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2026-10-03 14:00:52 -04:00
parent 1758a7c5ba
commit dd4876a4bd
2 changed files with 27 additions and 0 deletions
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@@ -1,3 +1,7 @@
There is a 5 day cooldown for changing for faction.
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War about The Keeper Council, the Eden Accord, and The Obsidian Order. War about The Keeper Council, the Eden Accord, and The Obsidian Order.
Not sure what these three factions are suppose to represent, or the lore behind them. Not sure what these three factions are suppose to represent, or the lore behind them.
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@@ -26,4 +26,27 @@ Mission Score does factor in Multipliers.
There is something off with it though. That calculations don't seem to add up. There is something off with it though. That calculations don't seem to add up.
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Mission: Time To Kill
Difficult: Brutal
Threat: 1
| Name | Value |
| -------------------------- | ----- |
| Destroyed Power Generators | 500 |
| Enemy Facility Secured | 500 |
| Bonus Objectives Completed | 200 |
| Transport Exported | 800 |
| (Mutator) Mine Layers | 1000 |
| (Mutator) Pirate Defense | 1000 |
| Difficulty Bonus | 2 |
| Random Mission bonus | 0.25 |
| Threat level 1 bonus | 0.3 |
| Mission Score | 6500 |
| Total Before Bonuses | 4000 |
| Total Multiplier | 2.55 |
| | |
How is the math working? How is 4000 x 2.55 becoming 6500?
Verify if Random map even affects mission score.