Additional notes
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@@ -1,3 +1,7 @@
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There is a 5 day cooldown for changing for faction.
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---
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War about The Keeper Council, the Eden Accord, and The Obsidian Order.
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Not sure what these three factions are suppose to represent, or the lore behind them.
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@@ -26,4 +26,27 @@ Mission Score does factor in Multipliers.
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There is something off with it though. That calculations don't seem to add up.
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---
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Mission: Time To Kill
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Difficult: Brutal
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Threat: 1
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| Name | Value |
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| -------------------------- | ----- |
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| Destroyed Power Generators | 500 |
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| Enemy Facility Secured | 500 |
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| Bonus Objectives Completed | 200 |
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| Transport Exported | 800 |
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| (Mutator) Mine Layers | 1000 |
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| (Mutator) Pirate Defense | 1000 |
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| Difficulty Bonus | 2 |
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| Random Mission bonus | 0.25 |
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| Threat level 1 bonus | 0.3 |
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| Mission Score | 6500 |
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| Total Before Bonuses | 4000 |
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| Total Multiplier | 2.55 |
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| | |
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How is the math working? How is 4000 x 2.55 becoming 6500?
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Verify if Random map even affects mission score.
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