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@ -49,7 +49,7 @@ public class DATA
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Name = "Teapot", Description = "Basic scout. Every faction has this", |
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Notes = @"Very powerful! So Fast" |
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}) |
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.AddPart(new EntityVitalityModel { Health = 70, Armor = ArmorType.Light }) |
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.AddPart(new EntityVitalityModel { Health = 120, Armor = ArmorType.Light }) |
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.AddPart(new EntityMovementModel { Speed = 400 }) |
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}, |
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{ |
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@ -63,7 +63,7 @@ public class DATA
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.AddPart(new EntityRequirementModel { Id = DataType.TEAPOT_Teapot }) |
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.AddPart(new EntitySupplyModel { Takes = 1 }) |
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.AddPart(new EntityProductionModel { Alloy = 100, Ether = 50 }) |
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.AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 30, Armor = ArmorType.Light }) |
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.AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 80, Armor = ArmorType.Light }) |
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.AddPart(new EntityMovementModel { Speed = 280, Movement = MovementType.Air }) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_Detection }) |
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}, |
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@ -844,7 +844,7 @@ public class DATA
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.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground }) |
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.AddPart(new EntityWeaponModel |
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{ |
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LightDamage = 24, MediumDamage = 18, Damage = 12, Range = 400, AttacksPerSecond = 0.5f, |
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LightDamage = 30, MediumDamage = 23, Damage = 16, Range = 400, AttacksPerSecond = 0.5f, |
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Targets = TargetType.Ground |
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}) |
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript }) |
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@ -1291,7 +1291,7 @@ public class DATA
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.AddPart(new EntityMovementModel { Speed = 424, Movement = MovementType.Ground }) |
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.AddPart(new EntityWeaponModel |
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{ |
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Damage = 13, LightDamage = 27, MediumDamage = 20, Range = 500, AttacksPerSecond = 0.7f, |
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Damage = 18, LightDamage = 38, MediumDamage = 28, Range = 500, AttacksPerSecond = 0.7f, |
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Targets = TargetType.Ground, SecondsBetweenAttacks = 1.429f |
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}) |
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.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_DenInstinct }) |
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@ -3187,7 +3187,7 @@ public class DATA
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}) |
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.AddPart(new EntityWeaponModel |
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{ |
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Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets |
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Damage = 22, Range = 700, SecondsBetweenAttacks = 1.8f, Targets |
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= TargetType.All |
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}) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_HallowedWeapons }) |
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@ -3493,6 +3493,7 @@ public class DATA
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.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 18, RequiresWorker = true }) |
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.AddPart(new EntityVitalityModel |
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{ Health = 300, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true }) |
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.AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air}) |
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}, |
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{ |
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DataType.BUPGRADE_Omnivore, |
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@ -3508,6 +3509,8 @@ public class DATA
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.AddPart(new EntityProductionModel { Alloy = 50, BuildTime = 18, RequiresWorker = false }) |
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.AddPart(new EntityVitalityModel |
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{ Health = 400, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true }) |
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.AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air}) |
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.AddPart(new EntityWeaponModel(){ Damage = 12, MediumDamage = 14, HeavyDamage = 16, Range = 700, AttacksPerSecond = 2.439f, Targets = TargetType.Ground}) |
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}, |
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{ |
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DataType.BUILDING_AmberWomb, |
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