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Hotkey data fixes

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Jonathan McCaffrey 4 years ago
parent
commit
c4f1b86f27
  1. 4
      Model/Entity/Data/DATA.cs

4
Model/Entity/Data/DATA.cs

@ -1672,7 +1672,7 @@ public class DATA {
Description =
@"The Zephyr <b style=""color: skyblue"">teleports</b> toward target location, draining shields. Windstepping into <b>Halled Ground</b> restores shields instead."
})
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "D" })
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Cooldown = 20 })
}, {
@ -1726,7 +1726,7 @@ public class DATA {
Description =
@"After a short delay, enemy ground units at center of the area <b style=""color:orange"">suffer a huge burst of damage</b>. Targets outside the center <b style=""color:orange"">take reduced damage</b>. Then the area is left ablaze damaging units over time."
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D" })
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "D" })
.AddPart(new EntityFactionModel { Faction = FactionType.QRath })
.AddPart(new EntityProductionModel { Cooldown = 8, Energy = 60 })
},

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