Files
ZeroSpace/ZS/Model/Units.g.cs
T

362 lines
9.0 KiB
C#

// <auto-generated />
namespace Model;
public static class Units
{
public static readonly UnitData CorsairRaiders = new(
Id: "CorsairRaiders",
Name: "Corsair Raiders",
Hexite: 58,
Flux: 0,
Supply: 2,
ProductionTime: 30,
Health: 175,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 650,
DamagePerSecond: 8,
AttackRange: 8,
Attributes: ["Light Armor", "Biological"],
Tier: 1,
Faction: "Corsair",
Hotkey: "Z",
BuildAtSameTime: 3,
Limit: null);
public static readonly UnitData CorsairRovers = new(
Id: "CorsairRovers",
Name: "Corsair Rovers",
Hexite: 100,
Flux: 25,
Supply: 3,
ProductionTime: 35,
Health: 320,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 750,
DamagePerSecond: 17,
AttackRange: 7,
Attributes: ["Light Armor"],
Tier: 1,
Faction: "Corsair",
Hotkey: "X",
BuildAtSameTime: 2,
Limit: null);
public static readonly UnitData CorsairSnipers = new(
Id: "CorsairSnipers",
Name: "Corsair Snipers",
Hexite: 38,
Flux: 100,
Supply: 4,
ProductionTime: 30,
Health: 100,
Energy: 0,
Shields: 100,
ArmorRating: 0,
MovementSpeed: 425,
DamagePerSecond: 14,
AttackRange: 20,
Attributes: ["Light Armor", "Biological", "Bonus Damage vs Light Armor"],
Tier: 1,
Faction: "Corsair",
Hotkey: "C",
BuildAtSameTime: 2,
Limit: null);
public static readonly UnitData CorsairHovercraft = new(
Id: "CorsairHovercraft",
Name: "Corsair Hovercraft",
Hexite: 100,
Flux: 62,
Supply: 4,
ProductionTime: 20,
Health: 375,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 550,
DamagePerSecond: 20,
AttackRange: 9,
Attributes: ["Medium Armor"],
Tier: 2,
Faction: "Corsair",
Hotkey: null,
BuildAtSameTime: 2,
Limit: null);
public static readonly UnitData CorsairFlamer = new(
Id: "CorsairFlamer",
Name: "Corsair Flamer",
Hexite: 100,
Flux: 200,
Supply: 6,
ProductionTime: 35,
Health: 1000,
Energy: 0,
Shields: 0,
ArmorRating: 2,
MovementSpeed: 450,
DamagePerSecond: 64,
AttackRange: 4,
Attributes: ["Heavy Armor", "Bonus Damage vs Light Armor", "Respawns for free after death"],
Tier: 3,
Faction: "Corsair",
Hotkey: "V",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Gatherer = new(
Id: "Gatherer",
Name: "Gatherer",
Hexite: 100,
Flux: 0,
Supply: 0,
ProductionTime: 18,
Health: 275,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 510,
DamagePerSecond: 0,
AttackRange: 0,
Attributes: ["Biological", "Respawns for free after death"],
Tier: 0,
Faction: "Grell",
Hotkey: "H",
BuildAtSameTime: 1,
Limit: 5);
public static readonly UnitData BroodGuard = new(
Id: "BroodGuard",
Name: "Brood Guard",
Hexite: 125,
Flux: 0,
Supply: 3,
ProductionTime: 33,
Health: 250,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 550,
DamagePerSecond: 15,
AttackRange: 1,
Attributes: ["Medium Armor", "Biological"],
Tier: 1,
Faction: "Grell",
Hotkey: "G",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Lasher = new(
Id: "Lasher",
Name: "Lasher",
Hexite: 50,
Flux: 25,
Supply: 2,
ProductionTime: 26,
Health: 150,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 550,
DamagePerSecond: 14,
AttackRange: 8,
Attributes: ["Light Armor", "Biological", "Bonus Damage vs Medium Armor"],
Tier: 1,
Faction: "Grell",
Hotkey: "R",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Skrell = new(
Id: "Skrell",
Name: "Skrell",
Hexite: 12,
Flux: 19,
Supply: 1,
ProductionTime: 35,
Health: 50,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 900,
DamagePerSecond: 5,
AttackRange: 2,
Attributes: ["Air unit", "Light Armor", "Biological", "Bonus Damage vs Air"],
Tier: 1,
Faction: "Grell",
Hotkey: "T",
BuildAtSameTime: 4,
Limit: null);
public static readonly UnitData Stinger = new(
Id: "Stinger",
Name: "Stinger",
Hexite: 25,
Flux: 0,
Supply: 1,
ProductionTime: 39,
Health: 90,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 700,
DamagePerSecond: 9,
AttackRange: 1,
Attributes: ["Light Armor", "Biological"],
Tier: 1,
Faction: "Grell",
Hotkey: "Q",
BuildAtSameTime: 3,
Limit: null);
public static readonly UnitData Harbinger = new(
Id: "Harbinger",
Name: "Harbinger",
Hexite: 75,
Flux: 50,
Supply: 4,
ProductionTime: 35,
Health: 400,
Energy: 0,
Shields: 0,
ArmorRating: 1,
MovementSpeed: 475,
DamagePerSecond: 14,
AttackRange: 6,
Attributes: ["Biological", "Medium Armor", "Bonus Damage vs Heavy Armor"],
Tier: 2,
Faction: "Grell",
Hotkey: "W",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Mandragora = new(
Id: "Mandragora",
Name: "Mandragora",
Hexite: 125,
Flux: 25,
Supply: 4,
ProductionTime: 48,
Health: 450,
Energy: 0,
Shields: 0,
ArmorRating: 1,
MovementSpeed: 550,
DamagePerSecond: 22,
AttackRange: 4,
Attributes: ["Medium Armor", "Biological"],
Tier: 2,
Faction: "Grell",
Hotkey: "F",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Thresher = new(
Id: "Thresher",
Name: "Thresher",
Hexite: 100,
Flux: 175,
Supply: 8,
ProductionTime: 65,
Health: 300,
Energy: 0,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 450,
DamagePerSecond: 36,
AttackRange: 27,
Attributes: ["Biological", "Heavy Armor", "Bonus Damage vs Buildings"],
Tier: 2,
Faction: "Grell",
Hotkey: "S",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Behemoth = new(
Id: "Behemoth",
Name: "Behemoth",
Hexite: 100,
Flux: 200,
Supply: 8,
ProductionTime: 80,
Health: 625,
Energy: 5,
Shields: 0,
ArmorRating: 1,
MovementSpeed: 500,
DamagePerSecond: 15,
AttackRange: 12,
Attributes: ["Air unit", "Regains Energy From Attacking", "Biological", "Heavy Armor", "Bonus Damage vs Heavy Armor"],
Tier: 3,
Faction: "Grell",
Hotkey: "D",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Reaver = new(
Id: "Reaver",
Name: "Reaver",
Hexite: 200,
Flux: 100,
Supply: 8,
ProductionTime: 80,
Health: 900,
Energy: 15,
Shields: 0,
ArmorRating: 3,
MovementSpeed: 525,
DamagePerSecond: 51,
AttackRange: 2,
Attributes: ["Regains Energy From Attacking", "Biological", "Heavy Armor"],
Tier: 3,
Faction: "Grell",
Hotkey: "A",
BuildAtSameTime: 1,
Limit: null);
public static readonly UnitData Weaver = new(
Id: "Weaver",
Name: "Weaver",
Hexite: 75,
Flux: 175,
Supply: 4,
ProductionTime: 40,
Health: 200,
Energy: 80,
Shields: 0,
ArmorRating: 0,
MovementSpeed: 650,
DamagePerSecond: 10,
AttackRange: 12,
Attributes: ["Medium Armor", "Biological", "Bonus Damage vs Air"],
Tier: 3,
Faction: "Grell",
Hotkey: "E",
BuildAtSameTime: 1,
Limit: null);
public static IReadOnlyList<UnitData> All { get; } =
[
CorsairRaiders,
CorsairRovers,
CorsairSnipers,
CorsairHovercraft,
CorsairFlamer,
Gatherer,
BroodGuard,
Lasher,
Skrell,
Stinger,
Harbinger,
Mandragora,
Thresher,
Behemoth,
Reaver,
Weaver,
];
}