feat(Database) Updating database to latest patch. Updating Calc hotkey UI to match
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@@ -5,7 +5,9 @@
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@implements IDisposable
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<FormLayoutComponent>
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<div class="armyView">
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<FormLayoutComponent>
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<div style="display: flex; gap: 24px;">
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<FormDisplayComponent Label="Army Completed At">
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<Display>@lastInterval | T @Interval.ToTime(lastInterval)</Display>
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@@ -17,8 +19,7 @@
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<FormDisplayComponent Label="Army units built">
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<Display>
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<div class="armyCardsContainer">
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@foreach (var unit in armyCount)
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{
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@foreach (var unit in armyCount) {
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<div class="armyCard">
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<div class="armyCountPosition">
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<div class="armyCount">@unit.Value.ToString()x</div>
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@@ -29,10 +30,16 @@
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</div>
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</Display>
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</FormDisplayComponent>
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</FormLayoutComponent>
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</FormLayoutComponent>
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</div>
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<style>
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.armyView {
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overflow-y: scroll; width: 100%; overflow-x: hidden; height: 350px;
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}
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.armyCardsContainer {
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display: flex;
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width: 100%;
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@@ -65,39 +72,33 @@
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List<EntityModel> army = new();
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protected override void OnInitialized()
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{
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protected override void OnInitialized() {
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base.OnInitialized();
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buildOrder.Subscribe(OnBuildOrderChanged);
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timingService.Subscribe(StateHasChanged);
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}
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void IDisposable.Dispose()
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{
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void IDisposable.Dispose() {
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buildOrder.Unsubscribe(OnBuildOrderChanged);
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timingService.Unsubscribe(StateHasChanged);
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}
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protected override bool ShouldRender()
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{
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protected override bool ShouldRender() {
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#if DEBUG
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jsRuntime.InvokeVoidAsync("console.time", "ArmyComponent");
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#endif
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return true;
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}
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protected override void OnAfterRender(bool firstRender)
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{
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protected override void OnAfterRender(bool firstRender) {
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#if DEBUG
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jsRuntime.InvokeVoidAsync("console.timeEnd", "ArmyComponent");
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#endif
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}
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void OnBuildOrderChanged()
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{
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void OnBuildOrderChanged() {
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var armyCountWas = 0;
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foreach (var army in armyCount)
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{
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foreach (var army in armyCount) {
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armyCountWas += army.Value;
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}
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@@ -107,19 +108,14 @@
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var entitiesOverTime = buildOrder.GetOrders();
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foreach (var entitiesAtTime in entitiesOverTime)
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{
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foreach (var entity in entitiesAtTime.Value)
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{
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if (entity.EntityType == EntityType.Army)
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{
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if (!armyCount.TryAdd(entity.Info().Name, 1))
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{
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foreach (var entitiesAtTime in entitiesOverTime) {
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foreach (var entity in entitiesAtTime.Value) {
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if (entity.EntityType == EntityType.Army) {
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if (!armyCount.TryAdd(entity.Info().Name, 1)) {
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armyCount[entity.Info().Name]++;
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}
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if (entity.Production() != null && entity.Production().BuildTime + entitiesAtTime.Key > lastInterval)
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{
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if (entity.Production() != null && entity.Production().BuildTime + entitiesAtTime.Key > lastInterval) {
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lastInterval = entity.Production().BuildTime + entitiesAtTime.Key;
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}
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}
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@@ -128,14 +124,12 @@
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//TODO Better
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var armyCountIs = 0;
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foreach (var army in armyCount)
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{
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foreach (var army in armyCount) {
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armyCountIs += army.Value;
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}
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if (armyCountWas != armyCountIs)
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{
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if (armyCountWas != armyCountIs) {
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StateHasChanged();
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}
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}
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@@ -13,33 +13,60 @@
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<InputPanelComponent>
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<div class="keyContainer">
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@foreach (var hotkey in hotkeys)
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{
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if (hotkey.IsHidden)
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{
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@foreach (var hotkey in hotkeys) {
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if (hotkey.IsHidden) {
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continue;
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}
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var color = hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace() || KeyService.GetAllPressedKeys().Contains(hotkey.KeyText)
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var color = (hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace()) || KeyService.GetAllPressedKeys().Contains(hotkey.KeyText)
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? "#0a0f12" : hotkey.GetColor();
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var x = hotkey.PositionX * Size;
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var y = hotkey.PositionY * Size;
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var y = hotkey.PositionY * Size + (hotkey.PositionY == 0 ? 5 : -50);
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var width = Size;
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var height = hotkey.PositionY == 0 ? 50 : Size;
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var borderRadius = hotkey.PositionY == 0 ? 12 : 0;
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var border = "1px solid black";
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if (hotkey.KeyText.Equals(key))
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{
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if (hotkey.KeyText.Equals(key)) {
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border = "5px solid black";
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}
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if (hotkey.KeyText.Equals(controlGroup))
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{
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if (hotkey.KeyText.Equals(controlGroup)) {
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color = "#257525";
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}
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if (hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace()) {
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border = "5px solid green";
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}
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if (hotkey.KeyText.Equals("SPACE") && KeyService.IsHoldingSpace())
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{
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border = "5px solid green";
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}
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var keyText = hotkey.KeyText.Equals("CAPSLOCK") ? "Caps"
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: hotkey.KeyText.Equals("CONTROL") ? "Ctrl"
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: hotkey.KeyText.Equals("SHIFT") ? "Shift"
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: hotkey.KeyText.Equals("TAB") ? "Tab"
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: hotkey.KeyText.Equals("SPACE") ? "Space" : hotkey.KeyText;
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var controlStyle = $"background-color:{color}; " +
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$"width: {width}px; " +
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"border-top: 1px solid black; " +
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"border-left: 1px solid black; " +
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"border-right: 1px solid black; " +
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$"border-top-left-radius: {borderRadius}px; " +
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$"border-top-right-radius: {borderRadius}px; " +
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"overflow: hidden; " +
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"text-align: center;";
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var keyStyle = $"background-color:{color}; " +
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$"border: {border}; " +
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$"width: {width}px; " +
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$"height: {height}px; " +
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"overflow: hidden; " +
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"padding: 4px;";
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var usedStyle = hotkey.PositionY == 0 ? controlStyle : keyStyle;
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<div style="position:relative;
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cursor:pointer;
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@@ -48,35 +75,25 @@
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width: 0px;
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height: 0px;">
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<div @onclick="((e)=> ButtonClicked(e, hotkey))" style="background-color:@color;
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border: @border;
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width: @Size.ToString()px;
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height: @Size.ToString()px;
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overflow: hidden;
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padding: 4px;">
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@hotkey.KeyText
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@foreach (var entity in data.Values)
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{
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if (InvalidKey(entity, hotkey) || InvalidKeyGroup(entity, hotkey) || InvalidHoldSpace(entity))
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{
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<div @onclick="e => ButtonClicked(e, hotkey)" style="@usedStyle">
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@keyText
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@foreach (var entity in data.Values) {
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if (InvalidKey(entity, hotkey) || InvalidKeyGroup(entity, hotkey) || InvalidHoldSpace(entity)) {
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continue;
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}
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if (InvalidFaction(entity))
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{
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if (InvalidFaction(entity)) {
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continue;
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}
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if (InvalidVanguard(entity) || InvalidNonVanguard(entity))
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{
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if (InvalidVanguard(entity) || InvalidNonVanguard(entity)) {
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continue;
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}
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var isVanguard = entity.VanguardAdded() != null;
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var style = isVanguard ? "font-weight: bold;" : "";
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if (BuildOrderService.WillMeetRequirements(entity) == null)
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{
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if (BuildOrderService.WillMeetRequirements(entity) == null) {
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style += "color:gray; font-style: italic;";
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}
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@@ -93,7 +110,7 @@
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.keyContainer {
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width: 400px;
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max-width: 95vw;
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height: 400px;
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height: 350px;
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outline: 3px solid black;
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border-radius: 8px;
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background-color: #282A30;
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@@ -120,8 +137,7 @@
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private string controlGroup = "C";
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private string key = "";
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protected override void OnInitialized()
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{
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protected override void OnInitialized() {
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base.OnInitialized();
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KeyService.Subscribe(OnKeyPressed);
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@@ -129,8 +145,7 @@
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BuildOrderService.Subscribe(OnBuilderOrderChanged);
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}
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void IDisposable.Dispose()
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{
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void IDisposable.Dispose() {
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KeyService.Unsubscribe(OnKeyPressed);
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FilterService.Unsubscribe(StateHasChanged);
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BuildOrderService.Unsubscribe(OnBuilderOrderChanged);
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@@ -138,17 +153,14 @@
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int completedTimeCount = 0;
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void OnBuilderOrderChanged()
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{
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if (BuildOrderService.UniqueCompletedTimes.Count != completedTimeCount)
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{
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void OnBuilderOrderChanged() {
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if (BuildOrderService.UniqueCompletedTimes.Count != completedTimeCount) {
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completedTimeCount = BuildOrderService.UniqueCompletedTimes.Count;
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StateHasChanged();
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}
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}
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protected override bool ShouldRender()
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{
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protected override bool ShouldRender() {
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#if DEBUG
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JsRuntime.InvokeVoidAsync("console.time", "HotKeyViewerComponent");
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#endif
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@@ -156,18 +168,15 @@
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return true;
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}
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protected override void OnAfterRender(bool firstRender)
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{
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protected override void OnAfterRender(bool firstRender) {
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#if DEBUG
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JsRuntime.InvokeVoidAsync("console.timeEnd", "HotKeyViewerComponent");
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#endif
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}
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// Move to Filter Service
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bool InvalidFaction(EntityModel entity)
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{
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if (entity.Faction() != null && entity.Faction()?.Faction != FilterService.GetFaction() && FilterService.GetFaction() != DataType.Any)
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{
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bool InvalidFaction(EntityModel entity) {
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if (entity.Faction() != null && entity.Faction()?.Faction != FilterService.GetFaction() && FilterService.GetFaction() != DataType.Any) {
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return true;
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}
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@@ -175,12 +184,10 @@
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}
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// Move to Filter Service
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bool InvalidVanguard(EntityModel entity)
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{
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bool InvalidVanguard(EntityModel entity) {
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if (entity.VanguardAdded() != null
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&& entity.VanguardAdded()?.ImmortalId != FilterService.GetImmortal()
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&& FilterService.GetImmortal() != DataType.Any)
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{
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&& FilterService.GetImmortal() != DataType.Any) {
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return true;
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}
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@@ -188,14 +195,10 @@
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}
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// Move to Filter Service
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bool InvalidNonVanguard(EntityModel entity)
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{
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if (entity.Replaceds().Count > 0)
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{
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foreach (var replaced in entity.Replaceds())
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{
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if (FilterService.GetImmortal() == replaced.ImmortalId)
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{
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bool InvalidNonVanguard(EntityModel entity) {
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if (entity.Replaceds().Count > 0) {
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foreach (var replaced in entity.Replaceds()) {
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if (FilterService.GetImmortal() == replaced.ImmortalId) {
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return true;
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}
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}
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@@ -204,116 +207,90 @@
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return false;
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}
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bool InvalidKey(EntityModel entity, HotkeyModel key)
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{
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if (entity.Hotkey()?.Hotkey == key.KeyText)
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{
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bool InvalidKey(EntityModel entity, HotkeyModel key) {
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if (entity.Hotkey()?.Hotkey == key.KeyText) {
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return false;
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}
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return true;
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}
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bool InvalidKeyGroup(EntityModel entity, HotkeyModel key)
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{
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if (entity.Hotkey()?.HotkeyGroup == controlGroup)
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{
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bool InvalidKeyGroup(EntityModel entity, HotkeyModel key) {
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if (entity.Hotkey()?.HotkeyGroup == controlGroup) {
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return false;
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}
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return true;
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}
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bool InvalidKey(EntityModel entity)
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{
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if (entity.Hotkey()?.Hotkey == key)
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{
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bool InvalidKey(EntityModel entity) {
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if (entity.Hotkey()?.Hotkey == key) {
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return false;
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}
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return true;
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}
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bool InvalidKeyGroup(EntityModel entity)
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{
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if (entity.Hotkey()?.HotkeyGroup == controlGroup)
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{
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bool InvalidKeyGroup(EntityModel entity) {
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if (entity.Hotkey()?.HotkeyGroup == controlGroup) {
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return false;
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}
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return true;
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}
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bool InvalidHoldSpace(EntityModel entity)
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{
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if (entity.Hotkey()?.HoldSpace == KeyService.IsHoldingSpace())
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{
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bool InvalidHoldSpace(EntityModel entity) {
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if (entity.Hotkey()?.HoldSpace == KeyService.IsHoldingSpace()) {
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return false;
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}
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return true;
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}
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void OnKeyPressed()
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{
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void OnKeyPressed() {
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var controlGroupWas = controlGroup;
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var keyWas = key;
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if (KeyService.GetAllPressedKeys().Contains("Z"))
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{
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if (KeyService.GetAllPressedKeys().Contains("Z")) {
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controlGroup = "Z";
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}
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if (KeyService.GetAllPressedKeys().Contains("TAB"))
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{
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if (KeyService.GetAllPressedKeys().Contains("TAB")) {
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controlGroup = "TAB";
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}
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if (KeyService.GetAllPressedKeys().Contains("C"))
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{
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if (KeyService.GetAllPressedKeys().Contains("C")) {
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controlGroup = "C";
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}
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if (KeyService.GetAllPressedKeys().Contains("D"))
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{
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if (KeyService.GetAllPressedKeys().Contains("D")) {
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controlGroup = "D";
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}
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if (KeyService.GetAllPressedKeys().Contains("1"))
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{
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controlGroup = "1";
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if (KeyService.GetAllPressedKeys().Contains("V")) {
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controlGroup = "V";
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}
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//TODO This could be better. Duplicated code
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if (KeyService.GetAllPressedKeys().Contains("2"))
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{
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controlGroup = "2";
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if (KeyService.GetAllPressedKeys().Contains("ALT")) {
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controlGroup = "ALT";
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}
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if (KeyService.GetAllPressedKeys().Contains("SHIFT"))
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{
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if (KeyService.GetAllPressedKeys().Contains("SHIFT")) {
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controlGroup = "SHIFT";
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}
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if (KeyService.GetAllPressedKeys().Contains("CONTROL"))
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{
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if (KeyService.GetAllPressedKeys().Contains("CONTROL")) {
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controlGroup = "CONTROL";
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}
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if (KeyService.GetAllPressedKeys().Count > 0)
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{
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if (KeyService.GetAllPressedKeys().Count > 0) {
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key = KeyService.GetAllPressedKeys().First();
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}
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if (controlGroupWas != controlGroup || keyWas != key)
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{
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if (controlGroupWas != controlGroup || keyWas != key) {
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StateHasChanged();
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}
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}
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private void HandleClick()
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{
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private void HandleClick() {
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var hotkey = KeyService.GetHotkey();
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if (hotkey == "")
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{
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if (hotkey == "") {
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return;
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}
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if (hotkey == "`")
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{
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if (hotkey == "`") {
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BuildOrderService.RemoveLast();
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EconomyService.Calculate(BuildOrderService, TimingService, BuildOrderService.GetLastRequestInterval());
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return;
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@@ -326,38 +303,31 @@
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var entity = EntityModel.GetFrom(hotkey!, hotkeyGroup, isHoldSpace, faction, immortal);
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if (entity == null)
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{
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if (entity == null) {
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return;
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}
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if (BuildOrderService.Add(entity, EconomyService))
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{
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if (BuildOrderService.Add(entity, EconomyService)) {
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EconomyService.Calculate(BuildOrderService, TimingService, BuildOrderService.GetLastRequestInterval());
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}
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}
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private void ButtonClicked(MouseEventArgs mouseEventArgs, HotkeyModel hotkey)
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{
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private void ButtonClicked(MouseEventArgs mouseEventArgs, HotkeyModel hotkey) {
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DataCollectionService.SendEvent(
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DataCollectionKeys.BuildCalcInput,
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new Dictionary<string, string> {{"key", hotkey.KeyText.ToLower()}, {"input-source", "mouse"}}
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new Dictionary<string, string> { { "key", hotkey.KeyText.ToLower() }, { "input-source", "mouse" } }
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);
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||||
|
||||
|
||||
if (hotkey.KeyText.Equals(HotKeyType.SPACE.ToString()))
|
||||
{
|
||||
if (KeyService.IsHoldingSpace())
|
||||
{
|
||||
if (hotkey.KeyText.Equals(HotKeyType.SPACE.ToString())) {
|
||||
if (KeyService.IsHoldingSpace()) {
|
||||
KeyService.RemovePressedKey(hotkey.KeyText);
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
KeyService.AddPressedKey(hotkey.KeyText);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
KeyService.AddPressedKey(hotkey.KeyText);
|
||||
KeyService.RemovePressedKey(hotkey.KeyText);
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1 +1 @@
|
||||
[{"Id":1,"Name":"Database UX Patch","Date":"2022-03-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":2,"Name":"Thrum Stats Hotfix","Date":"2022-03-12T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":3,"Name":"Memory Tester Patch","Date":"2022-03-01T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":4,"Name":"Hide Pyre Hotfix","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":5,"Name":"Stream Patch 1","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":6,"Name":"Agile UI Hotfix","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":7,"Name":"Armor Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":8,"Name":"Home Page Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":9,"Name":"Mobile Menu Hotfix 2","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":10,"Name":"Mobile Menu Hotfix","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":11,"Name":"Mobile Menu Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":12,"Name":"0.0.6.8375a Patch","Date":"2022-02-18T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":13,"Name":"Google Tracking Hotfix","Date":"2022-02-18T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":14,"Name":"Privacy Policy Patch","Date":"2022-02-17T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":15,"Name":"Home Page Quick Hotfix","Date":"2022-02-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":16,"Name":"Early Agile Patch","Date":"2022-02-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":17,"Name":"Form Text Rendering Hotfix","Date":"2022-02-15T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":18,"Name":"Reducing Timing Interval Hotfix","Date":"2022-02-15T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":19,"Name":"Changelog Patch","Date":"2022-02-14T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":20,"Name":"SQL Patch","Date":"2022-03-26T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":21,"Name":"Stream Patch 2","Date":"2022-03-30T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":22,"Name":"0.0.6.8900a Patch","Date":"2022-03-30T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":23,"Name":"Database Links Patch","Date":"2022-04-01T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":24,"Name":"Open Source Patch","Date":"2022-04-03T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":25,"Name":"Stream Patch 3","Date":"2022-04-03T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":26,"Name":"Notes/Docs Patch","Date":"2022-04-10T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":27,"Name":"Stream Patch 4","Date":"2022-04-10T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":28,"Name":"Passive Patch","Date":"2022-04-12T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":29,"Name":"0.0.6.9121a Patch","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":30,"Name":"Stream Patch 5","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":31,"Name":"BuildCalc Hotfix","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":32,"Name":"Search Patch","Date":"2022-04-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":33,"Name":"Search Hotfix","Date":"2022-04-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":34,"Name":"Stream Patch 6","Date":"2022-04-17T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":35,"Name":"v0.0.6.9201a Patch","Date":"2022-04-18T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":36,"Name":"Build Calc Free Money Hotfix","Date":"2022-04-18T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":37,"Name":"BuildCalc Pyre Patch","Date":"2022-04-24T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":38,"Name":"Stream Patch 7","Date":"2022-04-24T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":39,"Name":"Infrastructure Patch","Date":"2022-05-20T00:00:00","GitChangeModels":[],"Important":"False"}]
|
||||
[{"Id":1,"Name":"Database UX Patch","Date":"2022-03-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":2,"Name":"Thrum Stats Hotfix","Date":"2022-03-12T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":3,"Name":"Memory Tester Patch","Date":"2022-03-01T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":4,"Name":"Hide Pyre Hotfix","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":5,"Name":"Stream Patch 1","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":6,"Name":"Agile UI Hotfix","Date":"2022-02-20T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":7,"Name":"Armor Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":8,"Name":"Home Page Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":9,"Name":"Mobile Menu Hotfix 2","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":10,"Name":"Mobile Menu Hotfix","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":11,"Name":"Mobile Menu Patch","Date":"2022-02-19T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":12,"Name":"0.0.6.8375a Patch","Date":"2022-02-18T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":13,"Name":"Google Tracking Hotfix","Date":"2022-02-18T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":14,"Name":"Privacy Policy Patch","Date":"2022-02-17T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":15,"Name":"Home Page Quick Hotfix","Date":"2022-02-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":16,"Name":"Early Agile Patch","Date":"2022-02-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":17,"Name":"Form Text Rendering Hotfix","Date":"2022-02-15T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":18,"Name":"Reducing Timing Interval Hotfix","Date":"2022-02-15T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":19,"Name":"Changelog Patch","Date":"2022-02-14T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":20,"Name":"SQL Patch","Date":"2022-03-26T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":21,"Name":"Stream Patch 2","Date":"2022-03-30T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":22,"Name":"0.0.6.8900a Patch","Date":"2022-03-30T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":23,"Name":"Database Links Patch","Date":"2022-04-01T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":24,"Name":"Open Source Patch","Date":"2022-04-03T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":25,"Name":"Stream Patch 3","Date":"2022-04-03T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":26,"Name":"Notes/Docs Patch","Date":"2022-04-10T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":27,"Name":"Stream Patch 4","Date":"2022-04-10T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":28,"Name":"Passive Patch","Date":"2022-04-12T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":29,"Name":"0.0.6.9121a Patch","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":30,"Name":"Stream Patch 5","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":31,"Name":"BuildCalc Hotfix","Date":"2022-04-13T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":32,"Name":"Search Patch","Date":"2022-04-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":33,"Name":"Search Hotfix","Date":"2022-04-16T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":34,"Name":"Stream Patch 6","Date":"2022-04-17T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":35,"Name":"v0.0.6.9201a Patch","Date":"2022-04-18T00:00:00","GitChangeModels":[],"Important":"True"},{"Id":36,"Name":"Build Calc Free Money Hotfix","Date":"2022-04-18T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":37,"Name":"BuildCalc Pyre Patch","Date":"2022-04-24T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":38,"Name":"Stream Patch 7","Date":"2022-04-24T00:00:00","GitChangeModels":[],"Important":"False"},{"Id":39,"Name":"v0.0.6.9513a Patch","Date":"2022-04-29T00:00:00","GitChangeModels":[],"Important":"True"}]
|
||||
@@ -1 +1 @@
|
||||
[{"Key":"GamePatch","Value":"v0.0.6.9201a"}]
|
||||
[{"Key":"GamePatch","Value":"v0.0.6.9513a"}]
|
||||
+93
-51
@@ -55,14 +55,17 @@ public class DATA
|
||||
DataType.TEAPOT_FlyingTeapot, new EntityModel(DataType.TEAPOT_FlyingTeapot, EntityType.Teapot)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Flying Teapot",
|
||||
Description = "Basic observer. Can fly and see hidden units within 1000 range.",
|
||||
Name = "Detector",
|
||||
Description = "Has 1100 vision, and can see hidden units within 1000 range.",
|
||||
Notes = @"Doesn't take up a scout slot."
|
||||
})
|
||||
.AddPart(new EntityRequirementModel { Id = DataType.TEAPOT_Teapot })
|
||||
.AddPart(new EntitySupplyModel{Takes = 1})
|
||||
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 50 })
|
||||
.AddPart(new EntityVitalityModel { Health = 70, Armor = ArmorType.Light })
|
||||
.AddPart(new EntityMovementModel { Speed = 400, Movement = MovementType.Air })
|
||||
.AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 30, Armor = ArmorType.Light })
|
||||
.AddPart(new EntityMovementModel { Speed = 280, Movement = MovementType.Air })
|
||||
.AddPart(new EntityIdPassiveModel{ Id = DataType.PASSIVE_Detection})
|
||||
|
||||
},
|
||||
|
||||
// Families
|
||||
@@ -333,8 +336,7 @@ public class DATA
|
||||
new EntityModel(DataType.IPASSIVE_StalkersSense, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Stalker's Sense", Description = "Xol's units sense nearby enemies in the fog of war.",
|
||||
Notes = "Not implemented."
|
||||
Name = "Stalker's Sense", Description = "Xol's units sense nearby enemies in the fog of war."
|
||||
})
|
||||
},
|
||||
|
||||
@@ -627,6 +629,7 @@ public class DATA
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_BirthingStorm })
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_SummonSiegeMaw })
|
||||
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_BirthingStorm })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
|
||||
},
|
||||
{
|
||||
DataType.VANGUARD_BoneStalker_Xol,
|
||||
@@ -685,6 +688,8 @@ public class DATA
|
||||
Targets = TargetType.Ground
|
||||
})
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_LethalBond })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
|
||||
|
||||
},
|
||||
// Units
|
||||
// Q'Rath
|
||||
@@ -769,7 +774,7 @@ public class DATA
|
||||
})
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_DeployMagi })
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_MobilizeQrath })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_MendingCommand })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_MendingDecree })
|
||||
},
|
||||
{
|
||||
DataType.UNIT_Zephyr,
|
||||
@@ -820,7 +825,7 @@ public class DATA
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Alloy = 125, Ether = 10, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
|
||||
.AddPart(new EntitySupplyModel { Takes = 4 })
|
||||
.AddPart(new EntityVitalityModel { Health = 140, DefenseLayer = 100, Armor = ArmorType.Medium })
|
||||
.AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 100, Armor = ArmorType.Medium })
|
||||
.AddPart(new EntityRequirementModel
|
||||
{
|
||||
Id = DataType.BUILDING_SoulFoundry,
|
||||
@@ -829,7 +834,7 @@ public class DATA
|
||||
.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground })
|
||||
.AddPart(new EntityWeaponModel
|
||||
{
|
||||
LightDamage = 32, MediumDamage = 24, Damage = 16, Range = 300, AttacksPerSecond = 0.5f,
|
||||
LightDamage = 24, MediumDamage = 18, Damage = 12, Range = 400, AttacksPerSecond = 0.5f,
|
||||
Targets = TargetType.Ground
|
||||
})
|
||||
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript })
|
||||
@@ -1037,7 +1042,7 @@ public class DATA
|
||||
.AddPart(new EntityTierModel { Tier = 3.5f })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "F", HoldSpace = true, HotkeyGroup = "Z" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Alloy = 110, Ether = 175, BuildTime = 55, ProducedBy = DataType.BUILDING_Angelarium })
|
||||
.AddPart(new EntityProductionModel { Alloy = 110, Ether = 250, BuildTime = 55, ProducedBy = DataType.BUILDING_Angelarium })
|
||||
.AddPart(new EntitySupplyModel { Takes = 6 })
|
||||
.AddPart(new EntityRequirementModel
|
||||
{
|
||||
@@ -1168,6 +1173,8 @@ public class DATA
|
||||
})
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_QuenchingScythes })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.ABILITY_CullingStrike })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
|
||||
|
||||
},
|
||||
{
|
||||
DataType.UNIT_RedSeer,
|
||||
@@ -1201,6 +1208,7 @@ public class DATA
|
||||
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_BloodPlague })
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_DrainingEmbrace })
|
||||
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_AwakenAcaaluk })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
|
||||
},
|
||||
{
|
||||
DataType.UNIT_Underspine,
|
||||
@@ -1447,7 +1455,7 @@ public class DATA
|
||||
Name = "Research Radiant Ward", Descriptive = DescriptiveType.Upgrade,
|
||||
Description = "Unlocks the dervish's Radiant Ward ability"
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "TAB" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "TAB" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 80, BuildTime = 34, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
|
||||
.AddPart(new EntityRequirementModel
|
||||
@@ -1637,7 +1645,7 @@ public class DATA
|
||||
new EntityModel(DataType.UPGRADE_BloodMothersFevor, EntityType.Tech)
|
||||
.AddPart(new EntityInfoModel
|
||||
{ Name = "Blood Mother's Fevor", Descriptive = DescriptiveType.Upgrade })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "TAB" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "TAB" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityVanguardReplacedModel
|
||||
{ ImmortalId = DataType.IMMORTAL_Xol, ReplacedById = DataType.UPGRADE_Ambush })
|
||||
@@ -1772,7 +1780,7 @@ public class DATA
|
||||
Description = "When Hidden, the Bone Stalker's next attack deals double damage",
|
||||
Descriptive = DescriptiveType.Upgrade
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "TAB", HoldSpace = false })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "TAB", HoldSpace = false })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 125, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
|
||||
.AddPart(new EntityRequirementModel
|
||||
@@ -1822,6 +1830,19 @@ public class DATA
|
||||
|
||||
// Passives
|
||||
// Neutral
|
||||
|
||||
{
|
||||
DataType.PASSIVE_Detection,
|
||||
new EntityModel(DataType.PASSIVE_Detection, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Detection", Descriptive = DescriptiveType.Passive,
|
||||
Description =
|
||||
@"Unit can see all hidden units in its detection radius."
|
||||
})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.Any })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_BastionPassives,
|
||||
new EntityModel(DataType.PASSIVE_BastionPassives, EntityType.Passive)
|
||||
@@ -2016,6 +2037,18 @@ public class DATA
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_HallowedWeapons,
|
||||
new EntityModel(DataType.PASSIVE_HallowedWeapons, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Hallowed Weapons", Descriptive = DescriptiveType.Applies_Debuff,
|
||||
Description = @"Gains 14 damage while in Hallowed Ground"
|
||||
})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
DataType.PASSIVE_Zeal,
|
||||
new EntityModel(DataType.PASSIVE_Zeal, EntityType.Passive)
|
||||
@@ -2038,17 +2071,6 @@ public class DATA
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_CastFromLife,
|
||||
new EntityModel(DataType.PASSIVE_HallowedGround, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Cast From Life", Descriptive = DescriptiveType.Passive,
|
||||
Description = @"Can spend life instead of energy, when needed.",
|
||||
Notes = "Can't spend more life then unit has. Unit cannot kill itself with Cast From Life."
|
||||
})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_WraithBowRange,
|
||||
@@ -2207,14 +2229,14 @@ public class DATA
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
{
|
||||
DataType.PASSIVE_MendingCommand,
|
||||
new EntityModel(DataType.PASSIVE_MendingCommand, EntityType.Passive)
|
||||
DataType.PASSIVE_MendingDecree,
|
||||
new EntityModel(DataType.PASSIVE_MendingDecree, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Mending Command", Descriptive = DescriptiveType.Ability,
|
||||
Description = @"Autocast ability that heals 48 life and 24 shields over 2 seconds."
|
||||
Name = "Mending Decree", Descriptive = DescriptiveType.Ability,
|
||||
Description = @"Heals a nearby allied unit."
|
||||
})
|
||||
.AddPart(new EntityProductionModel { Pyre = 10, Cooldown = 3 })
|
||||
.AddPart(new EntityProductionModel { Energy = 10, Cooldown = 3 })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
{
|
||||
@@ -2267,6 +2289,20 @@ public class DATA
|
||||
{ Id = DataType.UPGRADE_XacalDamage, Requirement = RequirementType.Research_Upgrade })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_CastingFromBlood,
|
||||
new EntityModel(DataType.PASSIVE_CastingFromBlood, EntityType.Passive)
|
||||
.AddPart(new EntityInfoModel
|
||||
{
|
||||
Name = "Cast From Blood", Descriptive = DescriptiveType.Ability,
|
||||
Description =
|
||||
@"This unit can spend life to cast abilities when it doesn't have enough energy.",
|
||||
Notes = "They must have at least one remaining hitpoint after to perform Cast From Blood."
|
||||
})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
},
|
||||
|
||||
{
|
||||
DataType.PASSIVE_OssifyingSwarm,
|
||||
new EntityModel(DataType.PASSIVE_OssifyingSwarm, EntityType.Passive)
|
||||
@@ -2365,6 +2401,8 @@ public class DATA
|
||||
@"Spawns a mine that reveals enemy units, slows them, and makes them take increased damage for a duration."
|
||||
})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D", HoldSpace = true})
|
||||
|
||||
.AddPart(new EntityProductionModel { DefensiveLayer = 30, Cooldown = 40 })
|
||||
.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_RadiantWard })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -2423,7 +2461,7 @@ public class DATA
|
||||
Description =
|
||||
@"The Saoshin leaps to the target location. If she has enough mana, she activates Intervention upon landing."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Cooldown = 5, Energy = 70 })
|
||||
},
|
||||
@@ -2449,7 +2487,7 @@ public class DATA
|
||||
Description =
|
||||
@"Deploying the Absolver drastically <b style=""color: orange"">increases its attack speed</b>."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
},
|
||||
{
|
||||
@@ -2553,7 +2591,7 @@ public class DATA
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityVanguardAddedModel
|
||||
{ ImmortalId = DataType.IMMORTAL_Xol, ReplaceId = DataType.ABILITY_CullingStrike })
|
||||
.AddPart(new EntityProductionModel { Energy = 40 })
|
||||
.AddPart(new EntityProductionModel { Energy = 40, Cooldown = 4})
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
},
|
||||
{
|
||||
@@ -2589,7 +2627,7 @@ public class DATA
|
||||
Name = "Deploy Resinant", Descriptive = DescriptiveType.Ability,
|
||||
Description = "Deploying the Resinant enables it to deal area of effect damage at long range."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "D" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
},
|
||||
{
|
||||
@@ -2646,9 +2684,10 @@ public class DATA
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityVanguardAddedModel
|
||||
{ ImmortalId = DataType.IMMORTAL_Mala, ReplaceId = DataType.UNIT_Acaaluk })
|
||||
.AddPart(new EntityProductionModel { Energy = 80, BuildTime = 4, Cooldown = 20 })
|
||||
.AddPart(new EntityProductionModel { Energy = 80, BuildTime = 10, Cooldown = 30 })
|
||||
.AddPart(new EntitySupplyModel { Takes = 0 })
|
||||
.AddPart(new EntityVitalityModel { Health = 300, DefenseLayer = 100, Armor = ArmorType.Heavy })
|
||||
.AddPart(new EntityVitalityModel { Health = 300, DefenseLayer = 100, Armor = ArmorType.Heavy,
|
||||
Lasts = 75, Vision = 1000})
|
||||
.AddPart(new EntityMovementModel { Speed = 0, Movement = MovementType.Ground })
|
||||
.AddPart(new EntityWeaponModel
|
||||
{
|
||||
@@ -2686,7 +2725,7 @@ public class DATA
|
||||
Name = "Summon Citadel",
|
||||
Description = "Creates a powerful defensive structure on a Tower Foundation."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Pyre = 75, BuildTime = 70 })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -2708,7 +2747,7 @@ public class DATA
|
||||
Description =
|
||||
@"Summons a powerful monument that slams into the ground to <b style=""color:orange"">deal damage</b> to enemy ground units (and takes damage from everything it lands on). It then creates <b style=""color:white"">Hallowed Ground</b> and nearby friendly units <b style=""color:orange"">gain Attack Speed<b>"
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Orzum })
|
||||
.AddPart(new EntityProductionModel { Pyre = 100, Cooldown = 15 })
|
||||
@@ -2725,7 +2764,7 @@ public class DATA
|
||||
Description =
|
||||
@"Structures in target area <b style=""color:lime"">reduce incoming damage significantly</b> for several seconds."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Orzum })
|
||||
.AddPart(new EntityProductionModel { Pyre = 50, Cooldown = 15 })
|
||||
@@ -2739,7 +2778,7 @@ public class DATA
|
||||
Description =
|
||||
@"Allied units in a large area <b style=""color:skyblue"">gain Movement Speed</b> and <b style=""color:orange"">gain Attack Speed</b> for several seconds."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.Any })
|
||||
.AddPart(new EntityProductionModel { Pyre = 75, Cooldown = 20 })
|
||||
},
|
||||
@@ -2752,7 +2791,7 @@ public class DATA
|
||||
Description =
|
||||
@"Units in the area <b style=""gain bonus shields"">. After a short delay, allied units in teh area <b style=""color:skyblue"">teleport to your nearest Town Hall</b>."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Ajari })
|
||||
.AddPart(new EntityProductionModel { Pyre = 50, Cooldown = 60 })
|
||||
@@ -2766,7 +2805,7 @@ public class DATA
|
||||
Description =
|
||||
@"All allied units <b style=""color:lime"">gain bonus shields</b> for several seconds."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Ajari })
|
||||
.AddPart(new EntityProductionModel { Pyre = 150, Cooldown = 120 })
|
||||
@@ -2781,7 +2820,7 @@ public class DATA
|
||||
Name = "Summon Grove Guardian",
|
||||
Description = "Creates a powerful defensive structure on a Tower Foundation."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityProductionModel { Pyre = 75, BuildTime = 70 })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -2800,7 +2839,7 @@ public class DATA
|
||||
Description =
|
||||
"Creates a rootway generating structure that heals nearby allied units, and transfers it's blood to nearby allied units."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityProductionModel { Pyre = 50, Cooldown = 21 })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -2817,7 +2856,7 @@ public class DATA
|
||||
Name = "Red Tithe",
|
||||
Description = "Sacrifice target unit to create an area that regenerates life and mana."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Mala })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityProductionModel { Pyre = 40, Cooldown = 60 })
|
||||
@@ -2830,7 +2869,7 @@ public class DATA
|
||||
Name = "Rain of Blood",
|
||||
Description = "Massively increases life, shield and mana regeneration for 30 seconds."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Mala })
|
||||
.AddPart(new EntityProductionModel { Pyre = 130, Cooldown = 30 })
|
||||
@@ -2845,7 +2884,7 @@ public class DATA
|
||||
@"Enemy units in the target area are <b>Revealed</b> through fog of war. Units still in the area after a short delay are marked for 10 seconds to take bonus damage and provide Pyre when killed.",
|
||||
Notes = "+3 pyre for kills"
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Xol })
|
||||
.AddPart(new EntityProductionModel { Cooldown = 15, Pyre = 25 })
|
||||
@@ -2858,7 +2897,7 @@ public class DATA
|
||||
Name = "The Great Hunt",
|
||||
Description = "Enemy unit and structures have their vision reduce to 3 for a short time."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "1" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "V" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityVanguardAddedModel { ImmortalId = DataType.IMMORTAL_Xol })
|
||||
.AddPart(new EntityProductionModel { Pyre = 150, Cooldown = 120 })
|
||||
@@ -2939,7 +2978,7 @@ public class DATA
|
||||
Name = "Apostle of Binding", Descriptive = DescriptiveType.Ether_Extractor,
|
||||
Description = "Ether Extractor (Structure) - Must be placed on an Ether Node."
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "C" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "C" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 30, RequiresWorker = true })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -2982,8 +3021,11 @@ public class DATA
|
||||
Id = DataType.BUILDING_KeeperOfTheHardenedFlames,
|
||||
Requirement = RequirementType.Research_Building
|
||||
})
|
||||
.AddPart(new EntityWeaponModel {Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets
|
||||
= TargetType.All})
|
||||
.AddPart(new EntityIdPassiveModel {Id = DataType.PASSIVE_HallowedWeapons})
|
||||
.AddPart(new EntityVitalityModel
|
||||
{ Health = 300, DefenseLayer = 300, Armor = ArmorType.Heavy, IsStructure = true })
|
||||
{ Health = 300, DefenseLayer = 150, Armor = ArmorType.Heavy, IsStructure = true })
|
||||
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_PsalmOfFire })
|
||||
},
|
||||
{
|
||||
@@ -2994,7 +3036,7 @@ public class DATA
|
||||
Name = "Keeper Of the Hardened Flames", Descriptive = DescriptiveType.Defense,
|
||||
Description = ""
|
||||
})
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HoldSpace = true, HotkeyGroup = "C" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HoldSpace = true, HotkeyGroup = "C" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
|
||||
.AddPart(new EntityProductionModel { Alloy = 125, BuildTime = 30, RequiresWorker = true })
|
||||
.AddPart(new EntityVitalityModel
|
||||
@@ -3224,7 +3266,7 @@ public class DATA
|
||||
Name = "Ether Maw", Descriptive = DescriptiveType.Ether_Extractor,
|
||||
Description = "Ether Extractor (Structure) - Must be placed on an Ether Node."
|
||||
}) //TODO Add Ether Node to database
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "V", HotkeyGroup = "C" })
|
||||
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "C" })
|
||||
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
|
||||
.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 30, RequiresWorker = true })
|
||||
.AddPart(new EntityVitalityModel
|
||||
|
||||
@@ -55,6 +55,8 @@ public static class DataType
|
||||
public static string ISPELL_RedTithe = "57008163-5e3a-4b95-98f3-d00b54e18684";
|
||||
public static string ISPELL_RainOfBlood = "792df385-c66a-4710-9f75-97731897a565";
|
||||
|
||||
|
||||
|
||||
public static string IPASSIVE_HealingGround = "3ec17526-8dc5-4592-9c15-ef1d9b1ca2f6";
|
||||
public static string IPASSIVE_Expansionist = "b6cd4335-2165-44c3-b3dc-4500c0111870";
|
||||
|
||||
@@ -125,6 +127,8 @@ public static class DataType
|
||||
public static string UPGRADE_Stalk = "36fbc2c0-e9e3-4f54-a79a-981db908c25c";
|
||||
public static string UPGRADE_Ambush = "6cf83dc9-717f-4fa9-b417-a3371474a1da";
|
||||
|
||||
public static string PASSIVE_Detection = "434468fa-83b2-4fc9-a38c-1a3d00bcf055";
|
||||
|
||||
public static string PASSIVE_WraithBowRange = "196dd8a6-2044-44e1-aac4-fbaa40552699";
|
||||
|
||||
|
||||
@@ -156,9 +160,11 @@ public static class DataType
|
||||
public static string PASSIVE_HallowingRites = "9c8ae47b-954e-4a17-8f35-f128c9114b61";
|
||||
public static string PASSIVE_RegentsWrath = "f111f004-6548-4430-9d13-ef44ab108ae7";
|
||||
public static string PASSIVE_PsalmOfFire = "d28f6b7c-d319-4fb8-bdd4-92ede40a0751";
|
||||
|
||||
public static string PASSIVE_HallowedWeapons = "f9ac4b3e-d02d-42d4-8d9d-beb9c5d7edcb";
|
||||
|
||||
public static string PASSIVE_Zeal = "62c4942b-5578-422d-8d4e-d1789f4efa68";
|
||||
public static string PASSIVE_HallowedGround = "bdb28984-246f-4642-84ab-9e83c02b3e2e";
|
||||
public static string PASSIVE_CastFromLife = "3cc734de-f8e7-4e69-9fa5-bdf725c4941b";
|
||||
public static string PASSIVE_Rootway = "46768d4a-5047-4973-b5ca-995cda25ee8d";
|
||||
public static string PASSIVE_BehemothCapacity = "a210f109-d3ac-44d4-9724-601c795a2394";
|
||||
public static string PASSIVE_QuitlStorage2 = "0b27b863-fce5-40e4-96c7-6df94bdd92b9";
|
||||
@@ -176,6 +182,9 @@ public static class DataType
|
||||
|
||||
public static string PASSIVE_OssifyingSwarm = "b8897247-8393-416e-b246-409a6b3263c2";
|
||||
|
||||
public static string PASSIVE_CastingFromBlood = "c97d1cf1-67d9-402b-9fa1-1abb9bfd7bfd";
|
||||
|
||||
|
||||
public static string PASSIVE_QuenchingScythes = "dbf07db4-e7b6-4f81-9f8e-e5391850eead";
|
||||
public static string PASSIVE_AaroxBurn = "921fe250-2b97-40c0-9765-9e6c1e766dd5";
|
||||
public static string PASSIVE_EngorgedArteries = "5b742d12-f695-4948-a00c-debdcb8b3717";
|
||||
@@ -186,7 +195,7 @@ public static class DataType
|
||||
|
||||
public static string PASSIVE_BloodFrenzy = "356b6c33-a857-489c-8218-68c53d03db90";
|
||||
|
||||
public static string PASSIVE_MendingCommand = "25d94c3d-dba9-4f02-abf4-904269b539c6";
|
||||
public static string PASSIVE_MendingDecree = "25d94c3d-dba9-4f02-abf4-904269b539c6";
|
||||
public static string PASSIVE_FireQuitl = "80f6b382-da1c-49a1-8235-1ea37983ea54";
|
||||
public static string PASSIVE_XacalDamage = "69928f20-5332-418f-ada3-694da3f7b199";
|
||||
|
||||
|
||||
@@ -15,4 +15,6 @@ public class EntityVitalityModel : IEntityPartInterface
|
||||
public bool IsStructure { get; set; } = false;
|
||||
|
||||
public int Energy { get; set; } = 0;
|
||||
|
||||
public int Vision { get; set; } = 0;
|
||||
}
|
||||
@@ -5,7 +5,7 @@ namespace Model.Hotkeys;
|
||||
public class HotkeyModel
|
||||
{
|
||||
public static readonly string[] KeyGroups = { "Z", "1", "2", "TAB", "CONTROL", "SHIFT", "C" };
|
||||
public static readonly string[] HotKeys = { "`", "Q", "W", "E", "R", "A", "S", "F", "X", "V" };
|
||||
public static readonly string[] HotKeys = { "`", "Q", "W", "E", "R", "A", "S", "F", "X", "V", "CAPSLOCK" };
|
||||
public string KeyText { get; set; }
|
||||
public KeyType KeyType { get; set; }
|
||||
public int PositionX { get; set; }
|
||||
@@ -29,25 +29,49 @@ public class HotkeyModel
|
||||
{
|
||||
new()
|
||||
{
|
||||
KeyText = "`",
|
||||
KeyType = KeyType.Cancel,
|
||||
KeyText = "Z",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 0,
|
||||
PositionY = 0
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "D",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 1,
|
||||
PositionY = 0
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "C",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 2,
|
||||
PositionY = 0
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "V",
|
||||
KeyType = KeyType.Pyre,
|
||||
PositionX = 3,
|
||||
PositionY = 0
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "TAB",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 4,
|
||||
PositionY = 0
|
||||
},
|
||||
|
||||
|
||||
new()
|
||||
{
|
||||
KeyText = "`",
|
||||
KeyType = KeyType.Cancel,
|
||||
PositionX = 0,
|
||||
PositionY = 1
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "1",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 1,
|
||||
PositionY = 0
|
||||
},
|
||||
|
||||
new()
|
||||
{
|
||||
KeyText = "Q",
|
||||
@@ -76,6 +100,15 @@ public class HotkeyModel
|
||||
PositionX = 4,
|
||||
PositionY = 1
|
||||
},
|
||||
|
||||
new()
|
||||
{
|
||||
KeyText = "CAPSLOCK",
|
||||
KeyType = KeyType.Action,
|
||||
PositionX = 0,
|
||||
PositionY = 2
|
||||
},
|
||||
|
||||
new()
|
||||
{
|
||||
KeyText = "A",
|
||||
@@ -97,6 +130,7 @@ public class HotkeyModel
|
||||
PositionX = 3,
|
||||
PositionY = 2
|
||||
},
|
||||
|
||||
new()
|
||||
{
|
||||
KeyText = "F",
|
||||
@@ -105,39 +139,11 @@ public class HotkeyModel
|
||||
PositionY = 2
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "Z",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 1,
|
||||
PositionY = 3
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "X",
|
||||
KeyType = KeyType.Action,
|
||||
PositionX = 2,
|
||||
PositionY = 3
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "C",
|
||||
KeyType = KeyType.ControlGroup,
|
||||
PositionX = 3,
|
||||
PositionY = 3
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "V",
|
||||
KeyType = KeyType.Action,
|
||||
PositionX = 4,
|
||||
PositionY = 3
|
||||
},
|
||||
new()
|
||||
{
|
||||
KeyText = "SPACE",
|
||||
KeyType = KeyType.Advance,
|
||||
PositionX = 1,
|
||||
PositionY = 4
|
||||
PositionY = 3
|
||||
},
|
||||
// Economy
|
||||
new()
|
||||
@@ -145,15 +151,15 @@ public class HotkeyModel
|
||||
KeyText = "SHIFT", //TODO Update when game changes
|
||||
KeyType = KeyType.Economy,
|
||||
PositionX = 0,
|
||||
PositionY = 2
|
||||
PositionY = 3
|
||||
},
|
||||
// Pyre
|
||||
new()
|
||||
{
|
||||
KeyText = "2",
|
||||
KeyType = KeyType.Pyre,
|
||||
PositionX = 2,
|
||||
PositionY = 0,
|
||||
KeyText = "ALT",
|
||||
KeyType = KeyType.Economy,
|
||||
PositionX = 1,
|
||||
PositionY = 5,
|
||||
IsHidden = true
|
||||
},
|
||||
|
||||
@@ -163,7 +169,7 @@ public class HotkeyModel
|
||||
KeyText = "CONTROL",
|
||||
KeyType = KeyType.Economy,
|
||||
PositionX = 0,
|
||||
PositionY = 3
|
||||
PositionY = 4
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user