feat(Variables) Added variable service and new game patch

This commit is contained in:
2022-04-18 18:28:56 -04:00
parent 72286f9f7b
commit c0c4e251a0
15 changed files with 86 additions and 10 deletions
+1 -1
View File
@@ -2368,7 +2368,7 @@ public class DATA
.AddPart(new EntityProductionModel { DefensiveLayer = 30, Cooldown = 40 })
.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_RadiantWard })
.AddPart(new EntityVitalityModel
{ Health = 30, DefenseLayer = 30, Lasts = 30, Armor = ArmorType.Light, IsStructure = true })
{ Health = 30, DefenseLayer = 30, Lasts = 30, Armor = ArmorType.Light })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_HouseOfFadingSaints,
-2
View File
@@ -12,8 +12,6 @@ namespace Model.Entity;
public class EntityModel
{
public static readonly string GameVersion = "0.0.6.9121a";
private static Dictionary<string, EntityModel> _database = null!;
private static List<EntityModel> _entityModels = null!;