +107,6 @@
[Parameter]
public int Size { get; set; } = 100;
[Inject]
public IKeyService KeyService { get; set; } = default!;
[Inject]
public IBuildOrderService BuildOrderService { get; set; } = default!;
[Inject]
public IImmortalSelectionService FilterService { get; set; } = default!;
readonly Dictionary<string, EntityModel> data = EntityModel.GetDictionary();
readonly List<HotkeyModel> hotkeys = HotkeyModel.GetAll();
@ -116,20 +117,48 @@
{
base.OnInitialized();
KeyService.Subscribe(OnKeyPressed);
FilterService.Subscribe(StateHasChanged);
keyService.Subscribe(OnKeyPressed);
filterService.Subscribe(StateHasChanged);
buildOrderService.Subscribe(OnBuilderOrderChanged);
}
void IDisposable.Dispose()
{
KeyService.Unsubscribe(OnKeyPressed);
FilterService.Unsubscribe(StateHasChanged);
keyService.Unsubscribe(OnKeyPressed);
filterService.Unsubscribe(StateHasChanged);
buildOrderService.Unsubscribe(OnBuilderOrderChanged);
}
int completedTimeCount = 0;
void OnBuilderOrderChanged()
{
if (buildOrderService.UniqueCompletedTimes.Count != completedTimeCount)
{
completedTimeCount = buildOrderService.UniqueCompletedTimes.Count;
StateHasChanged();
}
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "HotKeyViewerComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "HotKeyViewerComponent");
#endif
}
// Move to Filter Service
bool InvalidFaction(EntityModel entity)
{
if (entity.Faction() != null && entity.Faction()?.Faction != FilterService.GetFactionType() && FilterService.GetFactionType() != FactionType.Any)
if (entity.Faction() != null && entity.Faction()?.Faction != filterService.GetFactionType() && filterService.GetFactionType() != FactionType.Any)
{
return true;
}
@ -140,7 +169,7 @@
// Move to Filter Service
bool InvalidVanguard(EntityModel entity)
{
if (entity.VanguardAdded() != null && entity.VanguardAdded()?.ImmortalId != FilterService.GetImmortalType() && FilterService.GetImmortalType() != ImmortalType.Any)
if (entity.VanguardAdded() != null && entity.VanguardAdded()?.ImmortalId != filterService.GetImmortalType() && filterService.GetImmortalType() != ImmortalType.Any)
{
return true;
}
@ -156,7 +185,7 @@
var isReplaced = false;
foreach (var replaced in entity.Replaceds())
{
if (FilterService.GetImmortalType() == replaced.ImmortalId)
if (filterService.GetImmortalType() == replaced.ImmortalId)
{
isReplaced = true;
break;
@ -171,11 +200,6 @@
return false;
}
bool InvalidRequirements(EntityModel entity)
{
return !BuildOrderService.MeetsRequirements(entity, 9000);
}
bool InvalidKey(EntityModel entity, HotkeyModel key)
{
if (entity.Hotkey()?.Hotkey == key.KeyText)
@ -215,7 +239,7 @@
bool InvalidHoldSpace(EntityModel entity)
{
if (entity.Hotkey()?.HoldSpace == KeyService.IsHoldingSpace())
if (entity.Hotkey()?.HoldSpace == keyService.IsHoldingSpace())
{
return false;
}
@ -224,47 +248,93 @@
void OnKeyPressed()
{
if (KeyService.GetAllPressedKeys().Contains("Z"))
string controlGroupWas = _controlGroup;
string keyWas = _key;
if (keyService.GetAllPressedKeys().Contains("Z"))
{
_controlGroup = "Z";
}
if (KeyService.GetAllPressedKeys().Contains("TAB"))
if (keyService.GetAllPressedKeys().Contains("TAB"))
{
_controlGroup = "TAB";
}
if (KeyService.GetAllPressedKeys().Contains("C"))
if (keyService.GetAllPressedKeys().Contains("C"))
{
_controlGroup = "C";
}
if (KeyService.GetAllPressedKeys().Contains("D"))
if (keyService.GetAllPressedKeys().Contains("D"))
{
_controlGroup = "D";
}
if (KeyService.GetAllPressedKeys().Contains("1"))
if (keyService.GetAllPressedKeys().Contains("1"))
{
_controlGroup = "1";
}
//TODO This could be better. Duplicated code
if (KeyService.GetAllPressedKeys().Contains("2"))
if (keyService.GetAllPressedKeys().Contains("2"))
{
_controlGroup = "2";
}
if (KeyService.GetAllPressedKeys().Contains("SHIFT"))
if (keyService.GetAllPressedKeys().Contains("SHIFT"))
{
_controlGroup = "SHIFT";
}
if (KeyService.GetAllPressedKeys().Contains("CONTROL"))
if (keyService.GetAllPressedKeys().Contains("CONTROL"))
{
_controlGroup = "CONTROL";
}
if (KeyService.GetAllPressedKeys().Count > 0)
if (keyService.GetAllPressedKeys().Count > 0)
{
_key = KeyService.GetAllPressedKeys().First();
_key = keyService.GetAllPressedKeys().First();
}
StateHasChanged();
// HandleClick();
if (controlGroupWas != _controlGroup || keyWas != _key)
{
StateHasChanged();
}
}
private void HandleClick()
{
var hotkey = keyService.GetHotkey();
if (hotkey == "")
{
return;
}
if (hotkey == "`")
{
buildOrderService.RemoveLast();
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
return;
}
var hotkeyGroup = keyService.GetHotkeyGroup();
var isHoldSpace = keyService.IsHoldingSpace();
var faction = filterService.GetFactionType();
var immortal = filterService.GetImmortalType();
EntityModel? entity = EntityModel.GetFrom(hotkey!, hotkeyGroup, isHoldSpace, faction, immortal);
if (entity == null)
{
return;
}
if (buildOrderService.Add(entity, economyService, toastService))
{
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
}
}
}

32
IGP/Pages/BuildCalculator/Parts/InputPanelComponent.razor

@ -1,4 +1,9 @@
<div tabindex="0"
@inject IKeyService keyService
@inject IJSRuntime jsRuntime;
<div tabindex="0"
style="margin: auto;"
@onkeydown="HandleKeyDown"
@onkeyup="HandleKeyUp"
@ -8,21 +13,32 @@
</div>
@code {
[Parameter]
public RenderFragment ChildContent { get; set; } = default!;
[Inject]
public IKeyService KeyService { get; set; } = default!;
private void HandleKeyDown(KeyboardEventArgs e)
{
KeyService.AddPressedKey(e.Key);
keyService.AddPressedKey(e.Key);
}
private void HandleKeyUp(KeyboardEventArgs e)
{
KeyService.RemovePressedKey(e.Key);
keyService.RemovePressedKey(e.Key);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "InputPanelComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "InputPanelComponent");
#endif
}
}

46
IGP/Pages/BuildCalculator/Parts/TimelineComponent.razor

@ -1,4 +1,7 @@
@implements IDisposable
@inject IJSRuntime jsRuntime;
@implements IDisposable
<Virtualize Items="@EconomyService.GetOverTime()" Context="economyAtSecond" ItemSize="400" OverscanCount="4">
<div style="display: grid; gap: 8px; grid-template-columns: 1fr 1fr;">
@ -24,17 +27,26 @@
<br/>
</div>
<div>
@foreach (var order in BuildOrderService.GetOrdersAt(economyAtSecond.Interval))
@if (BuildOrderService.StartedOrders.TryGetValue(economyAtSecond.Interval, out var ordersAtTime))
{
<div>
Requested: @order.Info().Name
</div>
@foreach (var order in ordersAtTime)
{
<div>
Requested: @order.Info().Name
</div>
}
}
@foreach (var order in BuildOrderService.GetCompletedAt(economyAtSecond.Interval))
@if (BuildOrderService.CompletedOrders.TryGetValue(economyAtSecond.Interval, out var ordersCompletedAtTime))
{
<div>
New: @order.Info().Name
</div>
@foreach (var order in ordersCompletedAtTime)
{
<div>
New: @order.Info().Name
</div>
}
}
</div>
</div>
@ -60,5 +72,21 @@
EconomyService.Unsubscribe(StateHasChanged);
BuildOrderService.Unsubscribe(StateHasChanged);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "TimelineComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "TimelineComponent");
#endif
}
}

58
IGP/Pages/BuildCalculator/Parts/TimingComponent.razor

@ -1,55 +1,69 @@
<FormLayoutComponent>
@inject IJSRuntime jsRuntime;
@inject IBuildOrderService buildOrderService
@inject IEconomyService economyService
@inject IToastService toastService
@inject ITimingService timingService
<FormLayoutComponent>
<FormNumberComponent ReadOnly="true"
Max="600"
Min="0"
Value="@TimingService.GetTiming()"
Value="@timingService.GetTiming()"
OnChange="@OnTimingChanged">
<FormLabelComponent>Timing interval</FormLabelComponent>
<FormInfoComponent>Altering the time interval is currently disabled.</FormInfoComponent>
</FormNumberComponent>
<FormTextComponent Label="Name" Placeholder="Fast Thrones..." Value="@BuildOrderService.GetName()" OnChange="OnNameChanged"/>
<FormTextComponent Label="Name" Placeholder="Fast Thrones..." Value="@buildOrderService.GetName()" OnChange="OnNameChanged"/>
<FormTextAreaComponent Label="Notes"
Value="@BuildOrderService.GetNotes()"
Value="@buildOrderService.GetNotes()"
OnChange="@OnNotesChanged">
</FormTextAreaComponent>
<FormTextComponent Label="Color" Placeholder="red..." Value="@BuildOrderService.GetColor()" OnChange="OnColorChanged"/>
<FormTextComponent Label="Color" Placeholder="red..." Value="@buildOrderService.GetColor()" OnChange="OnColorChanged"/>
</FormLayoutComponent>
@code {
[Inject]
public ITimingService TimingService { get; set; } = default!;
[Inject]
public IBuildOrderService BuildOrderService { get; set; } = default!;
void OnTimingChanged(ChangeEventArgs changeEventArgs)
{
TimingService.SetTiming(int.Parse(changeEventArgs.Value!.ToString()!));
}
void OnTimingChanged(int value)
{
TimingService.SetTiming(value);
timingService.SetTiming(int.Parse(changeEventArgs.Value!.ToString()!));
economyService.Calculate(buildOrderService, timingService, buildOrderService.GetLastRequestInterval());
}
void OnNameChanged(ChangeEventArgs changeEventArgs)
{
BuildOrderService.SetName(changeEventArgs.Value!.ToString()!);
buildOrderService.SetName(changeEventArgs.Value!.ToString()!);
}
void OnColorChanged(ChangeEventArgs changeEventArgs)
{
BuildOrderService.SetColor(changeEventArgs.Value!.ToString()!);
buildOrderService.SetColor(changeEventArgs.Value!.ToString()!);
}
void OnNotesChanged(ChangeEventArgs changeEventArgs)
{
BuildOrderService.SetNotes(changeEventArgs.Value!.ToString()!);
buildOrderService.SetNotes(changeEventArgs.Value!.ToString()!);
}
protected override bool ShouldRender()
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.time", "TimingComponent");
#endif
return true;
}
protected override void OnAfterRender(bool firstRender)
{
#if DEBUG
jsRuntime.InvokeVoidAsync("console.timeEnd", "TimingComponent");
#endif
}
}

1
IGP/Program.cs

@ -29,7 +29,6 @@ builder.Services.AddSingleton<IEconomyService, EconomyService>();
builder.Services.AddSingleton<ITimingService, TimingService>();
builder.Services.AddSingleton<IMemoryTesterService, MemoryTesterService>();
builder.Services.AddSingleton<IEntityFilterService, EntityFilterService>();
builder.Services.AddSingleton<IGameLogicService, GameLogicService>();
builder.Services.AddSingleton<IEntityDisplayService, EntityDisplayService>();
builder.Services.AddSingleton<IEntityDialogService, EntityDialogService>();
builder.Services.AddSingleton<IToastService, ToastService>();

34
Model/BuildOrders/BuildOrderModel.cs

@ -9,6 +9,8 @@ public class BuildOrderModel
{
public string Name { get; set; } = "";
public string Color { get; set; } = "red";
public int CurrentSupplyUsed { get; set; } = 0;
public Dictionary<int, List<EntityModel>> StartedOrders { get; set; } = new()
{
@ -33,28 +35,28 @@ public class BuildOrderModel
}
}
};
public Dictionary<string, int> UniqueCompletedTimes { get; set; } = new()
{
{
DataType.STARTING_Bastion, 0
}
};
public Dictionary<int, int> SupplyCountTimes { get; set; } = new()
{
{
0, 0
}
};
public string Notes { get; set; } = @"";
public List<string> BuildTypes { get; set; } = new();
public List<EntityModel> GetOrdersAt(int interval)
{
return (from ordersAtTime in StartedOrders
from orders in ordersAtTime.Value
where ordersAtTime.Key == interval
select orders).ToList();
}
public List<EntityModel> GetCompletedAt(int interval)
{
return (from ordersAtTime in StartedOrders
from orders in ordersAtTime.Value
where ordersAtTime.Key + (orders.Production() == null ? 0 : orders.Production().BuildTime) == interval
select orders).ToList();
}
public List<EntityModel> GetCompletedBefore(int interval)
{
return (from ordersAtTime in StartedOrders

20
Model/Economy/EconomyOverTimeModel.cs

@ -99,8 +99,8 @@ public class EconomyOverTimeModel
}
// Remove Funds from Build Order
var ordersAtTime = buildOrder.GetOrdersAt(interval);
if (buildOrder.StartedOrders.TryGetValue(interval, out var ordersAtTime))
{
foreach (var order in ordersAtTime)
{
var foundEntity = EntityModel.GetDictionary()[order.DataType];
@ -115,16 +115,20 @@ public class EconomyOverTimeModel
if (production.RequiresWorker) economyAtSecond.BusyWorkerCount += 1;
}
}
}
// Handle new entities
var completedAtInterval = buildOrder.GetCompletedAt(interval);
foreach (var newEntity in completedAtInterval)
if (buildOrder.StartedOrders.TryGetValue(interval, out var ordersCompletedAtTime))
{
var harvest = newEntity;
if (harvest != null) economyAtSecond.Harvesters.Add(harvest);
foreach (var newEntity in ordersCompletedAtTime)
{
var harvest = newEntity;
if (harvest != null) economyAtSecond.Harvesters.Add(harvest);
var production = newEntity.Production();
if (production != null && production.RequiresWorker) economyAtSecond.BusyWorkerCount -= 1;
var production = newEntity.Production();
if (production != null && production.RequiresWorker) economyAtSecond.BusyWorkerCount -= 1;
}
}
}
}

27
Model/Entity/Data/DATA.cs

@ -1435,10 +1435,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 100 })
.AddPart(new EntityRequirementModel
{
Requirement = RequirementType.Production_Building
})
},
{
@ -1465,10 +1462,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB", HoldSpace = true})
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 43 })
.AddPart(new EntityRequirementModel
{
Requirement = RequirementType.Production_Building
})
},
{
@ -1482,10 +1476,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 100, BuildTime = 60 })
.AddPart(new EntityRequirementModel
{
Requirement = RequirementType.Production_Building
})
},
{
DataType.UPGRADE_RelicOfTheWrathfulGaze,
@ -1512,7 +1503,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 75, BuildTime = 55 })
.AddPart(new EntityRequirementModel { Requirement = RequirementType.Production_Building })
.AddPart(new EntityRequirementModel { Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Production_Building })
},
{
DataType.UPGRADE_ZephyrRange,
@ -1525,7 +1516,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 100, BuildTime = 43 })
.AddPart(new EntityRequirementModel { Requirement = RequirementType.Production_Building })
.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_ZephyrRange, Requirement = RequirementType.Production_Building })
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_WindStep })
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_ZephyrRange })
},
@ -1559,6 +1550,7 @@ public class DATA
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 43 })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_EyeOfAros,
Requirement = RequirementType.Production_Building
})
},
@ -2632,7 +2624,7 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = FactionType.Aru })
.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 25 })
.AddPart(new EntitySupplyModel { Takes = 6 })
.AddPart(new EntityRequirementModel { Requirement = RequirementType.Morph })
.AddPart(new EntityRequirementModel { Id = DataType.UNIT_RedSeer, Requirement = RequirementType.Morph })
.AddPart(new EntityVitalityModel { Health = 200, DefenseLayer = 60, Armor = ArmorType.Heavy })
.AddPart(new EntityMovementModel { Speed = 210, Movement = MovementType.Ground })
.AddPart(new EntityWeaponModel
@ -2853,6 +2845,7 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_Acropolis,
Requirement = RequirementType.Morph
})
.AddPart(new EntityProductionModel { Alloy = 75, BuildTime = 20, RequiresWorker = false })
@ -3245,7 +3238,9 @@ public class DATA
.AddPart(new EntityInfoModel { Name = "Omnivore", Descriptive = DescriptiveType.Upgrade })
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "SHIFT" })
.AddPart(new EntityFactionModel { Faction = FactionType.Aru })
.AddPart(new EntityRequirementModel { Requirement = RequirementType.Morph })
.AddPart(new EntityRequirementModel {
Id = DataType.DEFENSE_Aerovore,
Requirement = RequirementType.Morph })
.AddPart(new EntityProductionModel { Alloy = 50, BuildTime = 18, RequiresWorker = false })
.AddPart(new EntityVitalityModel
{ Health = 400, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true })

2
Model/Entity/EntityModel.cs

@ -165,7 +165,7 @@ public class EntityModel
}
public EntitySupplyModel Supply()
public EntitySupplyModel? Supply()
{
return ((EntitySupplyModel)EntityParts.Find(x => x.GetType() == typeof(EntitySupplyModel))!)!;
}

24
Services/IServices.cs

@ -244,18 +244,15 @@ public interface IMemoryTesterService {
public void Unsubscribe(MemoryAction memoryAction);
}
public interface IGameLogicService
{
public bool Add(EntityModel entity, int atInterval);
public int MeetsRequirements(EntityModel entity, int interval);
public int MeetsAlloy(EntityModel entity, int interval);
public int MeetsEther(EntityModel entity, int interval);
public int MeetsPyre(EntityModel entity, int interval);
public int MeetsSupply(EntityModel entity, int interval);
public int MeetsTrainingQueue(EntityModel entity, int interval);
}
public interface IBuildOrderService {
public Dictionary<int, List<EntityModel>> StartedOrders { get; }
public Dictionary<int, List<EntityModel>> CompletedOrders { get; }
public Dictionary<string, int> UniqueCompletedTimes { get; }
public Dictionary<int, int> SupplyCountTimes { get; }
public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService toastService);
public void Add(EntityModel entity, int atInterval);
@ -268,10 +265,9 @@ public interface IBuildOrderService {
public void SetColor(string Color);
public string GetColor();
public bool MeetsRequirements(EntityModel entity, int interval);
public int? WillMeetRequirements(EntityModel entity);
public int? WillMeetSupply(EntityModel entity);
public Dictionary<int, List<EntityModel>> GetOrders();
public List<EntityModel> GetOrdersAt(int interval);
public List<EntityModel> GetCompletedAt(int interval);
public List<EntityModel> GetCompletedBefore(int interval);
public List<EntityModel> GetHarvestersCompletedBefore(int interval);

332
Services/Immortal/BuildOrderService.cs

@ -3,6 +3,7 @@ using System.Text.Json;
using System.Text.Json.Serialization;
using Model.BuildOrders;
using Model.Entity;
using Model.Entity.Data;
using Model.Feedback;
using Model.Types;
using YamlDotNet.Serialization;
@ -15,6 +16,11 @@ public class BuildOrderService : IBuildOrderService
private readonly int HumanMicro = 2;
private int lastInterval;
public Dictionary<int, List<EntityModel>> StartedOrders => buildOrder.StartedOrders;
public Dictionary<int, List<EntityModel>> CompletedOrders => buildOrder.CompletedOrders;
public Dictionary<string, int> UniqueCompletedTimes => buildOrder.UniqueCompletedTimes;
public Dictionary<int, int> SupplyCountTimes => buildOrder.SupplyCountTimes;
public int GetLastRequestInterval()
{
return lastInterval;
@ -38,111 +44,123 @@ public class BuildOrderService : IBuildOrderService
public void Add(EntityModel entity, int atInterval)
{
if (!buildOrder.StartedOrders.ContainsKey(atInterval))
{
buildOrder.StartedOrders.Add(atInterval, new List<EntityModel> { });
}
buildOrder.StartedOrders.Add(atInterval, new List<EntityModel>());
var production = entity.Production();
var completedTime = atInterval;
if (production != null)
{
completedTime += production.BuildTime;
}
if (!buildOrder.CompletedOrders.ContainsKey(atInterval))
{
buildOrder.CompletedOrders.Add(completedTime, new List<EntityModel> { });
}
if (production != null) completedTime += production.BuildTime;
if (!buildOrder.CompletedOrders.ContainsKey(completedTime))
buildOrder.CompletedOrders.Add(completedTime, new List<EntityModel>());
var supply = entity.Supply();
buildOrder.StartedOrders[atInterval].Add(entity.Clone());
buildOrder.CompletedOrders[completedTime].Add(entity.Clone());
if (!buildOrder.UniqueCompletedTimes.ContainsKey(entity.DataType))
buildOrder.UniqueCompletedTimes.Add(entity.DataType, atInterval);
if (supply != null)
{
if (!supply.Takes.Equals(0)) buildOrder.CurrentSupplyUsed += supply.Takes;
if (!supply.Grants.Equals(0))
buildOrder.SupplyCountTimes.Add(buildOrder.SupplyCountTimes.Last().Key + supply.Grants, completedTime);
}
if (atInterval > lastInterval) lastInterval = atInterval;
NotifyDataChanged();
}
public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService withToasts)
public int? WillMeetRequirements(EntityModel entity)
{
var production = entity.Production();
var requirements = entity.Requirements();
if (requirements.Count == 0) return 0;
if (production != null)
var metTime = 0;
foreach (var requiredEntity in requirements)
{
for (var interval = lastInterval; interval < withEconomy.GetOverTime().Count; interval++)
if (buildOrder.UniqueCompletedTimes.TryGetValue(requiredEntity.Id, out var completedTime))
{
var economyAtSecond = withEconomy.GetOverTime()[interval];
if (economyAtSecond.Alloy >= production.Alloy && economyAtSecond.Ether >= production.Ether &&
economyAtSecond.Pyre >= production.Pyre)
{
if (!MeetsSupply(entity))
{
withToasts.AddToast(new ToastModel
{
Title = "Supply Cap Reached", Message = "Build more supply!",
SeverityType = SeverityType.Error
});
return false;
}
if (!MeetsRequirements(entity, interval)) continue;
//Account for human Micro delay
interval += HumanMicro;
if (!buildOrder.StartedOrders.ContainsKey(interval))
buildOrder.StartedOrders.Add(interval, new List<EntityModel> { entity.Clone() });
else
buildOrder.StartedOrders[interval].Add(entity.Clone());
lastInterval = interval;
NotifyDataChanged();
return true;
}
if (interval + 1 == withEconomy.GetOverTime().Count)
{
if (economyAtSecond.Ether < production.Ether)
withToasts.AddToast(new ToastModel
{
Title = "Not Enough Ether", Message = "Build more ether extractors!",
SeverityType = SeverityType.Error
});
}
if (completedTime > metTime) metTime = completedTime;
}
else
{
return null;
}
}
else
{
Add(entity, 0);
NotifyDataChanged();
return true;
}
return false;
return metTime;
}
public void RemoveLast()
public int? WillMeetSupply(EntityModel entity)
{
var supply = entity.Supply();
if (supply == null || supply.Takes.Equals(0)) return 0;
foreach (var supplyAtTime in buildOrder.SupplyCountTimes)
if (supply.Takes + buildOrder.CurrentSupplyUsed < supplyAtTime.Key)
return supplyAtTime.Value;
return null;
}
public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService withToasts)
{
EntityModel entityRemoved = null!;
var atInterval = lastInterval;
if (!HandleSupply(entity, withToasts, ref atInterval)) return false;
if (!HandleRequirements(entity, withToasts, ref atInterval)) return false;
if (!HandleEconomy(entity, withEconomy, withToasts, ref atInterval)) return false;
Add(entity, atInterval);
return true;
}
public void RemoveLast()
{
if (buildOrder.StartedOrders.Keys.Count > 1)
{
var last = buildOrder.StartedOrders.Keys.Last();
var lastStarted = buildOrder.StartedOrders.Keys.Last();
var lastCompleted = buildOrder.CompletedOrders.Keys.Last();
EntityModel entityRemoved = default!;
if (buildOrder.StartedOrders[last].Count > 0)
if (buildOrder.StartedOrders[lastStarted].Count > 0)
{
entityRemoved = buildOrder.StartedOrders[last].Last();
buildOrder.StartedOrders[last].Remove(buildOrder.StartedOrders[last].Last());
entityRemoved = buildOrder.StartedOrders[lastStarted].Last();
buildOrder.StartedOrders[lastStarted].Remove(buildOrder.StartedOrders[lastStarted].Last());
buildOrder.CompletedOrders[lastCompleted].Remove(buildOrder.CompletedOrders[lastCompleted].Last());
}
if (buildOrder.StartedOrders[last].Count == 0) buildOrder.StartedOrders.Remove(last);
if (buildOrder.StartedOrders[lastStarted].Count == 0) buildOrder.StartedOrders.Remove(lastStarted);
if (buildOrder.CompletedOrders[lastCompleted].Count == 0) buildOrder.CompletedOrders.Remove(lastCompleted);
if (buildOrder.StartedOrders.Keys.Count > 0)
lastInterval = buildOrder.StartedOrders.Keys.Last() + 1;
lastInterval = buildOrder.StartedOrders.Keys.Last();
else
lastInterval = 1;
if (entityRemoved?.Info()?.Descriptive == DescriptiveType.Worker)
lastInterval = 0;
if (entityRemoved.Supply()?.Grants > 0)
SupplyCountTimes.Remove(SupplyCountTimes.Last().Key);
if (entityRemoved.Supply()?.Takes > 0)
buildOrder.CurrentSupplyUsed -= entityRemoved.Supply()!.Takes;
if (UniqueCompletedTimes[entityRemoved!.DataType].Equals(lastInterval + entityRemoved.Production()!.BuildTime))
UniqueCompletedTimes.Remove(entityRemoved.DataType);
if (entityRemoved.Info().Descriptive == DescriptiveType.Worker)
{
RemoveLast();
return;
@ -172,28 +190,9 @@ public class BuildOrderService : IBuildOrderService
return buildOrderText;
}
public List<EntityModel> GetOrdersAt(int interval)
{
if (!buildOrder.StartedOrders.ContainsKey(interval))
{
return new List<EntityModel>();
}
return buildOrder.StartedOrders[interval].ToList();
}
public List<EntityModel> GetCompletedAt(int interval)
{
if (!buildOrder.CompletedOrders.ContainsKey(interval))
{
return new List<EntityModel>();
}
return buildOrder.CompletedOrders[interval].ToList();
}
public List<EntityModel> GetCompletedBefore(int interval)
{
{
return (from ordersAtTime in buildOrder.StartedOrders
from orders in ordersAtTime.Value
where ordersAtTime.Key + (orders.Production() == null ? 0 : orders.Production().BuildTime) <= interval
@ -209,52 +208,10 @@ public class BuildOrderService : IBuildOrderService
select orders).ToList();
}
public bool MeetsRequirements(EntityModel entity, int requestedInterval)
{
var requirements = entity.Requirements();
if (requirements.Count == 0) return true;
foreach (var requirement in requirements)
if (requirement.Requirement == RequirementType.Morph)
{
var entitiesNeeded = from entitiesAtInterval in buildOrder.StartedOrders
from requiredEntity in entitiesAtInterval.Value
where requestedInterval > entitiesAtInterval.Key +
(requiredEntity.Production() == null ? 0 : requiredEntity.Production().BuildTime)
where requiredEntity.DataType == requirement.Id
select requiredEntity;
var entitiesAlreadyMorphed = from entitiesAtInterval in buildOrder.StartedOrders
from existingEntity in entitiesAtInterval.Value
where existingEntity.DataType == entity.DataType
select existingEntity;
if (entitiesAlreadyMorphed.Count() >= entitiesNeeded.Count())
return false;
}
else
{
var entitiesNeeded = from entitiesAtInterval in buildOrder.StartedOrders
from requiredEntity in entitiesAtInterval.Value
where requestedInterval > entitiesAtInterval.Key +
(requiredEntity.Production() == null ? 0 : requiredEntity.Production().BuildTime)
where requiredEntity.DataType == requirement.Id
select requiredEntity;
if (!entitiesNeeded.Any()) return false;
if (entitiesNeeded.Any() == false)
return false;
}
return true;
}
public void SetName(string Name)
public void SetName(string name)
{
buildOrder.Name = Name;
buildOrder.Name = name;
NotifyDataChanged();
}
@ -263,9 +220,9 @@ public class BuildOrderService : IBuildOrderService
return buildOrder.Name;
}
public void SetNotes(string Notes)
public void SetNotes(string notes)
{
buildOrder.Notes = Notes;
buildOrder.Notes = notes;
NotifyDataChanged();
}
@ -285,37 +242,90 @@ public class BuildOrderService : IBuildOrderService
return buildOrder.Color;
}
private event Action OnChange = null!;
private void NotifyDataChanged()
private bool HandleEconomy(EntityModel entity, IEconomyService withEconomy, IToastService withToasts,
ref int atInterval)
{
OnChange?.Invoke();
var production = entity.Production();
if (production == null) return true;
for (var interval = atInterval; interval < withEconomy.GetOverTime().Count; interval++)
{
var economyAtSecond = withEconomy.GetOverTime()[interval];
if (economyAtSecond.Alloy >= production.Alloy && economyAtSecond.Ether >= production.Ether &&
economyAtSecond.Pyre >= production.Pyre)
{
atInterval = interval;
if (entity.EntityType != EntityType.Army)
{
atInterval += HumanMicro;
}
return true;
}
}
if (withEconomy.GetOverTime().Last().Ether < production.Ether)
withToasts.AddToast(new ToastModel
{
Title = "Not Enough Ether", Message = "Build more ether extractors!",
SeverityType = SeverityType.Error
});
if (withEconomy.GetOverTime().Last().Alloy < production.Alloy)
withToasts.AddToast(new ToastModel
{
Title = "Not Enough Alloy", Message = "Build more bases!",
SeverityType = SeverityType.Error
});
return false;
}
public bool MeetsSupply(EntityModel entity)
private bool HandleSupply(EntityModel entity, IToastService withToasts, ref int atInterval)
{
var supply = entity.Supply();
if (supply == null || supply.Takes == 0) return true;
var minSupplyInterval = WillMeetSupply(entity);
if (minSupplyInterval == null)
{
withToasts.AddToast(new ToastModel
{
Title = "Supply Cap Reached", Message = "Build more supply!",
SeverityType = SeverityType.Error
});
return false;
}
if (minSupplyInterval > atInterval) atInterval = (int)minSupplyInterval;
var supplyTakenTotal = 0;
var supplyTakens = from entitiesAtInterval in buildOrder.StartedOrders
from supplyTakingEntity in entitiesAtInterval.Value
where supplyTakingEntity.Supply()?.Takes > 0
select supplyTakingEntity.Supply().Takes;
foreach (var supplyTaken in supplyTakens) supplyTakenTotal += supplyTaken;
return true;
}
var supplyGrantedTotal = 0;
var supplyGranteds = from entitiesAtInterval in buildOrder.StartedOrders
from supplyGrantingEntity in entitiesAtInterval.Value
where supplyGrantingEntity.Supply()?.Grants > 0
select supplyGrantingEntity.Supply().Grants;
foreach (var supplyGranted in supplyGranteds) supplyGrantedTotal += supplyGranted;
private bool HandleRequirements(EntityModel entity, IToastService withToasts, ref int atInterval)
{
var minRequirementInterval = WillMeetRequirements(entity);
if (minRequirementInterval == null)
{
withToasts.AddToast(new ToastModel
{
Title = "Missing Requirements", Message = "You don't have what's needed for this unit.",
SeverityType = SeverityType.Error
});
if (supplyGrantedTotal > 160) supplyGrantedTotal = 160;
return false;
}
if (supplyTakenTotal + supply.Takes > supplyGrantedTotal) return false;
if (minRequirementInterval > atInterval) atInterval = (int)minRequirementInterval;
return true;
}
private event Action OnChange = null!;
private void NotifyDataChanged()
{
OnChange?.Invoke();
}
}

77
Services/Immortal/EconomyService.cs

@ -7,16 +7,20 @@ namespace Services.Immortal;
public class EconomyService : IEconomyService {
private List<EconomyModel> _economyOverTime = null!;
private event Action OnChange = null!;
public List<EconomyModel> GetOverTime() {
return _economyOverTime;
}
public void Subscribe(Action action) {
onChange += action;
OnChange += action;
}
public void Unsubscribe(Action action) {
onChange -= action;
OnChange -= action;
}
public void Calculate(IBuildOrderService buildOrder, ITimingService timing, int fromInterval) {
@ -35,9 +39,11 @@ public class EconomyService : IEconomyService {
while (_economyOverTime.Count < timing.GetTiming()) _economyOverTime.Add(new EconomyModel { Interval = _economyOverTime.Count - 1 });
for (var interval = fromInterval; interval < timing.GetTiming(); interval++) {
for (var interval = fromInterval; interval < timing.GetTiming(); interval++)
{
var economyAtSecond = _economyOverTime[interval];
if (interval > 0) {
if (interval > 0)
{
economyAtSecond.Alloy = _economyOverTime[interval - 1].Alloy;
economyAtSecond.Ether = _economyOverTime[interval - 1].Ether;
economyAtSecond.Pyre = _economyOverTime[interval - 1].Pyre;
@ -62,10 +68,12 @@ public class EconomyService : IEconomyService {
economyAtSecond.Pyre += 1;
// Add funds
foreach (var entity in economyAtSecond.Harvesters) {
foreach (var entity in economyAtSecond.Harvesters)
{
var harvester = entity.Harvest();
if (harvester.RequiresWorker)
if (harvester.Resource == ResourceType.Alloy) {
if (harvester.Resource == ResourceType.Alloy)
{
var usedWorkers = Math.Min(harvester.Slots, freeWorkers);
economyAtSecond.Alloy += harvester.HarvestedPerInterval * usedWorkers;
freeWorkers -= usedWorkers;
@ -73,7 +81,8 @@ public class EconomyService : IEconomyService {
if (usedWorkers < harvester.Slots) workersNeeded += 1;
}
if (harvester.RequiresWorker == false) {
if (harvester.RequiresWorker == false)
{
if (harvester.Resource == ResourceType.Ether)
economyAtSecond.Ether += harvester.HarvestedPerInterval * harvester.Slots;
@ -85,46 +94,57 @@ public class EconomyService : IEconomyService {
// Create new worker
if (economyAtSecond.CreatingWorkerCount > 0)
for (var i = 0; i < economyAtSecond.CreatingWorkerDelays.Count; i++)
if (economyAtSecond.CreatingWorkerDelays[i] > 0) {
if (economyAtSecond.Alloy > 2.5f) {
if (economyAtSecond.CreatingWorkerDelays[i] > 0)
{
if (economyAtSecond.Alloy > 2.5f)
{
economyAtSecond.Alloy -= 2.5f;
economyAtSecond.CreatingWorkerDelays[i]--;
}
}
else {
else
{
economyAtSecond.CreatingWorkerCount -= 1;
economyAtSecond.WorkerCount += 1;
economyAtSecond.CreatingWorkerDelays.Remove(i);
i--;
}
if (workersNeeded > economyAtSecond.CreatingWorkerCount) {
if (workersNeeded > economyAtSecond.CreatingWorkerCount)
{
economyAtSecond.CreatingWorkerCount += 1;
economyAtSecond.CreatingWorkerDelays.Add(50);
}
// Remove Funds from Build Order
var ordersAtTime = buildOrder.GetOrdersAt(interval);
foreach (var order in ordersAtTime) {
var foundEntity = EntityModel.GetDictionary()[order.DataType];
var production = foundEntity.Production();
if (buildOrder.StartedOrders.TryGetValue(interval, out var ordersAtTime))
{
if (production != null) {
economyAtSecond.Alloy -= production.Alloy;
economyAtSecond.Ether -= production.Ether;
economyAtSecond.Pyre -= production.Pyre;
var finishedAt = interval + production.BuildTime;
foreach (var order in ordersAtTime)
{
var foundEntity = EntityModel.GetDictionary()[order.DataType];
var production = foundEntity.Production();
if (production.RequiresWorker) economyAtSecond.BusyWorkerCount += 1;
if (production != null)
{
economyAtSecond.Alloy -= production.Alloy;
economyAtSecond.Ether -= production.Ether;
economyAtSecond.Pyre -= production.Pyre;
var finishedAt = interval + production.BuildTime;
if (production.ConsumesWorker) economyAtSecond.WorkerCount -= 1;
if (production.RequiresWorker) economyAtSecond.BusyWorkerCount += 1;
if (production.ConsumesWorker) economyAtSecond.WorkerCount -= 1;
}
}
}
// Handle new entities
var completedAtInterval = buildOrder.GetCompletedAt(interval);
foreach (var newEntity in completedAtInterval) {
if (buildOrder.CompletedOrders.TryGetValue(interval, out var completedAtInterval))
{
foreach (var newEntity in completedAtInterval)
{
var harvest = newEntity;
if (harvest != null) economyAtSecond.Harvesters.Add(harvest);
@ -132,6 +152,7 @@ public class EconomyService : IEconomyService {
if (production != null && production.RequiresWorker) economyAtSecond.BusyWorkerCount -= 1;
}
}
}
NotifyDataChanged();
}
@ -141,13 +162,7 @@ public class EconomyService : IEconomyService {
return _economyOverTime[atInterval];
}
private event Action onChange = null!;
private void NotifyDataChanged() {
onChange?.Invoke();
}
public Action OnChange() {
return onChange;
OnChange?.Invoke();
}
}

58
Services/Immortal/GameLogicService.cs

@ -1,58 +0,0 @@
using Model.Entity;
using Model.Types;
namespace Services.Immortal;
public class GameLogicService : IGameLogicService
{
private ITimingService timingService;
private IEconomyService economyService;
private IBuildOrderService buildOrderService;
public GameLogicService(ITimingService timingService, IEconomyService economyService, IBuildOrderService buildOrderService)
{
this.timingService = timingService;
this.economyService = economyService;
this.buildOrderService = buildOrderService;
}
public bool Add(EntityModel entity, int atInterval)
{
throw new NotImplementedException();
}
public int MeetsRequirements(EntityModel entity, int interval)
{
var buildOrders = buildOrderService.GetCompletedBefore(interval);
return -1;
}
public int MeetsAlloy(EntityModel entity, int interval)
{
throw new NotImplementedException();
}
public int MeetsEther(EntityModel entity, int interval)
{
throw new NotImplementedException();
}
public int MeetsPyre(EntityModel entity, int interval)
{
throw new NotImplementedException();
}
public int MeetsSupply(EntityModel entity, int interval)
{
throw new NotImplementedException();
}
public int MeetsTrainingQueue(EntityModel entity, int interval)
{
throw new NotImplementedException();
}
}

2
Services/Immortal/TimingService.cs

@ -1,7 +1,7 @@
namespace Services.Immortal;
public class TimingService : ITimingService {
private int _timing = 360;
private int _timing = 1500;
public void Subscribe(Action? action) {
_onChange += action;

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