feat(Variables) Added variable service and new game patch
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@@ -4,6 +4,7 @@
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@inject IEntityDisplayService entityDisplayService
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@inject IVariableService variableService
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@implements IDisposable
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<LayoutLargeContentComponent>
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@@ -11,7 +12,7 @@
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<PaperComponent>
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<FormDisplayComponent Label="Patch">
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<Display>
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Game Patch: @EntityModel.GameVersion
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Game Patch: @variableService.Variables["GamePatch"]
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</Display>
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</FormDisplayComponent>
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</PaperComponent>
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