Splitting large data file for less cumbersome editing and IDE lag
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@@ -10,7 +10,7 @@
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<LayoutLargeContentComponent>
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<PaperComponent>
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<FormDisplayComponent Label="Patch">
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<Display>
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@@ -82,7 +82,7 @@
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private void FocusEntity()
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{
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foreach (var e in DATA.Get().Values)
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foreach (var e in EntityData.Get().Values)
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{
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if (e.Info().Name.ToLower().Equals(Text!.ToLower()))
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{
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@@ -26,7 +26,7 @@
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@if (Entity.Faction() != null)
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{
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<div>
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<b>Faction:</b> @DATA.Get()[Entity.Faction().Faction].Info().Name
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<b>Faction:</b> @EntityData.Get()[Entity.Faction().Faction].Info().Name
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</div>
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}
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@if (Entity.Tier() != null)
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@@ -75,7 +75,7 @@ else
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@if (Entity.Faction() != null)
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{
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<div>
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<b>Faction:</b> @DATA.Get()[Entity.Faction().Faction].Info().Name
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<b>Faction:</b> @EntityData.Get()[Entity.Faction().Faction].Info().Name
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</div>
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}
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@if (Entity.Tier() != null)
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@@ -51,7 +51,7 @@
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{
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@foreach (var requirement in requirements)
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{
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var requirementModel = DATA.Get()[requirement.Id];
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var requirementModel = EntityData.Get()[requirement.Id];
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<div>
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<span>
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<b>- @requirement.Requirement.Replace("_", " "):</b> @requirementModel.Info().Name
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@@ -96,7 +96,7 @@
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{
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@foreach (var requirement in requirements)
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{
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var requirementModel = DATA.Get()[requirement.Id];
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var requirementModel = EntityData.Get()[requirement.Id];
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<div>
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<span>
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<b>@requirement.Requirement.Replace("_", " "):</b> @requirementModel.Info().Name
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@@ -7,7 +7,7 @@
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<div>
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@foreach (var requirement in Requirements)
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{
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var requirementModel = DATA.Get()[requirement.Id];
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var requirementModel = EntityData.Get()[requirement.Id];
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<div>
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<span>
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@@ -1,9 +1,9 @@
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@if (Vanguard != null)
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{
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var immortalId = Vanguard.ImmortalId;
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var immortal = DATA.Get()[immortalId];
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var immortal = EntityData.Get()[immortalId];
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var replaced = DATA.Get()[Vanguard.ReplaceId];
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var replaced = EntityData.Get()[Vanguard.ReplaceId];
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@if (StyleType.Equals("Plain"))
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{
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@@ -8,8 +8,8 @@
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var requirements = entity.Requirements();
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var vanguardAdded = entity.VanguardAdded();
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var replaced = DATA.Get()[vanguardAdded.ReplaceId];
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var immortal = DATA.Get()[vanguardAdded.ImmortalId];
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var replaced = EntityData.Get()[vanguardAdded.ReplaceId];
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var immortal = EntityData.Get()[vanguardAdded.ImmortalId];
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var productionBuilding = (from building in requirements
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@@ -14,7 +14,7 @@
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class="choiceButton @styleClass">
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@(choice == DataType.Any
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? DataType.Any
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: DATA.Get()[choice].Info().Name)
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: EntityData.Get()[choice].Info().Name)
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</button>
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}
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</div>
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@@ -24,7 +24,7 @@
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<div class="filterContainer">
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@foreach (var choice in EntityFilterService.GetImmortalChoices())
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{
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var name = DATA.Get()[choice].Info().Name;
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var name = EntityData.Get()[choice].Info().Name;
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var styleClass = "";
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if (choice.Equals(EntityFilterService.GetImmortalType()))
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