Splitting large data file for less cumbersome editing and IDE lag

This commit is contained in:
Jonathan
2025-06-22 20:48:33 -04:00
parent 1bc78306b8
commit c0ea4a094e
28 changed files with 4699 additions and 4599 deletions
@@ -13,7 +13,7 @@
@code {
readonly IEnumerable<EntityMovementModel> _data = DATA.Get()
readonly IEnumerable<EntityMovementModel> _data = EntityData.Get()
.SelectMany(e => e.Value.EntityParts)
.OfType<EntityMovementModel>()
.ToList();
@@ -14,7 +14,7 @@
@code {
readonly IEnumerable<EntityProductionModel> data = DATA.Get()
readonly IEnumerable<EntityProductionModel> data = EntityData.Get()
.SelectMany(e => e.Value.EntityParts)
.OfType<EntityProductionModel>()
.ToList();
@@ -17,7 +17,7 @@
@code {
readonly IEnumerable<EntityVitalityModel> _data = DATA.Get()
readonly IEnumerable<EntityVitalityModel> _data = EntityData.Get()
.SelectMany(e => e.Value.EntityParts)
.OfType<EntityVitalityModel>()
.ToList();
+1 -1
View File
@@ -23,7 +23,7 @@
@code {
readonly IEnumerable<EntityWeaponModel> _data = DATA.Get()
readonly IEnumerable<EntityWeaponModel> _data = EntityData.Get()
.SelectMany(e => e.Value.EntityParts)
.OfType<EntityWeaponModel>()
.ToList();