Add sorting, filtering, and new columns to WeaponTable

Enhanced the `MudDataGrid` in `WeaponTable` by enabling multiple sorting and filtering while adding new "Faction" and "Immortal" columns. Extended `EntityModel` and `DATA` to support faction and immortal data for the table. Added "Neutral" faction and new entity "Pyre Miner" to the data model.
This commit is contained in:
Jonathan
2025-04-27 20:47:09 -04:00
parent 25776b3b00
commit b653a00238
4 changed files with 72 additions and 3 deletions
+12
View File
@@ -44,6 +44,18 @@ public class EntityModel
var entityInfo = EntityParts.FirstOrDefault(a => a.GetType() == typeof(EntityInfoModel)) as EntityInfoModel;
return entityInfo == null ? string.Empty : entityInfo.Name;
}
public string GetFaction()
{
var entityInfo = EntityParts.FirstOrDefault(a => a.GetType() == typeof(EntityFactionModel)) as EntityFactionModel;
return entityInfo == null ? string.Empty : DATA.Get()[entityInfo.Faction].GetName();
}
public string GetImmortal()
{
var entityInfo = EntityParts.FirstOrDefault(a => a.GetType() == typeof(EntityVanguardAddedModel)) as EntityVanguardAddedModel;
return entityInfo == null ? string.Empty : DATA.Get()[entityInfo.ImmortalId].GetName();
}
public string AsYaml()
{