data(Database) New patch
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@@ -642,7 +642,7 @@ public class DATA
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.AddPart(new EntityFactionModel { Faction = FactionType.Aru })
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.AddPart(new EntityFactionModel { Faction = FactionType.Aru })
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.AddPart(new EntityVanguardAddedModel
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.AddPart(new EntityVanguardAddedModel
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{ ReplaceId = DataType.UNIT_MaskedHunter, ImmortalId = DataType.IMMORTAL_Xol })
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{ ReplaceId = DataType.UNIT_MaskedHunter, ImmortalId = DataType.IMMORTAL_Xol })
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.AddPart(new EntityProductionModel { Alloy = 50, Ether = 0, BuildTime = 35 })
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.AddPart(new EntityProductionModel { Alloy = 50, Ether = 0, BuildTime = 20 })
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.AddPart(new EntitySupplyModel { Takes = 2 })
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.AddPart(new EntitySupplyModel { Takes = 2 })
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.AddPart(new EntityVitalityModel
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.AddPart(new EntityVitalityModel
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{ Health = 85, DefenseLayer = 10, Armor = ArmorType.Light, IsEtheric = false })
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{ Health = 85, DefenseLayer = 10, Armor = ArmorType.Light, IsEtheric = false })
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@@ -829,7 +829,7 @@ public class DATA
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.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground })
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.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground })
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.AddPart(new EntityWeaponModel
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.AddPart(new EntityWeaponModel
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{
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{
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LightDamage = 32, MediumDamage = 24, Damage = 16, Range = 250, AttacksPerSecond = 0.5f,
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LightDamage = 32, MediumDamage = 24, Damage = 16, Range = 300, AttacksPerSecond = 0.5f,
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Targets = TargetType.Ground
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Targets = TargetType.Ground
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})
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})
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript })
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript })
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