1 Feature Harass Calculator
Jonathan edited this page 1 year ago

Overview

User Story: As a player, I want to understand how effective harassment is against an enemy base.

This feature is inspired by a math equation that was being shared on the IGP Discord between skilled and pro players.

Question

Are there other math calculations clients crave to explain certain aspects of the game?

What else does this Harass Calculator page need, besides just this damage calculator?

Should you also be able to enter the units you plan to harass with, to determine the initial cost investment, and what one must make to get out of it?

Shouldn't the act of destroying Ether Extractors and Town Halls also be considered?

Also, the calculator damage isn't instant. It's a resource loss that occurs over time when compared to a pre-existing delta. So should the calculator also indicate when the full effect of the alloy loss has occurred?

Details

This tool exists on the Harass Calculator page.

  • Credit the person the came up with the math formula.
  • Allow people to enter the inputs to perform the calculation.
  • Explain how the calculation works.
  • Add a first user experience flow that takes the person through the calculation step by step. Think of a program Wizard
  • Support different variables on the Harass Calculator, when future game factions break the current mold of the calculation
  • Add Ether Extractor destruction considerations
  • Add Town Hall destruction considerations
  • Add economy damage over time value
  • Add some tools for selecting a Harassment force.
  • Add additional tutorial information on what Harassment IS