Minor data fixes
This commit is contained in:
@@ -8,7 +8,7 @@ connectedSystems:
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- "[[Andus Reach]]"
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- "[[Andus Reach]]"
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- "[[Igneous Cascade]]"
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- "[[Igneous Cascade]]"
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- "[[Iotan Tears]]"
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- "[[Iotan Tears]]"
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- "[[Idal's Word]]"
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- "[[Idal's World]]"
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- "[[Sullen Dwarf]]"
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- "[[Sullen Dwarf]]"
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x: 726.9
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x: 726.9
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y: 403.5
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y: 403.5
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@@ -7,7 +7,7 @@ systemMastery: "[[Production Speed for Buildings]]"
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connectedSystems:
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connectedSystems:
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- "[[Igneous Cascade]]"
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- "[[Igneous Cascade]]"
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- "[[Corundum Dream]]"
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- "[[Corundum Dream]]"
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- "[[Idal's Word]]"
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- "[[Idal's World]]"
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- "[[Heigen Stream]]"
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- "[[Heigen Stream]]"
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x: 793.8
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x: 793.8
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y: 476.4
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y: 476.4
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@@ -8,7 +8,7 @@ connectedSystems:
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- "[[Quartzalian Berth]]"
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- "[[Quartzalian Berth]]"
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- "[[Andus Reach]]"
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- "[[Andus Reach]]"
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- "[[Corundum Dream]]"
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- "[[Corundum Dream]]"
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- "[[Idal's Word]]"
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- "[[Idal's World]]"
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- "[[Mercury Forge]]"
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- "[[Mercury Forge]]"
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- "[[Ivory Steel]]"
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- "[[Ivory Steel]]"
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x: 658.7
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x: 658.7
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@@ -13,6 +13,7 @@ availableSystems:
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- "[[Shattered Light]]"
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- "[[Shattered Light]]"
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- "[[Lambda Gateway]]"
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- "[[Lambda Gateway]]"
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- "[[Devil's Trident]]"
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- "[[Devil's Trident]]"
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- "[[Beta Clarity]]"
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heroDamage: 0.12
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heroDamage: 0.12
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heroCooldown: 0.05
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heroCooldown: 0.05
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---
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---
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@@ -14,7 +14,7 @@ availableSystems:
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- "[[Scarlett Ire]]"
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- "[[Scarlett Ire]]"
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- "[[Negative Ion]]"
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- "[[Negative Ion]]"
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- "[[The Crucible]]"
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- "[[The Crucible]]"
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- "[[Idal's Word]]"
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- "[[Idal's World]]"
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- "[[Crimson Expanse]]"
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- "[[Crimson Expanse]]"
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---
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---
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Seems pointless. Heroes currently are all ranged, so while they are good tanks in terms of durability, it's a bit micro intensive to actually get them to tank. Maybe when a melee hero gets released, this would be worth stacking as a easy health and shield tanking hero.
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Seems pointless. Heroes currently are all ranged, so while they are good tanks in terms of durability, it's a bit micro intensive to actually get them to tank. Maybe when a melee hero gets released, this would be worth stacking as a easy health and shield tanking hero.
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@@ -13,6 +13,7 @@ availableSystems:
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- "[[Magnetic Folly]]"
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- "[[Magnetic Folly]]"
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- "[[Mercury Forge]]"
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- "[[Mercury Forge]]"
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- "[[Wild's End]]"
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- "[[Wild's End]]"
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- "[[The Undergrowth]]"
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startingSupply: 5
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startingSupply: 5
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maxSupply: 13
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maxSupply: 13
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---
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---
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@@ -13,6 +13,7 @@ availableSystems:
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- "[[Inferno's Edge Stronghold]]"
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- "[[Inferno's Edge Stronghold]]"
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- "[[Titan's Fall]]"
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- "[[Titan's Fall]]"
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- "[[Nebulon Drift]]"
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- "[[Nebulon Drift]]"
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- "[[Proxima Prime]]"
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turretDamage: 0.2
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turretDamage: 0.2
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turretAttackSpeed: "0.10"
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turretAttackSpeed: "0.10"
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---
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---
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@@ -15,6 +15,8 @@ availableSystems:
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- "[[Helios Crossing]]"
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- "[[Helios Crossing]]"
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- "[[Epsilon Arc]]"
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- "[[Epsilon Arc]]"
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- "[[Orion's Gate]]"
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- "[[Orion's Gate]]"
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maxUnitEnergyAndRegen: "0.20"
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unitAbilityCooldown: "-0.11"
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---
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---
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I don't feel like there are good enough abilities that I would want to use this. I am sure this will rapidly change as more units get added to the roster. Perhaps that caster unit with [[Galavax]] is good.
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I don't feel like there are good enough abilities that I would want to use this. I am sure this will rapidly change as more units get added to the roster. Perhaps that caster unit with [[Galavax]] is good.
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Some of the hotkeys on mercs are kind of bad, which is understandable given the sheer amount of variety. Perhaps I am also downplaying some of them, and tweaking the hotkeys will make them more friendly.
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Some of the hotkeys on mercs are kind of bad, which is understandable given the sheer amount of variety. Perhaps I am also downplaying some of them, and tweaking the hotkeys will make them more friendly.
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